• Please note that we've updated the Mount & Blade II: Bannerlord save file system which requires you to take certain steps in order for your save files to be compatible with e1.7.1 and any later updates. You can find the instructions here.

kingdom management

  1. suggestion on controlling territories

    i've been playing bannerlord for over a year and have had many hundreds of hours clocked. wanna see the game improve but maybe soon will never come. anyway, i recently played Crusader Kings 3 and found some mechanics in that game which could be implemented here in a way and improve what we have...
  2. Pascal Schmidlin

    Thoughts on the future of Bannerlord: Civilian Equipment, Disable Birth and Death etc.

    Hello you guys, I just wanna talk a bit about what I'd like to see in the future and some changes. Civilian Equipment I'd love to have more options for civilian equipment. I want to equip my mace in towns (and make use of that to be blunt perk). Or at least the smithing hammer. I get you...
  3. McCoy!

    Watchtowers, Forts, Patrols, Kingdom Management

    Right now I control Epicrotea and Mecalovea Castle. I strategically chose this spot for the bridges and narrow passes. Personally I would love to be able to build a fort in front of a bridge forcing an enemies to attack to pass through but failing that at the very least the ability to place...
  4. divyanthj

    Differentiate between "owned" fief and having jurisdiction so that fiefs can be granted to lords

    This will probably be implemented later but I'd rather have it sooner, which is; The game should tell the difference between 1. A kingdom having territorial control over a fief and 2. A king owning a fief When a lord captures an enemy fief, it should fall under the first category and not the...
  5. Yangbang

    One mod that I dearly wish can become a feature (Buying patrols)

    I've only recently started playing with mods for Bannerlord and now I can't play without them. Mods truly fill the gap of what is missing in vanilla Bannerlord. I pray that hopefully they come to be ingame features. This is purely a gameplay changing mod that makes the world of Calradia fill...
  6. Resolved Leaving Kingdom causes CTD - !Gamebreaking!

    Summary: Game crashes when leaving my current kingdom, as a vassal of Derthert of Vlandia How to Reproduce: Attempting to leave the Kingdom tab whilst attempting to "Keep all holdings" causes the crash. It crashes to the desktop, but no popup occurs, it just silently crashes without any...
  7. Need More Info Bug with Fief Elections as King

    Hello! I've been playing Bannerlord on the e1.2.0 Beta branch and have encountered a problem when it comes to the election for who should hold a newly-captured fief as the ruler of my own independent kingdom. The issue is that no matter what, the same two clans are always up for election for...
  8. Edoardo27

    Need More Info Kingdom diplomacy bug.

    Hello everyone, let's go straight to the point: it seems like I found a couple of bugs, especially regarding kingdom diplomacy: in the first picture of these three pictures I posted, you can see that I can't declare war on anybody, I really can't tell if it's a bug or what, but it really looks...
  9. Why does my newly assimilated clan hate me? (Also an open rant letter for devs.)

    Genuine question. I made sure to raise all their reputations to about +4 by giving them influence. Yet.... Now, after only having them for a short time and having captured a castle with them it's at -24... Why do they hate me already? What the heck did I do? Those ones are rhetorical. I...
  10. Noble Feuds

    Until the establishment of the "Ewiger Landfriede" (Perpetual peace) in the holy roman empire, the noble families of the realm were known more regularily fight amongst themselves than against outside threats. The "Feederecht", which had existed in germany prior to that, had guaranteed all free...
  11. Introdcution of armistice?!

    Good day, lately, I observed how kingdoms went to war with each other several times a season due to extremely short peace periods, sometimes only lasting 1-2 days. So I think the developers MUST implement the possibility of an armistice which lasts at least 14 days. +This would also solve the...
  12. abc123456

    How to improve the UI even more

    Anno 1800 has one of the best UI I have ever seen in a game. Intuitive, aesthetic, parsimonious (Occam's razor), somehow makes it so easy to understand and control complicated flows of data. For example, the trade/chart route management UI is a thing of beauty (screenshot): I highly recommend...
  13. Lords randomly leaving

    Idk if this is a bug or supposed to be a thing, but does anyone else have lords just randomly leave them? I have 10 clans in my kingdom currently, but I constantly have to hunt down and get them back as they leave on a whim. There is no discernable reason for them to leave though. I have high...
  14. manekemaan

    Need More Info Land tax not being paid to player as king, instead a negative sum is deducted daily

    Summary: When you enable the "Land tax" policy as a ruling clan, you see your daily budget go down as you suddenly have to pay the land tax yourself. And you don't receiv anything as well. How to Reproduce: Have a kingdom, be the ruling clan with enough fiefs and vassals. enable the land tax...
  15. Lardo565

    Giving Fiefs

    So after making my own kingdom, I found out I can't give fiefs to other nobles I have recruited. I couldn't do it through the kingdom menu even if I bartered some of the fiefs I still am the sole owner. Sorry, I'm kinda new to this kingdom thing in Bannerlord, thanks in advance! EDIT: So far I...
  16. Please Add More Investment Options for Settlements

    First off, thank you to the development team for continuing to update and support the game, and thank you for taking the time to create/read these forums for the player-base. An area that most of us believe needs some tweaking is certainly settlements, for a few reasons. Currently, settlements...
  17. Cranky

    Policies, kingdom management, more diverse building system

    I'd love to see more diversity on policies system concerning: 1. Specific faction-culture, traits, skills based policies could be a way to make game a bit more challenging and replayable 2. Transformation in-line with age of the campaign e.g. concerning feudal system of society >> policies...
  18. Create Kingdom after quest run out?

    Hey, after several hours into the game, my faction started to shrink and declare war to every other faction for no reason (we had no troops). Therefore, I decided to create my own empire. The problem: The quests "create a non-imperial kingdom" and "create an imperial faction" are both "failed"...
  19. Hairy Yahoo

    Frustration of Recruiting a Lord to your Kingdom & Possible Solution

    Hello, In warband, we had lords who wish to join our kingdom waiting for us in capital of our kingdom. In bannerlord we have no lords coming to our castles/tows to be able to join our side. You have to find and persuade every lord for that. Ok still seems not big of a problem right? Now it is...
  20. Need More Info Unable to form an army; cannot click "Done" button.

    e1.0.5 (after the 4/6/20 hotfix reversion). Have not been able to form an army since release. Only realized the done button was missing as a clickable item when i saw the kingdom's done button under the overlay just now and that the army formation window lacked one. NVIDIA GeForce GTX 960...
Top Bottom