THE 1257 AD INDEX - THINGS YOU SHOULD KNOW & MORE!
Is there anything else that should be listed here?
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* {Section 1} CREDITS
* {Section 2} CURRENT REVISION & DOWNLOAD INFORMATION -- HOW TO INSTALL
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outdated information
* {Section 3} CHANGELOGS
* {Section 4} KNOWN/REPORTED ISSUES
* {Section 4.5} KNOWN/REPORTED TYPOs and/or WORDING SUGGESTIONS
{Section 4.5.1} Diplomacy add-on Group
{Section 4.5.2} Text for Manor/Village Cleaning Operations
{Section 4.5.3} Others
* {Section 5} GAME IS TOO SLOW!!! / CTDs ALL THE TIME?!!!
* {Section 6} KNOWN FIXES & FAQ
* {Section 7} PLANNED FEATURES
* {Section 8} REJECTED FEATURE REQUESTS
* {Section 9} GAME MECHANICS EXPLAINED
{Section 9.1} Troop Trees
{Section 9.2} Enterprises Explained (factory/investment/...)
{Section 9.3} Manors Explained
{Section 9.4} Diplomacy & 1257 AD Integration
* {Section 10} COMPILATION OF TIPS, SOLUTIONS, TACTICS, STRATEGIES - all the goodies - (links to other forum posts)
* {Section 11} MORE TIPS (not linked)
Click here to find out how you can help!
EDIT LIST
27/09/11 - added money tip
07/10/11 - added "Lords Keep Escaping!" & "Recruiting Lords of Other Factions"
10/10/11 - added Venezia banner
15/10/11 - added "Game Too Slow / CTDs All the Time" section. added "Shield Bash Doesn't Work?! link"
16/10/11 - Divided into sections for easier referencing. Added Diplomacy Integration information. Added "exchange prisoners do not work". Added section 4.5.
17/10/11 - added messenger typo
13/02/12 - extended how to install section
08/07/12 - added Autohotkey script -- Section 10.15.
15/02/14 - updated "latest version / how to obtain" information in Section 2.
08/06/15 - updated "Section 1" was wrongly called "mod summary, project vision, credits" but the content was only list to credits. It is now properly called credits.
Is there anything else that should be listed here?
Post below and we will add... Thanks...
* {Section 1} CREDITS
CREDITS
So many good people contributed to this mod.
So many good people contributed to this mod.
* {Section 2} CURRENT REVISION & DOWNLOAD INFORMATION -- HOW TO INSTALL
As of 15th February 2014, development of the mod has stopped.
The latest version is Anno Domini 1257 - 1.03 - Kill the peasants edition! and you can get it here.
Even though there are some known bugs (e.g.: prison break) developers have lost interest in putting more time bugfixing and/or new feature addition.
We thank all the developers for their hard work and thousands of hours they committed into the project.
Remember to download & install the official Mount&Blade Warband version 1.158 patch for this mod.
The latest version is Anno Domini 1257 - 1.03 - Kill the peasants edition! and you can get it here.
Even though there are some known bugs (e.g.: prison break) developers have lost interest in putting more time bugfixing and/or new feature addition.
We thank all the developers for their hard work and thousands of hours they committed into the project.
Remember to download & install the official Mount&Blade Warband version 1.158 patch for this mod.
---
outdated information
Steps to play the best mod on earth:
[list type=decimal]
[*]Install M&B Warband (the vanilla game - original released version or updated v.1.1 version)
[*]Install M&B Warband patch (update) v.1.143 so that your M&B Warband is as good as possible
[*]Finally you will need to copy all mod files into this directory -> "YOUR_M&B_Warband_INSTALLATION_DIRECTORY\Modules\"
[/list]
M&B patch note: Personally (JohnT), I recommend not upgrading to 1.153 as 1.153 resulted in CTD issues while game was perfectly stable on 1.143 on the same system earlier. (Game crashes frequently after playing 1-2 years).
If you have used the default installation path, your M&B Warband installation directory could be one of the following
C:\Program Files (x86)\Mount&Blade Warband (on 64-bit Windows)
C:\Program Files\Mount&Blade Warband (on 32-bit Windows)
Thus, mod directory would be:
C:\Program Files (x86)\Mount&Blade Warband\Modules\dev1257 (on 64-bit Windows)
C:\Program Files\Mount&Blade Warband\Modules\dev1257 (on 32-bit Windows)
You need to obtain 1257 AD files using the 'SVN' tool [SVN is a revision (or version) control system].
If you have not used SVN before fear not, there is an excellent guide for that -- see below.
Current revision of 1257 AD is always the one at the top of this page.
And Here is all you need to download this mod...
[list type=decimal]
[*]Install M&B Warband (the vanilla game - original released version or updated v.1.1 version)
[*]Install M&B Warband patch (update) v.1.143 so that your M&B Warband is as good as possible
[*]Finally you will need to copy all mod files into this directory -> "YOUR_M&B_Warband_INSTALLATION_DIRECTORY\Modules\"
[/list]
M&B patch note: Personally (JohnT), I recommend not upgrading to 1.153 as 1.153 resulted in CTD issues while game was perfectly stable on 1.143 on the same system earlier. (Game crashes frequently after playing 1-2 years).
