Merged The Shaking bodies: Collision capsule problems and their jitter effect on the player camera by @Terco_Viejo (his OP starts here)
Right now unit collision is to low. When two formations collide they sort of melt together and die really fast. As a result, big 500 v 500 infantry engagements last less than three minutes.
They went from this: https://youtube/pv2qb66PbUg?t=233
To this incomprehensible mess: https://youtube/wcwrKBGFkzY?t=171
Also you can run through your ranks without any hindrance.
This makes the strategy factor lose a lot of potential as the infantry lines die so quickly that you don´t have time to position other units and elaborate more plans around your strategy in battle.
I have created this post in The Citadel Thread and everyone who replied agrees with it.
Here is the thread: https://forums.taleworlds.com/index...m-with-combat-unit-collision-and-mass.409576/
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