suggestion

  1. Vassals companions

    I think they should add if a companion is a noble, and you have a kingdom. you can ask them to make their own clan, and give them fiefs and they progress just like the player like they get a wife/husband and have kids.
  2. suggestions.

    2 OPs merged by a moderator I believe that you could bring a navigation system and with new kingdoms like the kingdoms of england or frankia but the map would not be fully visible only with the evolution with ships and with a choice (example choosing whether to go right or left and depending on...
  3. My thoughts and suggestions on Campaign so far

    First off most things i suggest here are gonna be added in the future probably, i am just assuming talewords have more technical improvements at hand right now but ofc there are a lot of content missing here and it shows it's effect clearly. Let's start with overall campaign, we have a quest...
  4. Yet another massive post about mod/vanilla ideas

    Okay, it seems to be a common occurrence that people write an essay on their requests for the game, so here I am, having written an essay on my requests for the game. Quick disclaimer, I love this game, I fully support the developers, many of these points are a message to modders rather than the...
  5. AnandaShanti

    Suggestion: Lock last attack direction with middle mouse click

    There are so many times when you just want to keep attacking in 1 way such as overhead, stab or right-left swing...... but it's just a constant wrestling match with the interesting chain system to not chain into a useless attack direction. My character knows only one direction is best so why...
  6. NamFlow

    Encyclopedia ― Information about hero's wealth

    Hi, We already know from Encyclopedia which friends, enemies and family members does some hero have and also to which faction they belong to, which towns/castles/settlements they own and so on, but I couldn't find anywhere the information about their wealth. If I'm not mistaken, currently the...
  7. AnandaShanti

    Quest Idea: "I'll capture any Town/Castle" for the right price......

    Instead of joining as normal merc, why not offer you services to achieve particular goal such as autonomously taking and holding a town or castle for a faction in need! This would be a great way to explore and practice siege battles and support you clan when you don't want to be a vassal or...
  8. AnandaShanti

    Time out for recruiting from enemy fiefs after peace is made! AI Lords please go away I don't like you!

    I would like it if when you make peace with a faction, there's a 1 season period where they can't recruit from your fiefs (or you from theirs). It's very annoying to me that after beating down the Khuzaits and taking their fiefs, as soon as I make peace they're all running all around my land...
  9. Rogress

    Training troops for a decent amount of money via mercenaries

    There are quite a few mercenary companies roaming Calradia and they can be hired as a temporary solution to your war problems. However, real mercenaries are/were always about the money/risk balance, and if they had a contract that was low risk and high reward they would obviously stick to it...
  10. NamFlow

    Inventory screen ― Choose a companion

    I'll keep this one short, shouldn't be hard to implement I believe. Currently, in the inventory screen, you have to click through (via left/right arrows) all companions in you party to select the one you want to check and upgrade. It would be great to be able to select companion from a list...
  11. DrunkenFrenchman

    [Request] Renown Decay for all clans

    Renown decay is a necessary part of creating a living world in Bannerlord. The current system only allows clans to gain renown without ever being able to lose it, meaning that eventually all clans end up tier 6 in theory. I would love to the implementation of %age renown decay over a certain...
  12. HalfMetalJacket

    Appointing new notables

    People gripe about not being able to recruit the troops of their faction in conquered settlements, resulting in armies that tend to look mixed and lose identity. Proposals to fix this include allowing players to change the culture of a settlement. There are mods that do this too. Here's another...
  13. My thoughts on the campaign economy.

    Hello, I've been playing Bannerlord since the game was released, and really, I've been trying to be patient. I'm honestly really loving this game and I do support TaleWorlds but something needs to happen but I diverse. Back when the game released in Early Access in March, there was no limit on...
  14. Adryl

    [ Request ] Bring back renown increasing party size

    In prior Mount & Blade titles, renown directly affected party size. This meant that any battle, no matter how small, brought a tangible result in the sense that renown increased, which would then increase party size. As currently implemented, Clan Tier (based on renown) seems to be main...
  15. Race or Faction (i dont know what to call) suggestion

    My suggestion is simple make a foreigner race for roleplaying purpose and for interesting racial buffs. Playing the same "race" as the other factions is not bad but as a foreigner it would be interesting, becuse the other factions would may react to you diferrently or something along thth line.
  16. DrunkenFrenchman

    [Request/Suggestion] Please implement marriage between AI ASAP

    Marriage between AI is the cornerstone of any multi generational game. As it stands, games fizzle out due to AI lords all dying of old age over time and while some are married and survive - that generation also eventually dies leaving the player alone with his family on the map. I realize that...
  17. Gnowmickly

    Suggestion - Camp System under Tactics Skill

    I didn't play warband so I'm not sure what it's like but this inspire by K****t of H***r :unsure: Nice Spot For Camping Shared effect: - 2/5 of a day to set up, 1/5 of a day to break camp - Time flows normally - Can enter camp (Different visual depend on camp tier) - Can enter your campanion's...
  18. AI never besiege settlements when I'm in them/trying to defend

    I noticed that whenever I travel even with a small army to a settlement that is about to be besieged by the enemy that they will always divert course, and even when I forfeit the lives of my troops with the massive sneaking in during a seige loss, as soon as I'm inside the enemy will always...
  19. Character Creator should have a Overhaul

    When it was announced it sounded like it would have a lot of depth compared to many other games and create any face you wanted. But older games such as Soul Calibur 6, Black Desert Online and Dark Souls surpass this. Additional Choices: Pick chin hair and moustache hair independently ear...
  20. Suggestion: Safe Haven

    Running town to town, trying to catch idle NPCs and clan members is, sorry but, a ridiculous idea. Please allow us to choose either our own, ally or a neutral town as ''Safe Haven'' so that any idle member of our clan should go and stay there, unless taken into party, assigned as a leader to new...