village

  1. Resolved Two Aserai villages named "Aiwalitas"

    Summary: There are two villages in the Aserai region named "Aiwalitas" How to Reproduce: Just open the game and look into the Aserai region. Quest/Settlement Name (if related): Aiwalitas next to Uqba castle near Sanala, and one Aiwalitas just next to Hubyar Version: 1.2.0.225830 Computer...
  2. Need More Info [1.1.0] Villagers who carry something don't walk

    Most of the Villagers who carry something stay on their spawn point and don't start walking.
  3. Need More Info [BUG] Companion and Lord parties recruit Units from raided/destroyed villages

    Summary: Lead an Army with your companion parties and Lord parties. Enter any raided village and they will recruit Units from that village. Not exactly sure about Lords but Companions definetly do, as you can inspect their parties. The numbers from the lords also show they recruited units. How...
  4. andycott

    Is any individual village management planned in the future?

    Or cities and castles management is enough? Micromanagement lovers will surely say "NO!" :xf-wink: At least is it possible for modders to make villages more interesting in this aspect? UPD. Mod. Connected with this question. https://www.nexusmods.com/mountandblade2bannerlord/mods/138
  5. emagut

    Need More Info Weird village production choices

    So we have Chornad has a fishing village on a slope of the mountain with no water resource "nearby" and Ferton by a river producing olives. Shouldn't these two switch business?
  6. Add "Approach" option for contacts on campaign map settlements + "Family Feud" improvements

    At the moment you can "Take a walk through the lands" or click "Talk" on a specific contact. This is problematic for the "Family Feud" quests because both options suck. If you use "Take a walk through the lands" then you have a boring 30 seconds of running to the contact. If you use the...
  7. Village notables aren't co-operative.

    I have -100 relationship with a lot of them because I executed a lot of lords while they were a part of that lord's faction. I'm now their lord. However they won't allow me to take any quests so I can't raise my relationship with them again, ironically due to having a low relationship. There...
  8. Slithirius

    Every time the player ends and renews raiding a village the relations are decreased anew

    Summary: When you're raiding a village, you can "End Raiding". Then, you can resume it right away, without having to fight any more militia and with progress from previous, interrupted attempt. Pretty nice. Except every time you resume the raiding / re-start it, the relation modifiers are used...
  9. SP - General Fleshing out villages (and cities) with semi-persistent villagers

    From my short playing the single player early access, I have encountered many villages with dozens of villagers, only to find them only greeting and saying some random non-sense and offering no more interaction. I therefore find it pointless even to visit villages (other than by menu items). To...
  10. Resolved Looters patrolling across the sea.

    How to Reproduce: Randomly spawned Looters are patrolling Deriat village across the sea, too closer to Ustokol, that makes nonsense Quest/Settlement Name (if related): Deriat Media (Screenshots & Video): Anexed Version: 1.0.6 Computer Specs: OS: Windows 10 Pro, Build 1909 GPU: Zotac Nvidia...
  11. SP - Player, NPCs & Troops Custom Troops

    One of the most loved features in the mods of Warband was the posiblity of making your own Troop trees, giving them the armor and weapons you wanted to enhance your play style, i was really sad to found that this feature was not included in the base game since in medieval armies nobles always...
  12. Kochobo

    Custom own kingdom troops tree / culture

    This was in a mod for Warband: https://www.moddb.com/mods/custom-troop-trees When you created your own kingdom, you could create your own troop tree: slots to fill creating the equipment for every troop tier, its abilities and depending on the equipment, its cost, in which units will be able to...
  13. sharpenme

    Immersion within the walls of your own town/castle

    Just three thoughts on how immersion could be improved when entering a village, castle or city that is under the player's command: 1. Let the player keep wearing armour instead of civilian clothes - I understand being forced to put on civilian clothes when walking around in places that belong...
  14. SP - Scenes More extensive ways to improve Castle/Villages

    Merged with previously somewhat active "Castle Scene Immersion" thread by Ragratt, his OP starts here I would love to have more possibilities to improve my settlements. They could be cost a lot of gold and time, but it would be nice. First of all the should be more ways to improve the food...
  15. SP - General Cities, Villages and Castles Development (Suggestion)

    Hi all, I have been playing and feel that cities, world map are kind off lack something (like order, civilization in a way of speak), so I was thinking and came up with few ideas and suggestions rewarding them and how we could or ai could develop them. Roads: This is the most obvious one, and...
  16. tansvanio

    SP Native Entrepreneur - Dark Age Real Estate!

    Entrepreneur is a Bannerlord modification for adquiring and managing property in settlements. Current features: All villages now have a random number of acres where some will be vacant and others will be occupied by the village. Each acre has a value that is calculated by the production of...
  17. Xelot

    Village prices bugged

    I tried a merchant run and noticed that village prices don't change no matter how much of an item I buy or sell. This is a minor EA issue, but I still wanted to point it out.
  18. Aserai cavalry/heavy infantry troop tree is locked!

    Hello everyone, I may or may not be the first to report this issue, but I still want to adress it in this thread. Everytime you go to an Aserai village, you're greeted with the fresh recruits that want to join your army. The only problem is that those recruits are always the same: Aserai...
  19. LewdGeek

    Need More Info [World Map] The village Gainseth is floating in the air.

    Summary: The village Gainseth doesn't connect with the world map and floating in the air. Repro rate: 10/10 Severity: 3 Step to Reproduce: Launch the title. Start or load a campaign. Go to the World map. Go to the Gainseth village. Observe. Attachments: Picture 1 Note: N/A Actual Result...
  20. Need More Info Raid name/colour incorrect?

    Okhutan is a friendly village, but as the defenders they're coloured neutral and the actual enemies are green? The name of the encounter also doesn't make too much sense, it would be either [Enemy]'s Raid or Raid on [Defender].
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