AppleFlavor
Recruit
do you need to do the red wedding for the widlings / qevir khalasar to appear?
Leonion said:Sorry if this counts as off-topic, but is there a "good" (like morally good, not hostile, not sadistic, not power-hungry) faction is GoT universe/ACOK?
It's just I've been really tempted to play the mod for a long time because its assets and overall atmosphere look fantastic, but I'm quite repulsed by Martin's work (I haven't read the books nor watched the series, but have seen enough fragments on youtube, in discussions, memes etc. to get the general idea that most characters and factions are assholes).
shar_N said:Thanks for the speedy patches can't wait to dive into 4.1!
Diabetus said:...killed by Lys Firethrower...
Sergio_Morozov said:Diabetus said:...killed by Lys Firethrower...
Oh, so they are buffed in recent version!?
Diabetus said:I don't know, never played any versions before this one, but they one shot everything...Sergio_Morozov said:Oh, so they are buffed in recent version!?Diabetus said:...killed by Lys Firethrower...
Griefer said:In siege defense they are absolutely deadly. Sometimes each one might kill 3-5 enemies with each throw. They only throw a few times, then there's a pause for a while but in castle defense they are absolutely brutal.
Cozur said:A Clash of Kings Version 7.0 (not released yet)
New features/tweaks:
Added new tournament system.
Buffed horse and camel health.
Tweaked prisoner management.
Added drunks.
Tweaked armor values and prices.
Added a few new weapons.
Tweaked diplomacy.
Halberds can now be used with shields.
Added some new animations.
Added new arena scenes to all towns.
Added new interior scene to Gulltown, Qohor, Pentos, Norvos, Sisterton, Oldtown, Sunspear.
Added new tavern scene to Sisterton.
Made some changes to sellswords.
Added a few re-worked props.
Optimized a few textures and removed redundant textures. The mod should run much better now.
Added new quest: The Wildling Invasion
Added new quest: The New Lord Commander
Added new quest: The Tourney of the Tower
Changed some aspects of the quest: The Brotherhood of Winged Knights.
Wight can no longer run.
Wights no longer uses shields.
Wights no longer uses spears.
Replaced Freelancer troops with Sellswords.
Added a few new items.
Changed a few textures on props.
Overhauled religion dialogue.
Added new hair textures.
Buffed Tournament participants.
Tweaked some helmet setups.
Tweaked Sellsword whereabouts.
Added heraldic banner bearers to large armies.
Made a few changes to Vale equipment.
Re-did starting gear based on choices.
Added new models and textures for valyrian swords.
Bugs:
The "player appearing as an enemy with bandits" bug should be fixed. Please report it if it still persists.
Fixed Mystic Merchant missing clothes.
Fixed Dorgoil castle ladder.
Fixed Oldcastle scene.
Some mesh UV map changes.
Fixed bards not appearing in taverns.
Fixed Pentoshi Lancers being unmounted.
Fixed Qohorik Lancers being unmounted.
Fixed Maester Colemons quest not clearing.
Fixed Draconys Tavern Keeper missing.
Sir George the Sot said:Bug report (6.2)
The pauldrons on all the reinforced leather armour pieces used by the Riverlands (checked all types) float above the shoulders, off the model, when worn by a female
let me know if you need more info or a screenshot