Nothing beats going to Rosby, Old Oak or Rook's Rest to liberate some stranded lord... And discovering there is no Passage (Menu Item 7) to the dungeon in the scene =D
Well, Edit Mode again it is.
Well, Edit Mode again it is.
Just tried ACOK 8.0. To no surprise it's even worse than previous patches. Most of the bandits are removed and the map is just a boring, empty wasteland. Anyways, since this mod seems dead I will give my final two cents on it. I think AWOIAF has surpassed this mod in almost every way, and there really isn't any reason to play it sadly. The few features that ACOK has over mods such as quests are superficial when it comes to the longevity of gameplay. As an example, the quest to go to the east and go to Mereen was redone and revamped completely with every patch. But to what end? A quest like that will not take up 1/10 of a playthrough. It adds nothing in the long run, yet such an absurd amount of work was put into it with each patch. Amazing that ACOK 2.0 is still the pinnacle of this mod, all Cozur had to do was build on it, make it better, and stop removing then reimplementing content. But she couldn't listen to criticism. She lashed out, threw tantrums and ignored everyone, insisting that 'her vision' is what mattered. Well, if her 'vision' is a lifeless, boring mod then she got it. I just hope she doesn't carry this behavior of refusing to listen to constructive criticism into real life.
There are plenty of bandits out there.Did she really removed the bandits from the 8.0? Why??
I was so hopeful to find a better version of this mod after not playing Warband for 3 years...
Anyway, I have compiled my fixes to the scenes of ACOK 8.0 here https://www.moddb.com/mods/sergios-scenes-fixpack-for-acok-80
Hello Fellow Kids,
I made a submod for ACOK 2.0 that features new bandit spawns, new units, new items and a bunch of other tweaks which you can download here:
Don't paste it over any existing ACOK patch, just use the file that is downloaded.
If you want to see the new units:
>sheDid she really removed the bandits from the 8.0? Why??
I was so hopeful to find a better version of this mod after not playing Warband for 3 years...
Hi all.
...
Peace out!
Why so? What did you do to those people? Did you receive the backlash for putting your time into the project and being dedicated?In that time, I received death threats, harrasment, was the recipient of weird, unfounded, rumours, had my actual real-life personal information tracked down and much more that I can't even remember anymore.
So that is your integrity and thank you to your fans? Ruin your mod on purpose with bull**** changes? Lol. All because you can't really take criticism.Hi all.
ACOK is no longer being developed, and 8.0 or whatever I named the final version is THE final version.
I've moved on to Bannerlord, but it will not be an ASOIAF mod.
I've also closed the Discord, as it was becoming full of right-wing trolls and wannabe nazis.
For some reason, a rumour has been started that I've started HRT. I assume it's been started to embarras me, and because the OP believes it would. I couldn't care less, and fully support anyone who feels like the gender they where assigned at birth does not represent who they are.
As a closing note:
ACOK was a project I started in 2011, and spent almost 10 years working on in my free time. In that time, I received death threats, harrasment, was the recipient of weird, unfounded, rumours, had my actual real-life personal information tracked down and much more that I can't even remember anymore. I also had a lot of extremely insightful and enjoyable conversations with a lot of people, and I am extremely grateful for everyone who helped me making the mod.
Some people are awesome, and I've highly enjoyed interacting with each and everyone, both in this thread, on the Discord, the Patreon and Moddb. Some people are weird losers, and I've loved every second of salty misery I've apparently caused you by not making the stat-change to a certain weapon that you felt you've deserved. It's been very obvious to me that some of the people that have cried the loudest at some of my decisions have had a hard time letting it go, and yes, I've made certain changes just to piss these people off - and laughed while doing it.
Peace out!
God speed you sir or ma'am. But my first reaction was like it. What?!?!?!? Second was like it. It's not true. God bless you sir or ma'amWell but Anderthalbhänder (Bastardswords) were not meant to fight with in one hand over a long time. It's just too heavy and too long, if you swing if with power you will not be able to control it good enough. Of course you can use it one handed for some manoveurs but not over a long time. I think it is fine as it is.
One Question, is it possible to reactivat the fighting moves of 0.7? I liked them very much and I just wanted to use them. I know that you (Cozur) said you didn't like them and deactivated them for that reason.
Sorry for my bad english.
I never updated this mod beyond version 2.2 because I didn't want to lose my Essos Empire. I was wondering about some of the more recent releases. I hear some of the later versions are almost unplayable. What is the definitive, best version of ACOK? Which version gives you the best experience?