culture

  1. SP - Player, NPCs & Troops Mixed ancestry, mixed culture, hybrid cultures.

    Greetings, I would like to suggest a new feature in-game. Which is characters with mixed ancestry, I was inspired by the cinematic of the anti imperial ending and CK3 too. The truth is that there has been a lot of people in the world with mixed ancestry, one example would be during the Viking...
  2. Tongueless Orvar

    Possible Sturgian Background Buff?

    In game, Sturgia tends to suck in game and many people straight up don’t choose its culture because it’s meh. Sure, you lose cohesion slower but if you have an army, you can gain more influence to support it. The less speed penalty in snow is ok but has no point in many other areas you are...
  3. Nuwat

    Morgh's Editor / Save Editor Culture Help

    So just for personal use, I've been playing Perisno and trying to fully change a faction's culture to another faction, the reason being I don't want to be the king of a faction, I just want to serve as a lord, but with a different culture. Changing the culture works in establishing villages as...
  4. Aserai daily wages of troops bug ?

    Hello everyone ! I wanted to share something i found out about the garrison wage when playing Aserai. Has everyone may know, there is a debuf when playing Aserai for the party wage of our party, it cost us 5% more money to our party. But it actualy appli for town and castle garrison also ! So...
  5. SP - General Custom troops to play a unique culture. And fiefs changing their culture.

    I'm trying to play a unique looking culture (ancient Egyptian). It bugs me that every game one plays, the troops and your vassals are a mix of different calradian troops. Theyre is no way of trying to play a kingdom that would have a unique feel. And you can't test your custom troops against...
  6. Calradia

    Aserai - Arabs Battanians - Celts, Wales, Ireland. Sturgia - Rus', Vikings Khuzait - Mongols, Khazars, Turks Vlandia - Normandy Empire - Greece, Rome, Byzantium Empire 2 History Weapons (melee) Weapons (ranged) Castles Towns
  7. Resolved Owner's culture matches Fief culture but still receives -3 loyalty penalty

    Summary: Lageta is a fief owned by my former companion (now noble), Gerotheon the Surgeon. Both the Fief and the owner's culture is empire, but the town is getting a -3 loyalty penalty for the owner's culture. The player (and Kingdom ruler) culture is Vlandian. How to Reproduce: See Video...
  8. SP - Player, NPCs & Troops Enable managing equipment of kingdom's other clans, to play a unique looking kingdom

    My clan's armors and weapon choises, and the appearance of its members (thanks to a mod) makes it look unique, different from other kingdoms. But it is only my own clan whose equipment I can manage, all other clans in my kingdom look like Empire, Sturgian, Khuzait etc. This really ruins the...
  9. SP - Player, NPCs & Troops Defeated factions will not dissolve

    I've been playing the campaign, and I'm getting close to ending the game. I have just two factions left to defeat before I "think" I reach the end of the game. I would have completed the game a long time ago. However, I keep running into a REALLY annoying issue where even after I take all the...
  10. [1.7.1] Unable to start sandbox with Custom troops (Mod preview too!)

    Hello! I'm making a mod and I'm at the end of my rope here. I have my troops implemented using parties, but the moment I add them to my SPCultures file the game freezes on sandbox startup. No crash or error, just never starts. Totally at a loss here on why it isn't starting. Is there something...
  11. KIMSESIZ69

    SP - General Possibility to change the culture of the town/castle/village

    Hi all, this idea is about the loyalty of a faction's castles or cities. If I conquer a castle or city and select a governor who is not in the same faction as the citizens, the loyalty of the castle or city will decrease over time. It would be nice if there was a character/unit or ability that...
  12. anoddhermit

    SP - General Improvements to new game/character creation

    Choose your Character's Culture screen - There is a huge amount of unused space here that could be used for better information. For example, if I click on Battania, it tells me nothing that would suggest I can find the strongest foot archers in this faction - this is one of the main reasons...
  13. deuxhero

    SP - General Give Vlandian culture a reduction in costs for non-leader parties of a clan.

    One of Vlandia's bonuses is bonus income if serving as a mercenary. That's fine early game, but literally useless past the mid-game since you aren't serving as a mercenary once you're a vassal or ruler and makes the culture option weak long term. To solve this I propose that other parties from...
  14. Csatádi

    SP - General Calradian instead of Empire

    The Empire or Imperial culture and people terms sound a bit strange. For example, when subjects of the British or the Roman Empire talked about themselves, they didn't say I'm Imperial, they said I'm British, or Roman. (At least they did in their core territories, I don’t want to bore anyone by...
  15. Csatádi

    Make culture an element instead of an attribute

    An attribute can only have one value, so items with multiple cultures are only possible by multiplying the whole item entry, and insterting it on other names. So if I want an item to be available for Vlandia, Sturgia, Empire and Battania, there will be 4 separate items with the same stats...
  16. CptMuppet

    Resolved "Citizenship" policy is not working as described in game.

    Summary: Description of "Citizenship" policy says that it gives "+0.5 Loyalty per day to settlements that have the same culture as their owner clan" and "-0.5 Loyalty per day to settlements with a different culture than its owner clan", but in practice it gives +0.5 Loyalty to all settlements...
  17. SP - Economy PLEASE remove or nerf the "owner culture -3 loyalty"

    Seriusly talking here, i beg you to remove or nerf the ****ing different culture debuff, cause even if you raise security,stay full of food reserve, use a governor of the same culture, use festival and game(THAT ALSO GIVE ME 0.12 useless) im not able to rise loyalty at all ,I WOULD get 1600 gold...
  18. Небольшое пожелание

    Я довольно много уже отыграл в mount and blade 2 Bannerlord. И понял, что жутко не хватает уникальности "своей" фракции. То есть, создав своё королевство и захватив всю Кальрадию, у тебя всё равно очень мало возможностей в управлении королевством. Так вот, главное пожелание это создание...
  19. Andreypride

    Assimilation?

    Is the possibility of assimilation of cities, castles and villages planned? Change of culture after change of owner? Changing troops when recruiting? It seems to me that it would not be a bad mechanic. There are many mods, but I would like to see a solution from the developers. There are at...
  20. Andreypride

    Is there such a mod?

    Does anyone know if there is a mod that would prohibit lords from recruiting troops of another culture and robbers? Or a mod that allows you to convert troops to your culture (to your troop tree)
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