STR4Y
Recruit
my problem is, if they are some kind of north / viking faction, giving them more villages doesn't make much sense lore-wise. the land should be pretty hard to farm and get resources from. Their main resources should be from raiding nearby kingdom hence make their mobility more effective and their defense more based on their environment (make the mobility of other faction in their land harder/ less sustainable to their troops). but ofc, just changing mobility won't cut it with the current ai, it needs to be change as well to make them more effective raiders. anyway, that s my thought about it. I think giving them more villages would make them more like other kingdom and it would harm the diversity of the world. I might be wrong...
They’re not Vikings, they’re Slavs. And being mired in an ocean of snowy land between the Mongols to the east and the Byzantines to the south is a pretty dead on depiction. As is their lack of equipment.
That’s the real reason everyone dislikes the faction, they’re just not Vikings. I use Sturgian troops exclusively for infantry because they have big ass shields and can level into shock infantry quickly.
How they do 1v1 or 5v5 and making abstracts if their armor is kind of irrelevant, it’s how you use them and what tactics you use that matters. Infantry is really just supposed to hold the line. If you want horse archers go get some from the Khuzait. I don’t actually understand the point of arguing if a faction “sucks”
I do think they should get an autocalc defensive bonus when getting sieged, though. Just to balance out the cav bonus the Khuzait get.