If you propose a policy/propose to disavow one you become the leader of the yes camp while another lord becomes the leader of the no camp. You can then choose to support the no camp which will increase your relationship with the leader by a certain amount depending on how much influence you...
I really like the multi-layered reputation system (how it goes from micro to macro: morale, relations, influence, renown). It would really add to the immersion if when you get reputation points it is added to your total slightly gradually (not too slowly but not just not all once in one magical...
Ideas for expanding the trade/business aspect of the game.
I would like to see some renown or skill/feat gain from being a successful trader and owner of workshops. Even if I'm not a renowned general and warrior, being a merchant prince(ss) should make one quite influential. Maybe you could...
Summary: You get no influence after starting a kingdom. Playing on the beta branch but I've had this issue in previous versions. One way to solve this is by saving, exiting to main menu, reload the save. After this you get influence again by battles or otherwise.
How to Reproduce: Start a...
I had 90 Influence , bought royal guard for 50 influence. Now I have -55 influence. Should I just accept this is a bug and do it anyway and not worry about the horrible math skills?
Guess what is the best way to gain influence early in the game when your clan has just about hatched and your host is a bit stronger than forest bandits, but you need to show yourself? Fighting big battles? Sieging castles? Wrecking havoc deep in the enemy territory? Nah!
Just bring some...
Summary: Council of Commons policy gives an extreme amount of influence, causing the kingdom to quickly conquer the whole campaign map.
How to Reproduce: Be in a faction which has the Council of Commons policy active.
More information:
I don't think this works as intended. This ''seemingly...
In my current Vlandia campaign King Derthert is taking control of every fief we conquer, he is currently on 14 fiefs and about 10k influence since all the notables in all of his fiefs give him a ton of influence. He is still friends with his Barons which seems to suggest he does not take a...
When spending 200 influence to move someones fief ownership, in a kingdom, there should be an option to vote for yourself to take the fief,
otherwise there is no point in doing so and you just lose the influence and additional relationship status.
I understand that the devs are still working on personal kingdom functions, but for now i think there could be some quick features added to stop the huge loss of influence when starting a war through raiding villages then attacking- yes you can gain the influence back but in the meantime you are...
Hi,
so after ~50h of Bannerlord Gameplay and many hours Gameplay in the previous games, I want to make the following Suggestions:
Tactics:
One of the Parts why M&B is so great, are surely the fights. But they were always also bit of clunky. In M&B1 that was totally okay, but now.. its a bit...
I have my own kingdom.
Have 88 influence.
I decide to spend 50 influence points in a policy.
So after clicking vote my influence is -66.
Shouldn't it be 38?
Raided a village of the Sturgian Empire and they declared war on me. I also got -300 Influence after raiding, ending up witch -294 Influence ;(.
Is this a bug or a feature?
Done the same with the Vlandia Empire before (Raiding village, they declare war) but with no noticeable Influence penalty...
I'm talking mostly about how the abstain option lowers your relation with the entire realm. I literally have to ignore the kingdom screen whenever my realm captures a territory so I don't get stuck having to vote, because just ignoring it doesn't lead to me tanking my relations with the entire...
Just as the title says the second to last perk in the trader skill tree, "Influential Trader," is not working at all. I built my current save around the trading line and a few of the perks do not work as intended, but this one does not work at all. I am getting to the late game and that...
In warband relationships were broken. When you were actually part of a faction there were few, if any, ways to raise relations with allied lords other than by taking quests.
The quests were boring, sometimes broken, and often carried relationship penalties with other NPCs. Nobody liked them...
Hi Taleworlds and thanks for the daily patch.
One of the main concern of the community at the moment is factions snowballing. One of my suggestion for this problem, until you finished balancing every factions, is to introduce a "War Exhaustion" mecanics: Being at war for too long lowers parties...
Hi Taleworlds and thanks for the daily patch.
One of the main concern of the community at the moment is factions snowballing. One of my suggestion for this problem, until you finished balancing every factions, is to introduce a "War Exhaustion" mecanics: Being at war for too long lowers parties...
The policies Trial by Jury and Sacred Majesty is very punishing in combination...
-2 influence pr day, making me totally unable to vote for anything, and as abstaining gives -reputation, it's bit odd.. :)
Either I am missing something or we are intended to be able to overthrow the ruler?
Are...
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