If you have used the default installation path, your M&B Warband installation directory could be one of the following
C:\Program Files (x86)\Mount&Blade Warband (on 64-bit Windows)
C:\Program Files\Mount&Blade Warband (on 32-bit Windows)
Thus, mod directory would be:
C:\Program Files (x86)\Mount&Blade Warband\Modules\dev1257 (on 64-bit Windows)
C:\Program Files\Mount&Blade Warband\Modules\dev1257 (on 32-bit Windows)
You need to obtain 1257 AD files using the 'SVN' tool [SVN is a revision (or version) control system].
If you have not used SVN before fear not, there is an excellent guide for that -- see below.
Current revision of 1257 AD is always the one at the top of this page.
And Here is all you need to download this mod...
* {Section 3} CHANGELOGS
Click here to browse ChangeLogs for all revisions.
* {Section 4} KNOWN/REPORTED ISSUES
This section is outdated. Please see the main development announce and bug report thread titled "The new Subversion" link
* {Section 4.5} KNOWN/REPORTED TYPOs and/or WORDING SUGGESTIONS
{Section 4.5.1} Diplomacy add-on Group
Listed in pairs as follows:
Current text - "Current text here."
Suggestion - "Suggested (fixed/improved) text here"
"As you are my chief minister, I wish to speak to about affairs of state"
"As you are my chief minister, I wish to speak to you about affairs of state"
"Which of our lords do you like to you want to set free?"
"Which of our Lords do you wish to be set free?"
Current text - "Current text here."
Suggestion - "Suggested (fixed/improved) text here"
"As you are my chief minister, I wish to speak to about affairs of state"
"As you are my chief minister, I wish to speak to you about affairs of state"
"Which of our lords do you like to you want to set free?"
"Which of our Lords do you wish to be set free?"
{Section 4.5.2} Text for Manor/Village Cleaning Operations
"You slaughter the bastards, like they were nothing! The peasents cheer you're name and are planing on holding a feast in the near[DoubleWhiteSpace]future to honor you!"
"You've slaughtered the bastards like they were nothing! The peasants cheer your name and are planing to hold a feast in the near[SingleWhiteSpace]future in your honor!"
"You've slaughtered the bastards like they were nothing! The peasants cheer your name and are planing to hold a feast in the near[SingleWhiteSpace]future in your honor!"
{Section 4.5.3} Others
Player talks to a messenger:
"Greetings. Sorry but I don't have time to talk now. I am delivering a very important message to happy about."
"Greetings. Sorry but I don't have time to talk now. I am busy with delivering a very important message at the moment."
"Greetings. Sorry but I don't have time to talk now. I am delivering a very important message to happy about."
"Greetings. Sorry but I don't have time to talk now. I am busy with delivering a very important message at the moment."
* {Section 5} GAME IS TOO SLOW!!! / CTDs ALL THE TIME?!!!
Be aware that the 'minimum system requirements' are the minimum requirements for the vanilla game without all the huge improvements that make the game MUCH BETTER [and resourcewise MUCH HEAVIER] so if you have the minimum for vanilla, it simply is not enough for this mod. Accept the fact and embrace whatever performance you can have
[list type=decimal]
[*]There is information available on improving performance and fixing some of the CTDs - have a read this: Known things that will cause you to CTD or Lag heavily!. There are 10 causes, do all of them and you might gain some performance. Expect no miracles unless you change your PC for a better one.
[*]If your PC has specs that meet the minimum for vanilla, it should run SLOW but should run and should not CTD all the time. If you have continous CTD issues that are not solved by step 1 in this list you may try this: 1) remove the mod and the game completely and 2) defrag all hard disk drives/partitions on your PC 3) re-install the game (from the online SVN source) 4) before launching the game, disable/kill all applications that run in the background 6) if you have no network sharing [i.e. single computer at home] disable your memory resident antivirus for limited extra performance gain
[*]A Good Graphics Card with generous dedicated vRAM is needed for anything to do with 3D environments (battle screens)
[*]For the campaign map, it is calculations that is being done in the background and that requires A LOT of CPU power
[*]Naturally enough RAM is also required to store the data that is to be processed. From my rev57 game experience, memory usage seems to be around 1.4GB to 1.9GB if you have 2GB memory available to warband process, it should be enough
[/list]
[list type=decimal]
[*]There is information available on improving performance and fixing some of the CTDs - have a read this: Known things that will cause you to CTD or Lag heavily!. There are 10 causes, do all of them and you might gain some performance. Expect no miracles unless you change your PC for a better one.
