snowballing

  1. StaceMcGate

    Mercenaries need rework

    So in the current meta, here is how a war with a weaker faction will play out. 1) Kingdom is pushed back to having little or no fiefs, Vassals begin defecting. 2) The Kingdom will then begin hiring every mercenary company available. 3) They will spawn at the former capital faction and raid...
  2. Apocal

    The AI should retreat and autocalc throwing hundreds of dice is bad.

    "Discretion is the better part of valor." A lot of stuff is still janky or under development or imbalanced, but it would really, really help if the AI didn't suffer absolute stackwipes constantly. Up front: I'm aware the AI does sometimes break away from bad autocalc fights occasionally. My...
  3. sniparsexe

    Mexxico'nun kartopu etkisi hakkındaki postu çeviri

    @mexxico 1.5.6'da gelecek olan kartopu etkisi hakkındaki düzeltmeler için bayağı uzun bir post attı, kartopu etkisi büyük bir sorun olduğu için (Kartopu etkisi bir krallığın olmaması gereken durumlarda aşırı güçlenip durdurulamaz hale gelmesi ve bir çok krallığı hızlıca yok etmesi) çevirmeye...
  4. Apocal

    Increasing the Influence Cost of Armies?

    So, I mess around with this game a lot,and I decided to test out what happens if I increase the influence cost of armies. Via dnSpy: It worked, so I gave it three test runs out to exactly 20 years (using the "campaign.move_time_forward 40320" command; twenty years on the dot) and checked the...
  5. Offscreen invaders can break up snowball factions

    Greetings, I find this game very compelling with it's mix of epic singles combat like Dynasty Warriors, army management like Total War, and RP aspects like Paradox CK2. I've been reading through the forum and have seen some really interesting and thoughtful suggestions. I'm optimistic the...
  6. Beta 1.1.0 Feedback on Snowballing Faction (Khuzaits) + suggestion

    Hello everyone, Having played the game since launch, i wanted to share the following thoughts with you in regards to what I think is contributing to snowballing Khuzaits in the Northern empire-Khuzait war early on. First time posting on the forum, so not sure if this has been mentioned before...
  7. HiredGun_Cooper

    Need ways to bring down snowballing kingdoms

    In my opinion I believe that once a kingdom starts to snowball it's impossible for the kingdom to be stopped without player intervention and even then it's very difficult. I think there should be some threats introduced to slow down or threaten these large empires, either like rebellions, civil...
  8. What do you do agains Snowballing

    Hi, i've just two little questions. What's your best way or workaround to handle the snowballing effect of a winning faction? Its actually the reason why i stoped playing yet. I really like this game but the bunch of games ive started are always ending in a complete domination of one (always...
  9. I have seen the start of a Faction Snowball

    So I'm playing as the Sturgians (still a merc), and I'm started to see a trend in my faction A.I that's causing it to lose. We're currently at war with the Vlandians, and we have 2-3 smaller armies, while they have one larger one (350-370 vs 450+). And these 2-3 armies are taking turns fighting...
  10. Lionhold_Phoenix

    Possible solution to prevent/slow down snowball effect

    I always had the problem that one faction tooks over the whole map and makes it almost impossible to fight against them. Alot of people have reported the same issue. This is why I started searching for reasons that could explain this problem. The first thing I noticed is that a defeated kingdom...
  11. Senator Lucon

    Has anyone else noticed that Battania and the western empire always end up going first?

    Ive played at least 15 campaigns where i have gotten to the (first out) or when the point where a faction is completely conquered by the others. Which is around the 150-200 day point with little variation. But in 7 out of the 15 battania is the first to go, eaten by those around do to its...
  12. Scorched earth strategy

    This could be an effective strategy to hold back invading army by preventing them collecting resource in opponent's land. We can have the option to do in two ways: Mild way: retreat villagers and food back to a chosen safe place (A castle or a city), which takes long time. Hard way: retreat...
  13. Alliance between kingdoms

    I think allowing alliance between kingdoms can help in two ways: 1. Help reduce snowballing. since weaker kingdoms can choose to ally together to resist the strong one. 2. Bring more peace. I think having a good pace between war time and peace time can be more fun.
  14. Laryakan

    Prevent snowballing with "War Exhaustion"

    Hi Taleworlds and thanks for the daily patch. One of the main concern of the community at the moment is factions snowballing. One of my suggestion for this problem, until you finished balancing every factions, is to introduce a "War Exhaustion" mecanics: Being at war for too long lowers parties...
  15. Introduce defensive Coalitions as definitive fix for snowballing.

    Misery acquaints a man with strange bedfellows. Every faction loses when another faction gains too much land so it would be only logical for the the remaining smaller factions to band together to stop them. This would definitely stop the snowballing that already has been tried to curb but is...
  16. Cities and Castle Management and Specialisation.

    So, I will start with saying that I absolutely love the new Bannerlord and I have to say that this game satisfies a very strange niche in gaming genre. Which was left unattended for a very long time but the glorious times are back. Getting to the suggestion I think that settlements require more...
  17. Villiage recruit logic after enemy Faction takes Town

    I have noticed that after an enemy takes a town, I have a lot harder time recruiting from surrounding villages. To me, this seems a little backwards as the enemy does not yet have a large presence in the area(they usually only leave a few dozen soldiers in the town). This i think is another...
  18. Executing Lords- Do new ones get created?

    I'm still on my first playthrough and it was in "Snowball" era, so Valandia pretty much wiped all but 3 castles... My question is, since I've been executing every Lord I beat, am I eventually turning the tide??? Or do new Lords and Clans constantly fill the gap? * I did see a new clan called...
  19. Casus Belli, Claims and War Exhaustion: An Additional System to Promote a Status Quo among Factions

    Preface: So there's no secret that Bannerlord suffers from a snowballing effect as a result of many misbalances and some bugs. This is a series of suggestions aimed at providing an additional system by which factions are required to slow down expansion, preferentially target land once held, seek...
  20. CANT MAKE PEACE CANT DECLARE WAR?!

    I'm crying in this section but my problems are listed below: Yeah, I know game is in early access but I'm not asking advanced diplomatic relation options, I just want to make a goddamn peace. Or to declare war. Can't you just add this to the game it must be pretty easy like cmon we already can...
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