suggestions

  1. [SUGGESTION] Troop tree multibranch since begining to specialization

    Hi all, So I was looking current troop trees and modded version of them and thought to myself that at some point some upgrades are wired in the sense that some troops get horses or change radically to other weapons. In WB there was a limitations, but since here it's EA things still can be...
  2. Unique Weapons for Faction Leaders: Heirlooms

    HEIRLOOM WEAPONS: About: Faction leaders should have unique, named, heirloom weapons. These weapons would be clan heirlooms, carried in battle surrounded by legend and wielded for generations. Heirloom weapons would have stats on par with tier VI weapons, but could potentially have bonuses like...
  3. rogue type playthroughs

    i have couple of ideas to add to the game most of them are part of the early mid-game that people argue that it gets mediocre after couple of new starts the first idea is related to the rogue skill, right now there is not much to it so that it is not worth upgrading but if there was a perk that...
  4. So I've been playing beta 1.1 fresh start, and...

    Chose to help Sturgia, because they always get run over, and all was working fine (500 days+/-) until I decided to grind on my smithing. As we all know getting a decent weapon should be most important, let alone being able to reproduce it... Got my wife early on, because I knew of the horrors...
  5. world map castle locations some dont allow easy AI passing. and late faction problems

    Amitatys castle location on the map only has a small gap for where caravans or other AI army's can pass . it is a main passage for a lot of caravans . if factions are at war with Amitatys owner faction causes a pile up of caravans and army's running back and forward fleeing from castle then...
  6. Suggestion. Advanced Tactics

    War and tactics are fundamental parts of M&B. But i think the tactical options are lacking. Here are my suggestions: 1. Charge. Usually you would want specific troops such as Cavalry to target other specifik troops such as Archers. But charge is limited to just a simple attack. Suggestion...
  7. Need More Info Controll groups and some other stuff.

    Controll group 5+ often spawn close to the enemy in village maps. (Skirmishers, heavy infantry, heavy cav) Controll group choices are not saved/loaded when you save/load the game. Forces in siges often struggle or fail to go up ladders or siege towers causing the stream to be more of a trickle...
  8. Suggestions

    Bug reports : * Random War / Random Peace * Crash on porpose peace to Aserai NPCs or sometimes choose conversations * Siege tower ladders are bug , all NPCs can't go up with all three ladders in same time / regular ladders bug too _ Soldiers will stuck down ladders * Consipracy quests bugs /...
  9. The Sign of 33

    Sign's Priority list and Suggestions

    Current version: 1.1.0(beta), Playtime: 90 hours My top priority suggestion list for content updates; 1 - Main Quest should be finished (I think there's not much left but if I'm wrong and there's significantly more quests, at least save us from the repeating "Stop conspiracy" nightmare, I...
  10. Beta 1.1 smooth af... go Devs!

    Performance was like butter melting on a hot girls chest, and the feel of the game completely changed for me. I noticed a lot of the suggestions I mentioned are actually in there and working. YOU GUYS ROCK, now I'm afraid the game is too addicting, lmao... Just fix locked items in inventory to...
  11. Cant Save The Game Option

    Hi, i would like to ask if you could add a realistic mode to the game where you cant load as the game will just auto save, this mode provide more challenge to the players who like too ( ill be clever ill be smart no worries ) part, as wining and losing makes the game, a mode that will force a...
  12. Hideout Changes and More War Declaration Information

    Alright, this is to bring to attention the problems with the subjects in the title of this post. First dealing with hideouts, can we make them passable. How are we supposed to clear them out if they are allowed to bring in all of their units and us on 9 men(even if we have 100+ outside). No...
  13. Late Game Suggestions

    I've got a few suggestions that could make the late game a bit less tedious from what I've experienced. 1.) The ability to hire mercenary to fill the roles of Manhunters like in warband, so that I won't have to leave my campaign to wipe out looters in my Fiefs general area, they tend to get...
  14. Cool additions that could be added to the game (suggestions and discussion)

    Hi all, thought it could be cool to suggest some additions that would be a cool touch to the game, not necessarily features that the devs would implement, but nevertheless they could be fun. What about expansion of mercenaries where instead of belonging to one faction, lords could approach you...
  15. This is a great start, but I feel that there are some things that should be quickly added to the game.

    I know that for this community, this may not mean much, but I have played a combined 1470 hours combined from all M&B games just in single player. I have played as a vassle, a king, a raiding menace, and a mercenary. Here are the things that this game should have: 1. More control over how a...
  16. Suggestions/ Issues

    1- upon encountering a looter or any npc i wish to engage in a stormy weather or be it snowy, theirs no sound effects at all, and if possible fixing pike man on horses behavior should be cool, as they tend to spin around without hitting for a while if you happen to get to close to them on a...
  17. [Suggestion] Becoming a Bandit Lord

    I think it would be great if players had an option to go deeper into criminal life. That would include: - setting up and managing a Bandit hideout - upgrading that hideout to a camp and fortified camp - subdue other bandits to your rule aither by bribe or show of strength - setting up and...
  18. OzoneN7

    Multiple suggestions related to the Campaign after 100 hours of gameplay

    These suggestions have been posted by the Steam user: "omar_uav" in this thread: https://steamcommunity.com/app/261550/discussions/0/2264689848039640380/ Having a map control in combat. we are not talking about something similar to a total war series map, which is high detailed, we are...
  19. [SUGGESTION] Seasons

    Hi all, So folks, I have been seeing Lord's behavior and it's quite chaotic, so I thought a series of "rules" to rule them, each season they do something like this: Spring: The month were seeds are planted. Recruit time for Lord's. Summer: War time, when Lord's go out to raid or assembly an...
  20. Suggestions

    *Allow combat menu to start first: Attack, Auto-Calc, Talk To, Flee, Surrender <- instead of Talk To always starting first (especially with bandits) *Companion Party AI: I've noticed they are not feeding their troops, and are losing them. Also once they lose, they can never regain power (lost...
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