Patch Notes e1.0.7

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Versions
Native: e1.0.0
SandboxCore: e1.0.7
Sandbox: e1.0.7
Storymode: e1.0.7
CustomBattle: e1.0.7


Multiplayer Crashes
  • Fixed a crash that occurred while entering a multiplayer game.
  • Fixed a rare crash that happened when parsing a player's nickname for the death card.
Singleplayer Crashes
  • Fixed a crash relating to the player’s party failing to disband after the player was caught trying to sneak into a settlement.
  • Fixed a crash that occurred when the player laid siege to a settlement and the owner defected to an allied/neutral kingdom.
  • Fixed a crash that sometimes occurred when the player pressed the “Exit to Main Menu” button.
  • Fixed a crash that sometimes happened upon the completion of the “Weaken/Unify Empire” quest.
  • Fixed a crash that occurred when leaving a scene after activating the “Overpriced Raw Materials” quest.
  • Fixed a rare crash that occurred when leaving a scene after choosing to solve a quest with the lord solution.
Character Development System
  • Rebalanced two trade perks that increased the selling price of items by 5%. They now reduce trade penalties by 5% instead.
  • Balanced combat experience gain for tournaments and practice fights.
Battles and Sieges
  • Plunderable gold from each lord after a battle is capped to 10K.
Kingdoms and Diplomacy
  • Clans that own a settlement will no longer be able to join a kingdom as a mercenary.
  • Reduced the drop rate of horses as loot by 65%.
  • Lords with an excess of 100k denars now act as if they have 100k when purchasing horses for their party.
  • Fixed the bug where individual lords or armies would keep attacking the player after agreeing on a safe passage or a peace barter.
Clan and Party
  • Fixed a bug which caused only Sturgian companions to be spawned and hireable in taverns.
Quests & Issues
  • Fixed a rare bug in the main storyline conspiracy phase.
Settlement Actions (Town, Village, Castle and Hideout)
  • Tournament maximum bet amount is reduced to 150 from 300 and odds for the player are now reducing after each tournament win. Max odds are increased to 3 from 2.
  • Tournament prizes pool now includes all items (weapons, armour, and horses only) which have a value between 250-2000 (average 500).
Other
  • Khuzait Heavy Lancers skills are recalibrated to their initial level.
Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/
 
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Can you please fix mercenary contracts?

They don't end and pulling out of it causes you to lose -20 relations with every clan.
 
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Cool, nerfing money gain might seem boring but I think in the long run it will make the game more challenging, thus funner. Now what I want is the body and age sliders for our character and more ladies in keeps like in Warband.
 
This is why I supported and bought the game during early acces. A lot of folks were complaining that 8 years of development and this is all we get?! Maybe it took that long for them to properly develop, plan, patch, and keep us engaged during the early access phase. I can't think of a single development company with this scale of a game release this many patches.

Sure patches will slow down once the dust settles and they focus more on features than fixes, nevertheless HUGE respect to the TaleWorlds team and @armagan.
 
Looking forward to some changes involving the snowballing. This needs to be addressed imo. I mean it is good to see you guys working but I think i may have to come back to this game in a month or so. The snowballing is a campaign ender for me, and the last few patches addressing this have had little to no affect in my recent games.
 
I tried starting a new game, but traders still lack a lot of armour. Or the fix about adding 200 pieces of equipment didn't put everything in order?
 
Thanks for the update! Hope we get on friday the major update, would like to start a new game. But think it might be incompatible.
Keep up the good work and thanks for lower the income from lords. I have so much denars, i don't know what i should buy xD 700k at the moment.
 
Good work guys, really amazing. Bannerlord is real good so far and I am very impressed.
Of course, there are things to improve and build upon and all, but you are doing great - thank you!!!
 
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