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battles

  1. Lornloth00

    Named Battles

    Huge battles could have procGen names of battles like in history books if the stakes are high enough and the number of units and lords is large enough. The game generates a name and characters may refer to the battle Lords and commoners alike.
  2. khuzait haircut

    Do you follow orders in an army battle?

    I find army versus army battles, with the current scenes, to be undoable. Primarily for two reasons: 1. The scenes are too small so it just becomes one big crowd. The battle limiter also means magical teleporting troops. 2. The orders are impossible to follow. One moment I get told to charge...
  3. Please Implement the Ship Battles- From Bretwalda Mod as official feature

    Implement the Ship Battles- From Bretwalda Mod as official feature This Mod - https://www.moddb.com/mods/mount-blade-bretwalda Hello Im new here But i do have 2500 hours on Warband - Steam - Im a huge fan Of Mount and Blade I mean Like The - Ship Battles from Mod - for bannerlord...
  4. Siege AI Idea

    I'm by no means a programmer, but I had an idea regarding siege AI that I think could simplify how the AI interact with ladders and siege towers. Basically, the way it is right now, AI will constantly interfere with one another when attempting to climb, leading to far fewer troops making it up...
  5. Consul_Kaiser

    It has been 355 days since the release of this game and Siege battles still do not work

    Since the launch of this game the siege battles have been on the back burner of the development process for this game. Siege towers are useless, defending AI just stand behind the gate and dont do anything, and archers cant stand where they are supposed to. Devs.....I'm begging you, please fix...
  6. Modify how simulated battles are processed

    Whenever I decide to simulate a battle (usually against looters or other low level bandits), my best troops are consistently the ones that get killed as a result, and it doesn't make much sense to me. It also tends to be my best ranged troops such as Vlandian Sharpshooters or Battanian Fian...
  7. Flexible battle size and performance settings

    Hello there Dear Devs, I can truly say that I can't get enough of your wonderful game! Bannerlord has surpassed my expectations and now stands among my favorite titles! My suggestion is simple: Why not have a flexible battle size settings for open fielsds and for sieges, just for the sake of...
  8. Resolved Wrong troop call-out when companion is assigned to formation

    When you assign a companion to a troop formation other than the default infantry formation, your character will no longer refer to that troop formation by it's proper name. As an example, if I assign a companion to the archer formation, and then enter a battle and hit 2 on my keyboard, my...
  9. Cavalry (all troops really) cheering after a battle is won when they should be mowing down retreating enemies

    Anybody else running into this issue? Any mods that disable this behavior? Thanks!
  10. Viranto

    More culture difference

    This game need a lot more difference in the culture. Sadly i stop playing it after 60 hours, because it is always the same, there are no difference between the factions. There is no new reason to play it again. But there should be, because we have russian/ norse, we have huns, we have european...
  11. BL Coding Changing reloading speed for archers

    Do you know if it is possible to modify archers reloading speed or it is completely tied to animation? Thanks!
  12. wherearewee

    beta branch 1.2 max size battles continue to crash

    The game locks up during big battles of over 500v500, and it wont even allow a crash report im forced to shut the game down manually pretty much every huge battle ive had since launch has ended this way, with the game locking up completely and me unable to do anything except shut down the game...
  13. Resolved AI fails when player dies

    Hello, This issue was from 1.1.0 I haven't played 1.2.0 yet (FYI). So I have had this many times now, that the moment I die in a battle my entire army decides to break any formations I have made prior to dying. For instance if I have my archers elevated on terrain behind infantry with cavalry...
  14. wherearewee

    Major Battles of 200 warriors or more should have a small opening cinematic

    Even the biggest, most game changing battles seem so unceremonious. It would be cool if the game could recognize a major conflict was about to go down, and give us a small cinematic panning over our starting armies and focusing on all the Lords and Clan leaders involved. Just to kind of build...
  15. metafa

    VOTE: Drop-in battles PLUS choice whether to make that battle count for campaign

    To increase the amount of player interaction and overal increase the amount of fun+meaningfull battles there should be the possibility to have drop-in battles when you're facing someone in a campaign and afterwards the player who created the drop-in battle could be allowed to decide whether to...
  16. Tournaments Need Rework!

    I find that new tournament system is very enjoyable but it is really not impacting as it is in Warband but more balanced in setup. Warband version was very randomized and balance was not an issue in tournament yet money making was the reason behind the tournaments. As the patches coming through...
  17. wherearewee

    Big battles freeze completely, music and ambient sound still going, no error report

    Last night had a big battle between Empires that locked up completely, waited five minutes but never any error message so I shut down Bannerlord manually Reloaded my save this morning from earlier point, very next big battle froze up the same way, no error report, had to force shut down
  18. wherearewee

    AI forms a mosh pit around ranged units

    Seems like every time the AI lord goes for a strategy of ranged in the center with infantry encircling to protect, allied troops get stuck in an endless blob of running back and forth around a central blob of stationary troops. They don't react to enemies until they're right on top of them. Over...
  19. AI Joining Battles in Progress

    Will it be possible for Taleworlds to add the ability for both friendly and hostile lords to join battles already in progress? I'm sure we've all engaged enemy parties only to find that friendly lords are a millimetre too far to help and that we're just on our own for the entire battle. Sure...
  20. Fikiy

    The Big Problem with Combat -- Unit collision and mass [FIX / SUGGESTION]

    Merged The Shaking bodies: Collision capsule problems and their jitter effect on the player camera by @Terco_Viejo (his OP starts here) Right now unit collision is to low. When two formations collide they sort of melt together and die really fast. As a result, big 500 v 500 infantry engagements...
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