feedback

  1. SP - General Feedback from a new buyer after playing 50h, having ~1500h in Warband single/multiplayer

    Hey guys. you don't want to hear it, but i am not impressed with this game. This is a personal impression, a personal opinion, so no offence to you or the effeorts of the game makers. after doing the easy campaign and came to the point where and endless stream of attackers makes senseful...
  2. SP - General Badly-balanced Tier V pieces in Smithing.

    Most tier V Warsword blades have abysmal damage (at least according to the Smithing menu screen). Here's a few examples to illustrate it: (with Golden Warsword Guard, Decorated Fine Steel One Handed Grip, and Northern Lordly Pommel) Engraved Backsword Blade: reach; 105, thrust speed; 90, swing...
  3. SP - UI Armor feedback, and a better reticle for ranged combat.

    Any chance we can get some fur collars and fur trimmed cloaks for Sturgians, as depicted in several loading screens? It always struck me as odd that Sturgia produces so much fur, yet the actual lords and denizens wear just regular cloth and fabric scarves, instead. Please add some new items...
  4. VVL99

    test

    del
  5. Madijeis

    [BETA 1.8.0.] New Reinforcement system is cool, but the AI can't handle it

    The new Beta made huge steps in the right direction, but some aspects have been left behind. The new reinforcement system is obviously superior to the one that preceded it, but the AI just doesn't seem to grasp the idea that they need to back up. Now, this is is, in fact a new problem: You...
  6. the great idiotic tournamet bs design

    so its 1.7.2 and the devs still havent fixed the idiotic tournament design when does it get into your thick skulls that forcing the player to play in team alongside 3 AI characters is NOT FUN, especialy when they die after 1 hit in 99.9 (Get the freaking number, its 99.9%!!!!!!!!!!!!!!!!!) % all...
  7. Dark Viper

    SP - General My current feedback for TW. I'd wager too much for multiple threads :)

    Hi, I thought I'd take the time to list my feedback and suggestions. I know this might somewhat break the "suggestions" rules as there may be a fair few. I do apologise for this in advance but if I were to however list all of them on separate threads with clear titles you might ban me for...
  8. Feedback: most changes excellent

    Just wanted to post and say a lot of the new stuff I have been seeing is seriously great stuff. Seriously well done Tale World's! There have always been things to work on here and there, but as has been said "the games have had their issues but Tale World's has genuinely been trying and keeps...
  9. kweassa

    [Mega-Feedback] On recent versions 1.6.x - 1.7.0 beta

    Overall Impression Played from early access launch to 1.4.x, and then had a long hiatus. Decided to comeback with the announcement of 1.7.0 beta in many months. From that perspective, having properly distanced myself from the stream of marginal changes throughout the versions, and able to view...
  10. Krisee

    How things should be done.

    TW I have a very simple fix that will help avoid unnecessary work for you, and complaining from the mp community. 1 day of the week, make a bunch of polls with ideas or things you want to release/bring out. And ask people if they like or dislike it. 1 week later collect your results. This way...
  11. GG Cannon

    SP - General Long time, huh?

    Hey everyone. So long since I've been around. My life has been, well, very chaotic, as one would expect given the times, but still... I've recently started playing M&B2:B again to see how much the game improved after so long without touching it and wanted to share my thoughts, impressions and...
  12. BanterLord's Bar Wand

    Immersion and related Feedback

    I love the Mount and Blade franchise. When I was really young, I remember playing the demo for M&B Classic for days on end and saving money for buying one. Those were the days of the grind. That said, I have spent significant time with Bannerlord and Warband and would like to give some...
  13. fgslm

    Feedback for Viking Conquest

    This mod immediately frightens off with its negligence and lack of attention to detail. So it seems that the creators of the mod really wanted and were in a hurry to finish the mod (or rather its very idea) to the end (if only it was), but did not bother to embody its quality. We were in a hurry...
  14. RodLimitless

    serious rework that the game needs

    I love Bannerlord i've spent as many hours in it as I have in SoT which means i've been beyond addicted to the game since I got it, now, this game is almost unplayable without mods D: mods should be a bonus, an extra, NOT a necessity nor a must. that said, the following are simple reworks i...
  15. 1.6.0 - Thanks for making UIs smooth while portraits render!

    I noticed that starting with 1.6.0, my party screen no longer stutters while the portraits are rendering. Thanks for this optimization! Nice bit of polish.
  16. Emil

    An open letter from the (non-existent) server community

    Hello my fellow brethren, I have been taking some healthy off-time from the TaleWorlds forums for the last couple of months, only returning a couple of times to promote our community events in the Warband multiplayer, but for the last three days as my vacation is getting closer, I’ve begun to...
  17. Heavy cavalry

    Hello! Game is pefect! Except heavy cavalry, its basically useless. In battles infantry 2:1 heavy cavarly, they barely can kill a single unit xD Can you buff them? Thanks!
  18. Jance

    An open letter from the Kingdoms of Arda team, and the total-conversion mod community

    Hi! A subset of total-conversion modding community has penned an open letter regarding some serious issues we have with Bannerlord's code, and it's development in general. We are extremely frustrated with how the vast majority of our feedback to TaleWorlds has been handled and frankly...
  19. Bannerman Man

    Feedback on Prison Breaks

    I've seen some general thoughts on the new prison break feature around the forums, but I haven't seen a dedicated thread for feedback yet, so I'm making one. Quick explanation on how they work: General Feedback: 1) It isn't clear to the player what affects the amount of guards that will...
  20. StevieLee7132

    SP - General A Dozen practical suggestions (after five hundred hours of play)

    1. Add more battle scenes, maybe a randomize terrain feature? Much better now than at release, but still seeing the same maps again and again kills the tactical challenge 2. Add fog of war... AI should discover units by seeing them (e.g. range, LOS, etc.) same as the player rather than have...
Back
Top Bottom