Summary: Influence cost of 214748360 when increasing army cohesion
How to Reproduce:happens rarely after leading an army for a while
Have you used cheats and if so which:no
Scene Name (if related):
Media (Screenshots & Video):
Computer Specs: Xbox One S 2016
OS:
GPU:
GPU Driver Version:
CPU...
The kingdom decisions seem to have a set influence threshold before it rewards you a relationship increase with a lord and charm skill points. With the perk you are not hitting the lowest threshold of 20 influence because you are only using the discounted 17(?) and so there are no rewards for...
I'm curious about this. In Warband when you started a Kingdom and when you checked your castle your sometimes had a lord waiting for you to tell you they would like to serve you as their new king. In Bannerlord that doesn't happen, even though I see lords with literally -50 with their king. It...
Did they fix the influence exploit?
Reminder of what it is, broken mechanic: As merc you get in a dungeon of a castle/city of the faction for which you are working for with captured enemy lords sitting in it. You keep on clicking Donate and gain stupid amounts of influence and xp. As merc you...
Summary:
When you have a great stock of influence and that you are a lord in a existing kingdom, you can vote endlessly for a policy that no other lord wants to approve to bring down to zero the influence of all the other clans. Once it's done and that no other clan, can vote against your...
1) Donating noble prisoners still generates relation gains with clans.
-- This leads to cheese tactics in which the player can generate hundreds of points of relation gains with clans, far outpacing
any other method of gaining relations with clans.
Donating noble prisoners should only...
Summary:
All mercenaries are poor or very poor all the time. Because of this parties are 20-40 troops and almost useless. There have already been many wars (700 days). I assume this is because they leave the kingdom even when they have a lot of influence. They don't wait for daily payouts and go...
When amassing an army, often the player has to deal with quite a few things and it can be a chore to keep the cohesion in the army filled up. The player can have a nasty surprise if they let the cohesion drop.
I propose an auto-fill checkbox in the army screen that will keep filling cohesion...
Summary: I noticed that sometimes when I load or save a game, I would lose 10 to 30 influence, while having +6 incoming influence. I'm not sure if it resets to the influence I had at the time of the last save or if it's random.
How to Reproduce: For me it's kinda random, I only was able to...
Summary: After loading a save file, spend influence in any way such as supporting a clan, and then press ESC. The number of influence you have will reset back. For example, if you have 2000 influence and support a clan twice (2x50), your influence will be 1900, but if you press ESC, the menu...
I do not support using this to create influence, I wish it removed as it impacts gameplay negatively.
If any more information is needed, please let me know :smile:
IMPORTANT EDIT: So I just discovered that you can do this even quicker and easier by trading troops with a clan party instead of a...
Summary: You can take men from your own city garrison, put them into your party, then add them to the garrison again and you can gain unlimited influence for donating troops.
How to Reproduce: Put men into army, then put them into garrison.
Have you used cheats and if so which: non
Scene Name...
Short
War without battle, by attacking the secondary statistics of a empire.
Long
Every empire is made up of 3 levels the Nation, Clans, Settlement. These each have Resources that when accrued create a more effect piece in the structure, helping the other levels. Relying on the unused Roguery...
Base .dll mod: MedicalDistrict
https://github.com/sweatty1/Bannerlord.MedicalDistrict
Small Change:
Change cost healing 1.000 -> 100 (testing the ability to compile an edited file);
___
Buy Renown
campaignGameStarter.AddGameMenuOption("town_medical_district"...
Recently I have been looking into the forums and devs replies, yet I might have missed one of the key features (or any mention of it) a late-game player would have used in Warband. Making your loyal companions into vassals…
This feature might be added within future updates that aim to improve...
Below are just some thoughts I have after playing for around 600 in-game days on patch 1.59 and what I hope to see in the future.
Personal suggestions you've might of seen before, but I think there is value in reiterating them.
Bandits
- There are simply too many bandit parties spawning on...
After several hundred hours in Warband - I have got to about 100 hours in bannerlord solo campaign so far and I am really enjoying it.. The AI is relatively goop in both battles and on the map.
However, one minor suggestion is that when you are part of a kingdom... If a faction makes peace with...
I just gained around 665 million influence after fighting a battle. It seems like it just added a load of random digits.
If anyone knows a command to remove influence, or set a custom amount, that would be much appreciated. Kind of ruins the immersion after all of the hard work getting to over...
An influence system, where you can ask people for favours like helping someone to escape prison or kidnapping/killing someone or giving away information. Perhaps even manipulating the defence at a siege( destroying arrows, poisining guards,) to make it easier to conquer a castle/ town.
In order...
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