[*]If your PC has specs that meet the minimum for vanilla, it should run SLOW but should run and should not CTD all the time. If you have continous CTD issues that are not solved by step 1 in this list you may try this: 1) remove the mod and the game completely and 2) defrag all hard disk drives/partitions on your PC 3) re-install the game (from the online SVN source) 4) before launching the game, disable/kill all applications that run in the background 6) if you have no network sharing [i.e. single computer at home] disable your memory resident antivirus for limited extra performance gain
[*]A Good Graphics Card with generous dedicated vRAM is needed for anything to do with 3D environments (battle screens)
[*]For the campaign map, it is calculations that is being done in the background and that requires A LOT of CPU power
[*]Naturally enough RAM is also required to store the data that is to be processed. From my rev57 game experience, memory usage seems to be around 1.4GB to 1.9GB if you have 2GB memory available to warband process, it should be enough
[/list]
* {Section 6} KNOWN FIXES & FAQ
* {Section 7} PLANNED FEATURES
* {Section 8} REJECTED FEATURE REQUESTS
DISCLAIMER: Any item in this list has been considered and for some reason didn't make it through. Unless absolutely necessary, please do not repost. Thanks.
{Section 8.1} Multiplayer version - rejected (not enough resources to work on it) link
{Section 8.2} Improved Siege Scenes and Female Companions link & link
{Section 8.1} Multiplayer version - rejected (not enough resources to work on it) link
{Section 8.2} Improved Siege Scenes and Female Companions link & link
* {Section 9} GAME MECHANICS EXPLAINED
{Section 9.1} Troop Trees
{Section 9.2} Enterprises Explained (factory/investment/...)
Single industry investment penalties link
{Section 9.3} Manors Explained
{Section 9.4} Diplomacy & 1257 AD Integration
Information available on Diplomacy & 1257 AD Integration link
* {Section 10} COMPILATION OF TIPS, SOLUTIONS, TACTICS, STRATEGIES - all the goodies - (links to other forum posts)
{Section 10.1} Howto make money - Quick & Easy link
{Section 10.2} HOWTO *REGAIN* most of the accomplishments from a previous game state link
{Section 10.3} Recommended Campaign Difficulty Level link
{Section 10.4} 'Lame' Horses & Healing link
{Section 10.5} Companion Compatibility link
{Section 10.6} Defeated Lords do not join my Kingdom? link
{Section 10.7} You need unassigned fiefs to attract new Lords to join you link
{Section 10.8} Unmarried woman can be seen only during feasts link
{Section 10.9} Forging a strong Kingdom link
{Section 10.10} How to gain Castles as fiefs link
{Section 10.11} Methods of Making Money link
{Section 10.12} Lords Keep Escaping! link
{Section 10.13} Recruiting Lords of Other Factions link
{Section 10.14} Shield Bash Doesn't Work?! link
{Section 10.15} AutoHotkey script for speeding up some of the repetitive tasks in 1257 AD link
{Section 10.2} HOWTO *REGAIN* most of the accomplishments from a previous game state link
{Section 10.3} Recommended Campaign Difficulty Level link
{Section 10.4} 'Lame' Horses & Healing link
{Section 10.5} Companion Compatibility link
{Section 10.6} Defeated Lords do not join my Kingdom? link
{Section 10.7} You need unassigned fiefs to attract new Lords to join you link
{Section 10.8} Unmarried woman can be seen only during feasts link
{Section 10.9} Forging a strong Kingdom link
{Section 10.10} How to gain Castles as fiefs link
{Section 10.11} Methods of Making Money link
{Section 10.12} Lords Keep Escaping! link
{Section 10.13} Recruiting Lords of Other Factions link
{Section 10.14} Shield Bash Doesn't Work?! link
{Section 10.15} AutoHotkey script for speeding up some of the repetitive tasks in 1257 AD link
* {Section 11} MORE TIPS (not linked)
[list type=decimal]
[*]Having good relations with village/cities help immensily - I have a village with +100 relation, they not only provide 20 or 30 recruits at one go but they sometimes provide tier 2 troops as recruits!
[*]Having your own city helps is the key to high income and renown - income because city produces much more than a castle/village [about 10k per week] & renown because you can host tournaments and win them all [=money & renown]. It also helps with good recruits without travelling around the map.
[/list]
[*]Having good relations with village/cities help immensily - I have a village with +100 relation, they not only provide 20 or 30 recruits at one go but they sometimes provide tier 2 troops as recruits!
[*]Having your own city helps is the key to high income and renown - income because city produces much more than a castle/village [about 10k per week] & renown because you can host tournaments and win them all [=money & renown]. It also helps with good recruits without travelling around the map.
[/list]
Click here to find out how you can help!
EDIT LIST
27/09/11 - added money tip
07/10/11 - added "Lords Keep Escaping!" & "Recruiting Lords of Other Factions"
10/10/11 - added Venezia banner
15/10/11 - added "Game Too Slow / CTDs All the Time" section. added "Shield Bash Doesn't Work?! link"
16/10/11 - Divided into sections for easier referencing. Added Diplomacy Integration information. Added "exchange prisoners do not work". Added section 4.5.
17/10/11 - added messenger typo
13/02/12 - extended how to install section
08/07/12 - added Autohotkey script -- Section 10.15.
15/02/14 - updated "latest version / how to obtain" information in Section 2.
08/06/15 - updated "Section 1" was wrongly called "mod summary, project vision, credits" but the content was only list to credits. It is now properly called credits.