balance

  1. CensarOfNensar

    Will smithing ever be fixed or at least rebalanced?

    As it stands right now, smithing is pretty much broken: even if you aren't trying to use exploits, crafting javelins with naturally stronger metal parts will results in insane prices, which is hard not to sell. Meanwhile, some two-handed sword with insane secondary damage is still less than a...
  2. Quest Companion Skill requirement is ridiculous

    Companions level very slowly, and for some reason the Quest requirements to be able to send them on missions scales with player level (?) or army size (?) Case in point, it requires 150 trade skill to go to next town and get 30 units of grain ... My character is lvl 24 and even though i traded...
  3. Ways to fix crush through

    A. Remove it and make everyone happy B. Limit it to hammers and make those weapons have horrible speed C. Fix the damage model on two handed weapons so you cannot get hit by the shaft of the weapon for 70+ damage D. Give weapons with a wood haft a health bar that depletes when you block with the...
  4. Several balance issues (made worse by patch 1.5.0)

    Without going into incredible detail I'm gonna outline some issues the game has on its MP side that prevent it from being a fully enjoyable experience: 1. Patch 1.5.0 nerfed the projectiles unnecessarily. The reticle expands way too much when you initiate the animation and doesn't recede fast...
  5. Modding loadouts...

    Hello, I want your opinion and hopefully feedback of the developers on following matter: We can see that although it seems very likely that modes will be balanced separately, the classes and perks are here to stay. Devs also stated that "visual customisation" will be implemented later on. I...
  6. EMPIRE IS INVINCIBLE

    I’m sure there this has been reported, but for peace of mind I'd like to report an issue plaguing the game. There is a severe bug that cause Empire faction to be undefeatable. Any match where Empire is present, only they can win. I just versed Empire 4 matches in a row with variety of...
  7. A missing melee class.

    In "many players" modes when on foot I found out that a very effective setup is light armor (10-20), big shield + 1h and good 2h. With such equipment 2h is used when safe like during successful flanking etc and 1h+shield when under fire or outnumbered. The whole shockness of 2h shock troops...
  8. Jesus Christ, fix your AI

    I have been playing the game for a few dozen hours now and in my most advanced game have become a vassal of the khuzait. Here a few ((minor)) issues I have: The kingdom system feels deeply ungrateful. I have fought with dozens of armies, helping conquer cities and castles I haven't seen the...
  9. Likbjorn

    [1.4.3] "Train troops" quest reward is independent of number of survived borrowed troops

    Summary: When you complete the "Train troops" quest from local notable, you get 2400 denars independent of number of troops left. I finished quest with from 3 up to 5 soldiers left. How to Reproduce: Finish "Train troops" quest several times with different amount of borrowed troops left...
  10. HancockT35

    How to fix the Class System into a better System.

    Hi, Couple things before we start. 1. First, all of the analytics are from in-game directly. 2. All of these opinions are on this post are my own. 3. I tried my hardest, I really did of making the analytics easy to look at I hope it’s not overwhelming. 4. This post isn't meant to be a flame fest...
  11. Apocal

    In Progress Certain armor values/appearances are misleading.

    In this example: 1) the Northern Helmet (31 head armor) and Nasal Helmet with Leather; the latter covers more of the head, neck and throat with approximately half the armor value (16). 2) Highland Scale Mail and Highland Scale Armor have the exact same armor value and distribution in spite of...
  12. Features Needed to Remove Unfair Advantages in Multiplayer

    The game needs these 2 features to improve multiplayer. These features are designed to eliminate unfair advantages some people get in multiplayer. Background: A sizeable group of experienced players are organizing through Discord. Typically you will see games with 6 random new players and 6...
  13. Zergmuffin

    Simple change to improve Captain Mode

    The current meta is melee blobbing, focussing on getting as many shock troops into the fight as soon as possible, basically running in a straight line. For anyone with an interest in strategy or history, this is completely frustrating because it is basically stupid and should be easily defeated...
  14. Holy Shift

    Spear Thrust While Blocking with Shield on Foot

    I mean spears are currently a little bit weak and even i'm telling this when i'm not really fan of spears. You can consider to allow thrust attacks with spears while blocking a direction with shield. This will bring new balance problems of course. Spearmen will be more defensive aganist ranged...
  15. Alrav23

    What's the point of Tier 6 units?

    What's the point of the current Tier 6 units? 1 ranged and 5 cavalry units including Sturgia (they have bow skill but no bow equipped)... Why not include a Tier 6 infantry? I currently have influenced several of my friends to purchase the game and all of them complain about no Tier 6...
  16. My feedback after playing Bannerlord

    I've been playing Bannerlord extensively since it's launch on Steam and this is my feedback. 1. Give players the option to siege/battle only in the daytime. Reason 1: Eyestrain. Sometimes Bannerlord is too bright, sometimes it's too dark. It's VERY HARD on the eyes. Reason 2: Medieval...
  17. Limping, bleed, dropping weapons and other fine suggestions

    Hello, I see pretty much all of the mp community are silly gooses that really don't know what's best and fun for them. Here are some suggestions that could advance combat and gameplay overall in the direction it's headed already: Add limping - whenever character is hit in the leg make them do...
  18. Thrax1

    Cav charge should knock down/hurt friendlies

    This is a unanimous consensus amongst people I’ve spoken with that this should be the case. This would make cav much more balanced especially in skirmish mode because the cav rider wouldn’t just be able to brainlessly charge into a group of players and only worry about knocking down enemies.
  19. Ling*

    Battania is Extremely Underpowered in captains mode

    We took an opinion poll in our Captains Mode focused discord about who people thought was the worst faction in captains mode: In addition to the general perception of Battania we have match data from our captains mode June 6th tournament that supports this: The players who participated in...
  20. Holy Shift

    Basher Perk Doesnt Match Deflect Perk with Formation Bonus

    Their personal effects are equal. But formation bonus of Deflect gives %2 attack speed and %4 damage approximately (with my weak calculation) to one handed weapons in all stuations. Basher formation bonus gives -%4 malee damage taken only in shield wall which is currently next to useless and...