JohnGrif
Recruit
The problem with launching the game due to the Watchdog program has been resolved - read more here https://forums.taleworlds.com/index.php?threads/game-wont-start-1-2-0.459147/
Someone on Reddit mentioned the same thing. Must be a bug, you should file a report.
Calradia has discovered Soylent GreenIt seems like the "promises" perk also applies for bandit prisoners in your party. With enough bandit prisoners, no need for food....
Any mods?
No i run beta for bug findings. The relation system is just hilarious.Any mods?
This might be a bug, care to elaborate a bit on how, when, and what exactly is this happening?Is there a way to fix my troops and captains to assigned squads. They keep altering when i join armies.
This might be a bug, care to elaborate a bit on how, when, and what exactly is this happening?
Changed the static colors of cloth located on 61 armor pieces to heraldic colors (the used color now depends on the faction color).
I set me wanderers are captains melee , ranged and Cav. I have 2 separate melee units and 2 separate ranged units 1 for experienced units and the other for low experienced units. My 5 captains. But when i join and Army the A.I assigns the captains and i choose one for my player. But this alters my set up when i go back to fighting on my own my captains at times are in the wrong units so the perks are not in the right place. I have to set it up again . Its not a big deal but i would like to lock there positions. So in the fights were there is no set up they are in the right places.This might be a bug, care to elaborate a bit on how, when, and what exactly is this happening?
It was deliberately made dumber, so that there was a "frontline" for players to concentrate on. It also contributes to the swapping back and forth; it was an issue before but the AI was capable previously of sometimes picking a different target. But now, with the settlement FoW in place, they virtually never do.They may have improved the agent's AI, but the campaign AI remain dreadful, it almost feels worse than I remembered it.
The return of the king, a sad return though
You have made a crime with certain modifications.... more teletuby effect...
I think it's fine that you applied a team colour layer to the sturgian winingas or to the catafract's googled helmet plumes... but in others it wasn't necessary at all... that red cape with battanian tartan, why? ... the leather trimming of the brass lamellar torso, why? the braid of the sturgian helmet, why?...
Anyway, I won't go on...
I've had the opposite issue - I've had the AI declare war on other kingdoms half a map away with at least one faction in-between, case in point Southern Empire (sitting roughly with it's starting holdings) declaring war on Battania, who's closest fief was Gersegos castle. Admittedly they were the weakest faction at the time, and I suspect the castle was suffering from the bug of conquering armies not leaving a garrison. but it's still crazy as the distances to the core fiefs is such that even if the Southern Empire gets the castle, they'll never hold it, or their armies are badly out of position to defend the core fiefs.It was deliberately made dumber, so that there was a "frontline" for players to concentrate on. It also contributes to the swapping back and forth; it was an issue before but the AI was capable previously of sometimes picking a different target. But now, with the settlement FoW in place, they virtually never do.
is it intended that if you release a wanderer via "i do not need your skills anymore" that they disappear ?
also a 2 partyleaders quit my service cause i showed mercy to towns and they were cruel
they also vanished and got greyed out
@Duh_TaleWorlds @Dejan so I'm guessing nothing of the sorts is planned ? I'd like you to think on it, because if you kee playing the game you will notice the game is really repetitive and grindy, and during peacetime the game offers almost 0 variety.@Dejan @Duh_TaleWorlds overall good patch, but i gotta ask any plans for some court intrigue and random events popping up while in a city, castle, village and while traveling? Because right now there is nothing to do in peace time except for tournaments, killing small patches of bandits and trying to find some lord in prison to break out. In other words nothing to do in peace time it's boring and dull.
They've never answered to this matter ever and I don't think they will@Duh_TaleWorlds @Dejan so I'm guessing nothing of the sorts is planned ? I'd like you to think on it, because if you kee playing the game you will notice the game is really repetitive and grindy, and during peacetime the game offers almost 0 variety.
They've never answered to this matter ever and I don't think they will