village

  1. Holy Shift

    SP - General What If Clan Tier Had an Effect on Available Recruit Slots?

    Maybe +1 slot per 2 or 3 clan tier levels. Or +1 after a certain clan tier per every tier.
  2. Need More Info Game crashed when entering Sturgian Villages

    Summary: as the title says How to Reproduce: Entering any sturgia villages, castles and towns are OK. Quick note: This is the first time I play as a Sturgia main (after 200hrs+ of play time), that means, this is the first time I go to sturgia's villages for quests (to hire elite nobles)...
  3. Vassal system

    Hello fellow wariors, At first, I love Bannerlord and I very much like the progress which has been done on EA so far. I would like to suggest one thing. I understand fully that it would be difficult to implement with current format of vassal system but anyway I will write it down. I would love...
  4. Bannerman Man

    SP - General [Feedback] Villages need a base rate to militia growth so they don't end up defenseless after many consecutive raids

    Currently, the way the game calculates the militia capacity and militia growth rate for a village is decided through a percentage of total number of hearths subtracted by the "Retirement" rate which is just a percentage of overall militia numbers. The breakdown of modifiers on the militia...
  5. Need More Info Village Raid crash 1.4.0 main branch

    Hello, I have found a 100% occurring crash on my machine. Find below the details Summary: When you take hostile action and Force an action on the peasants or notables then do the same on the others afterwards the game crashes. Note: I was at war with that faction How to Reproduce:Go to a...
  6. SP - General Clear indication of village association with town

    "A small thing, but pleasing," as the actress said to the bishop. Anyway, could we have some way to know which town a village is going to trade with? Preferably in overhead map through the pop-up tooltips, but even "talk to villagers" option at this point would be an improvement. For being...
  7. SP - General Please reconsider removing village as an independently held fief

    This one's a major sticking point with me. Frankly, I don't understand any benefit of currently existing implementation as compared to Warband. Settlement upgrade aspect completely aside (and it's a big aside!), removing independent ownership means fewer lords. Fewer smaller lord parties doing...
  8. full_generation

    Need More Info Writing Problem

    I play the game in the main version of 1.3. I would like to share a problem with you from the very beginning of the game. There is an error in spelling when writing the names of people in the villages. A small rectangle emerges when there is a space after the apostrophe. I add three pictures to...
  9. Resolved Villagers became hostile, but didn't change their kingdom after castle was taken

    Summary: After Usek Castle was taken by enemy (Khuzait), villagers of Esme, one of bound villages, became hostile, but was still carrying Southern Empire's colors. They also changed banner from their previouss owner to Rhagaea's banner How to Reproduce: It happened to me only once, so I don't...
  10. In Progress Model of Uqba levitates above ground

    Summary: Model of the Uqba village levitates on World Map How to Reproduce: Go to Uqba and look closely at placement of the model Quest/Settlement Name (if related): Uqba Media (Screenshots & Video): https://drive.google.com/drive/folders/1ATCjGdukB4NnvAjcYQhExmj_Dic6KWRF?usp=sharing Version...
  11. SP - Player, NPCs & Troops Using Engineers!

    I think it would be fantastic to leave my engies in raided villages to help them bounce back faster and get a little love from the town after.
  12. Relation reward increase in late game

    I don't know if this is just me or a bug, but I have noticed since I started a new campaign that my relation gain with villages is way lower than it was in my last game. For doing the same kind of quest, I currently gain 1-2 relation with the villager while in my last game, I gained anywhere...
  13. SP - UI Add a world map overlay that shows village and settlement info

    Maybe add it to the extra info that pops up when 'alt' is pressed. Info should include: What the village produces (and if they are currently razed or not) Linked settlements (maybe in the form of province borders?) Villager routes (not necessarily the exact pathing, but which town each...
  14. Holy Shift

    SP - Player, NPCs & Troops AI is Able to Take Actions at Looted Villages

    While we cant.
  15. Resolved Villager party are stuck outside the village

    Summary: three villager party are stuck outside Tirby,not moving along, not sure when i started happening It says "unknown behavior" instead of the normal "traveling to X" message How to Reproduce: Not sure, just noticed them there after almost 100 days Quest/Settlement Name (if related)...
  16. LeonDionathon

    SP - Quests Suggestion: Mushroom Quest

    This would be a potential new quest for village headmen to give. Basically the village version of the 'Spy Party' quest, but on a slightly smaller scale. Summary: Headman (or other village notable) says that they have a sick relative and the local medicinal person needs a particular type of...
  17. SP - Economy Banditry based on prosperity (lack of) and Refugee villagers

    I think it would make sense to have the banditry in the area (chance of hideouts and bandit spawns) be related to the prosperity of nearby settlements, the more prosperity means less people in need, and less crime, it doesn't really make sense to see so many looters spawning near a town with...
  18. FistOPain

    Resolved Cant interact with anything, cities, villages, parties

    Hey, ive come across a realy annoying bug. After a siege i won i couldnt enter the caste i just sieged. First i thought its because there already were too many parties in this castle (was the last sturgian castle with over 1000 troops and 15 or so parties). But after i tried out the near city...
  19. Need More Info Game crashes after raiding a village.

    Happens in every village.
  20. MinhTien

    Resolved Attemp Army of Poachers fight while Family Feud is active causes crash

    Summary: Have both Army of Poachers and Family Feud active at Grengolia(sp?) near Ortisya. I arrived at mid-night and attempted to fight the poachers. instantly crash the game. Reload try negotiate first, then attempt fight, also crash. Eventually, I try waiting til morning, complete Family Feud...
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