Summary: I am playing the Warband Medieval Conquests mod for the first time on hard difficulty (76%) after tiring of vanilla and Viking Conquest. I imported a character with 10 leadership, 65 Charisma but my renown is still low. I can recruit an army of 200+ but after I have more than 50 troops...
Hi, when my army has multiple parties from my clan I would like to manage troops and prisoners myself. Each time I enter settlement my party leaders are doing something silly - giving away troops and prisoners, hiring mercs and recruits that I don’t want as they make us slow. I want to have an...
I think there needs to be some changes in the main gameplay loop, that incentivizes a more thorough exploration of your fiefs, workshops, and party, and I have a few ideas. Much of what exists now, is monotonous and tiring to keep up with. The profits are always a guess without any helping...
Troops trees that the game can procedurally generated from awful troop trees with awful units to exceptional troop trees with exceptional units and most of the time some mediocre troop trees with mediocre units. The units will use equipment from either the base game and mods so that they could...
The way actual medieval warfare worked. Most of the troops were levies that would fight in a campaign, then return to their farms/jobs.
Hence why a part of the lords armies (and players) would be lower-leveled levies that are temporary troops. Professional soldiers and mercenaries would stay...
hi, can you help me please with a little thing about my module systeme
I have several resources of soutcots and heraldic horses and would like to add them to a troop of knights, but I need each unit to wear a specific horse and sourcoat so that they blend together and have the same heraldry
In an alternative version of Bannerlord, the Emperor Arenicos to enact the new major reform that turns pre-Empire army into new type of profesional Legionaries. Later in the era, the empire divided into northern, western, and southern empire. There exists the group that did not like the new...
1) More Personality Trait Effects
What if the age and personality traits could play a bigger role in and out of battle? If losing a battle could have different outcomes depending on the winning Lord's personality and relation?
Example: if the Lord leading a party is very young, let's say 18...
I have a big army and I can't pick soldiers to fight and reinforce, it's terrible.
I know how the system of selecting soldiers to fight and selecting soldiers to come in the second wave works, but this is an outrage.
This needs to be fixed because the game does not allow you to choose the normal...
A thing that irritates me a little bit about Sturgian villages is that there are so few villages where you can recruit normal units. Way too many villages give only the noble line, and way too many also give a lot of useless horse raiders. Villages on the outskirts of Sturgia have very few...
I am sure this has been said a thousand times but just to add my suggestion.
I think once you become a ruler, you should be able to create or alter troops within your culture. I think this would add more to the end game. And even solve issues that you feel your culture lacks.
I dont see why it...
Summary: after a battle if it requires a second stage to finish (ex.a dozen or so enemies routed) all the XP from the first battle is lost and you only gain XP from the units killed in the second battle. This makes leading a large army impossible. Say you take part in a 500v500 fight. you lose...
Ok, so I'm making a mod, and I want one of the features to be so that the claimant has his own type of troops during the rebellion (i.e. if you're helping Isolla, the troops you recruit from Swadian villages should be different from the standard Swadian troops), and should replace the standard...
As more of a bow guy, I quite enjoy circling the enemy and picking them off from a distance atop my quick and trusty steed. But to get this privilege, I need my own army to stay engaged with the enemy and hold their own. Cavalry are a great way to do this, so I usually load up on horse riders...
The biggest artistic gripe I have with Bannerlord is the troop color system. Each faction is tied to a primary color, with the Empire for example, you'll have hundreds of pink soldiers with pink capes and pink shields, I honestly find this repulsive and wish a more practical color tone was in...
Summary:
The game kept crashing after I donated all my troops to a castle I just captured. The game crashed at the moment before the election would usually start. I wanted to donate all my troops to gain experience to then vote on myself to claim the castle and get my troops back. This...
Why are level 1 troops farmers? To me it would make more sense if the lowest level troops is level 2. It doesn't make sense to me that farmers are taking their farm tools to siege a castle :/
Here is an ongoing Playslist that by the end will cover around 34 units, between T4 and T6.
It will not only talk about equipment & armor but also use hours of testings to give the viewer all he/she needs to know in order to make an informed decision based on their own playstyle,
Playlist Here...
It would be great to have more control over what clan parties do once created. It is a disincentive at present to create a clan party when there is no control, no way to instruct the party leader of ways to help the clan, and no way to give them orders that support the vision of the clan leader...
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