Just started playing this mod a few days ago, and I'm finding trading to be close to impossible. 7 points in Trade, but most items around the main areas of the island sell at best for about 5-10 less than they cost to buy, with a few items (lumber, in particular) selling for barely a quarter of the cheapest I've found it for sale. I only found something like 5-6 positive deals over a 3 month span, barely enough to keep my character from starving, and now the cost of those items is significantly higher to purchase and lower to sell, so it's not repeatable. Is this intentional?
My character has close to zero fighting skills, and can't hold his own against a single low-level bandit, because I do 0-4 points of damage per hit, and take 20-35 points from a single hit in return, plus the opponent has a faster swing. I lost the opening fight after character creation about 20 times in a row before accepting the fact that I can't win it. I'm assuming that the mod developer never intended for the player to start out as a merchant and gradually work his way into becoming a combat character in order to protect his trade investments, because this isn't at all entertaining. A restart with a combat-oriented character went better, but that negates the whole "plot" behind this campaign, since I still can't trade for a profit.
Otherwise the mod looks pretty amazing.