suggestions

  1. The Sign of 33

    Sign's Priority list and Suggestions

    Current version: 1.1.0(beta), Playtime: 90 hours My top priority suggestion list for content updates; 1 - Main Quest should be finished (I think there's not much left but if I'm wrong and there's significantly more quests, at least save us from the repeating "Stop conspiracy" nightmare, I...
  2. Beta 1.1 smooth af... go Devs!

    Performance was like butter melting on a hot girls chest, and the feel of the game completely changed for me. I noticed a lot of the suggestions I mentioned are actually in there and working. YOU GUYS ROCK, now I'm afraid the game is too addicting, lmao... Just fix locked items in inventory to...
  3. SP - General Cant Save The Game Option

    Hi, i would like to ask if you could add a realistic mode to the game where you cant load as the game will just auto save, this mode provide more challenge to the players who like too ( ill be clever ill be smart no worries ) part, as wining and losing makes the game, a mode that will force a...
  4. SP - General Hideout Changes and More War Declaration Information

    Alright, this is to bring to attention the problems with the subjects in the title of this post. First dealing with hideouts, can we make them passable. How are we supposed to clear them out if they are allowed to bring in all of their units and us on 9 men(even if we have 100+ outside). No...
  5. Late Game Suggestions

    I've got a few suggestions that could make the late game a bit less tedious from what I've experienced. 1.) The ability to hire mercenary to fill the roles of Manhunters like in warband, so that I won't have to leave my campaign to wipe out looters in my Fiefs general area, they tend to get...
  6. Lukee123

    Cool additions that could be added to the game (suggestions and discussion)

    Hi all, thought it could be cool to suggest some additions that would be a cool touch to the game, not necessarily features that the devs would implement, but nevertheless they could be fun. What about expansion of mercenaries where instead of belonging to one faction, lords could approach you...
  7. This is a great start, but I feel that there are some things that should be quickly added to the game.

    I know that for this community, this may not mean much, but I have played a combined 1470 hours combined from all M&B games just in single player. I have played as a vassle, a king, a raiding menace, and a mercenary. Here are the things that this game should have: 1. More control over how a...
  8. SP - General Suggestions/ Issues

    1- upon encountering a looter or any npc i wish to engage in a stormy weather or be it snowy, theirs no sound effects at all, and if possible fixing pike man on horses behavior should be cool, as they tend to spin around without hitting for a while if you happen to get to close to them on a...
  9. SP - Player, NPCs & Troops [Suggestion] Becoming a Bandit Lord

    I think it would be great if players had an option to go deeper into criminal life. That would include: - setting up and managing a Bandit hideout - upgrading that hideout to a camp and fortified camp - subdue other bandits to your rule aither by bribe or show of strength - setting up and...
  10. OzoneN7

    SP - General Multiple suggestions related to the Campaign after 100 hours of gameplay

    These suggestions have been posted by the Steam user: "omar_uav" in this thread: https://steamcommunity.com/app/261550/discussions/0/2264689848039640380/ Having a map control in combat. we are not talking about something similar to a total war series map, which is high detailed, we are...
  11. SP - General [SUGGESTION] Seasons

    Hi all, So folks, I have been seeing Lord's behavior and it's quite chaotic, so I thought a series of "rules" to rule them, each season they do something like this: Spring: The month were seeds are planted. Recruit time for Lord's. Summer: War time, when Lord's go out to raid or assembly an...
  12. Suggestions

    *Allow combat menu to start first: Attack, Auto-Calc, Talk To, Flee, Surrender <- instead of Talk To always starting first (especially with bandits) *Companion Party AI: I've noticed they are not feeding their troops, and are losing them. Also once they lose, they can never regain power (lost...
  13. albamuth

    Suggestion: Momentum, Friction and Attractors - a possible major improvement to combat

    TL;DR: By treating each unit as a particle with momentum and friction, as well as reacting to attractors (and repulsors), you can resolve bottlenecks and dumb behavior, as well as adding realism and more tactical depth to the game. 1. Momentum: When riding into a crowd, the units on foot slide...
  14. Pancakelord333

    SP - General Mercenary suggestions / contractual additions after playing e1.0.8

    This was based upon an older post I made, but wanted to get my thoughts down in a more clean and concise manner for feedback. I have split this up into: UI changes (that are not strictly tied to mercenary gameplay, but would be very helpful for it) and Mercenary contract changes. How the AI...
  15. ZydrateTheSmoothCriminal

    SP - General Massive list of community suggestions (originally written on steam by WhiteGryff)

    The inclusion of coding encouraging a preference for retaking territory lost, if available, that they started with over targeting new territory for armies would greatly aid in slowing down the major faction wars. The inclusion of event armies spawned due to world circumstances. This would be...
  16. Village notables aren't co-operative.

    I have -100 relationship with a lot of them because I executed a lot of lords while they were a part of that lord's faction. I'm now their lord. However they won't allow me to take any quests so I can't raise my relationship with them again, ironically due to having a low relationship. There...
  17. Shiroin

    ✖ 本主题已失效 | 此篇帖子已過時 | This Thread is no longer Valid.

    请在此提交你对Mount&Blade2的创意、建议及想法,你的热情将帮助T社将Bannerlord做的更好。
  18. MinhTien

    Suggestion to improve leveling and immersion: Add books, teachers and learning

    In real life, there are multiple ways to learn a skill: - You can go out and just try doing it yourself to learn by trial-and-error and your own experience. - You can find resources for self-study - Or you can find someone knowledgeable in the subject to show you the rope. ,etc.. Currently in...
  19. doctirderp

    SP - General Concise Criticism and Suggestions After 70 hours

    Overall I really enjoy this game, and I would love to see it expanded upon through a small series of critiques and suggestions. Con - Town management is one dimensional. The biggest area of improvement is the garrison. So far I see no option to train your garrisoned troops or recruit new ones...
  20. Pender891

    A few things i'd like to see added/changed

    I know right now bug fixing is the priority and i'm not here to urge anyone. That said from the 55 hours i played so far i think i'll take a break. I'm having a blast but i can see the game is missing a lot and i don't want to burn myself out, i'll just wait for when content will be added...
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