Thanks for provinding this valuable insight. I mentioned earlier, that there might be unforessen side effects by using CWA, and it is good to some specific details on that.
I noticed the constant peace/war declarations which is why i mentioned that it might be immersion breaking and annoying. The upside is a more stable map.
The issue with factions declaring war on you was present in version 0.1.0a can confirm. But i did not have the issue when doing simulations on version 0.2.1. So it may have been fixed, but unsure.
I see your point regarding bandits taken out by lords. But it could also be argued as as an upside to using the mod. In unmodded games i rarely see bandits getting chased because factions are constantly at war. If lords attack bandits more, it could indicate that they now have more breathing room to protect their own existing instead of only conquering new ones. What do you think?
Yes i'm not telling that it's bad they taking them out. It just makes it harder to start your game cause there are no opponents weak enough for You to fight and the ones that can run away from lords are small groups with ****ty loot.
More concerning for me is that economy is starting to break and it's really hard for trader character to find decent trade routes cause most of the cities start to have enough of needed resources to the point where it's cheaper than in villages.
P.S.
One more thing to notice is that cause of lords killing bandits their hideouts massively decreased in number of bandits inside. Found about 50 hideouts so far and they never had more than 20 bandits inside.