So many abandoned modifications

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And "industry standard". Ya right. Cyberpunk got away with it alright.
Yes, it is totally normal to release a game and then patch it afterwards.
CK3 was a perfectly fine working game at release. it had its quirks but you people trying to compare the level of polish to bannerlord are just delusional or trying too hard. DLCs are optional and not released to "fix" a game, rather to make more money.
CK3's updates broke mods too.
 
Forgot to mention, the one mod that is the absolute favorite mod of mine, My Little Warband, still works on 1.0.2, so I went back one version from 1.0.3 just to play with that mod. So grateful to the modder for keeping it somewhat up to date. It really is a must have mod for me.
I'm using version 1.03 of Bannerlord and installed a mod set inspired by one of Strat Gaming's videos
Harmony - https://www.nexusmods.com/mountandbla..
ButterLib - https://www.nexusmods.com/mountandbla..
UIExtenderEX - https://www.nexusmods.com/mountandbla...
Mod Configuration Menu v5 - https://www.nexusmods.com/mountandbla...
RBM - Realistic Battle Mod - https://www.nexusmods.com/mountandbla...
Adonnay's Troop Changer - https://www.nexusmods.com/mountandbla...
De Re Militari - https://www.nexusmods.com/mountandbla...
Fourberie - https://www.nexusmods.com/mountandbla...
Better Time - https://www.nexusmods.com/mountandbla...
Character Reload - https://www.nexusmods.com/mountandbla...
Distinguished Service - https://www.nexusmods.com/mountandbla...
Equip Best Item - https://www.nexusmods.com/mountandbla...
My Little Warband - https://www.nexusmods.com/mountandbla...
Open Source Armory - https://www.nexusmods.com/mountandbla...
Open Source Armory: RBM Patch (See Above Link) Open Source Saddlery (See Above Link) Open Source Saddlery: RBM Patch (See Above Link) Open Source Weaponry (See Above Link) Open Source Weaponry: RBM Patch (See Above Link)
Realistic Weather - https://www.nexusmods.com/mountandbla...
RTS Camera - https://www.nexusmods.com/mountandbla..
UnlimitedCAP - https://www.nexusmods.com/mountandbla...
Tutelage - Subscribe on Steam Workshop Death for All - https://www.nexusmods.com/mountandbla...
Diplomacy - https://www.nexusmods.com/mountandbla...
Scatter Around Expanded - https://www.nexusmods.com/mountandbla...

I also added: Arena Overhaul and Marry Anyone.

Initially, I did not notice any performance issues with this list. I did eventually experience a couple of issues which basically have been addressed: (i) CTDs while in the "My Little Warband" (MLW) troop editor, and (ii) crashes at random times. The latter was corrected by turning off the Realistic Battle Mod Tournament Module (conflicts with Arena Overhaul). The former I avoid by exiting the troop editor, and file saving before going back into the troop editor to continue creating a troop tree. It seems to me that MLW has issues with file writing leading to CTDs.

However, as I've played more hours--and in particular after adding Arena Overhaul and Marry Anyone--I've noticed a new issue for which I have not found any solution: CPU loads go up into the 65 to 75% range in certain scenes: primarily campaign map, settlement menu, and arena. The trade menus, tavern, battle maps (including hideout maps) seem to have more normal CPU loads in the 15 to 25% ballpark.

This is not game breaking, but I really don't like to put that much strain on my machine as a routine. So I'm curious if anyone has any suggestions for resolving the issue?

Should I just experiment with removing mods one by one? Is it possible a change in load order could fix it? is there a particular mod that stands out as the likely cause of the high CPU loads in those particular game renders?

My fear is that MLW is the source, and that bums me out, cause I really like that mod. One hunch is that: it is the troop tree I've built with that mod (the mod basically allows the player to create their own custom troop tree), because, like I said: I didn't notice any heavy CPU activity until I had played for a while. It may be that after I had built out an extensive troop tree that that is what is causing the heavy CPU loads in certain scenes?
 
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I'm just in here to support the modders. There are quite a few great mods for 1.1.0 already. Yes, you have to change how you play when your 'crucial' mods aren't updated but that can be a good thing sometimes. I do check the 'recently updated' filter every day though :smile:.

Many of the modders for Bannerlord are great, just a shame they gotta be put through the ringers every update. Hopefully they're just waiting for the game's dust to settle and will come back to update their mods. A lot of them make the game playable. lol

If TaleWorlds have such "disdain" for their modding community, then why did they make their game moddable?

I'm sorry, but I can't take you seriously when you ask dumb questions like this. Does Bethesda care for the modders because the game could be modded and they opened up their own official modding store page? I should hope your answer would be "No, of course not" but given that it is you, the answer would probably lean more towards the opposite of that statement.
 
I also added: .... and Marry Anyone.
Be sure to use the latest mod version for that!
I hope the new version managed to fix the bug which caused that marrying clan leaders resulted into your own clan getting kicked out of your own kingdom. That bug ruined a game of mine.
 
Be sure to use the latest mod version for that!
I hope the new version managed to fix the bug which caused that marrying clan leaders resulted into your own clan getting kicked out of your own kingdom. That bug ruined a game of mine.

Good way to destroy your game regardless if you want to marry clan leaders from other clans and have them join your clan.
 
Good way to destroy your game regardless if you want to marry clan leaders from other clans and have them join your clan.
What do you mean? How marrying a NPC clan leader destroys a game? (Besides the mod's bug)

I'm playing e1.8.1 and if you play a male character and marry a female NPC clan leader, nothing else joins your clan but she. Her former clan chooses a new leader, they won't join you. Maybe it's different in the release version.
 
Nah, he does not have a point. Just more whining. And no I will not go digging around for games to make some half arsed point. My point still stands firmly and with shield and sword in hand: TaleWorlds could have skipped out entirely on making the game moddable, they did not.
The game would be dead by this point if they did that though.
 
Honestly, the biggest thing that I miss from mods are a link to their source code repo.

When Beta started, it was common for modders to link their source code, so that we could all learn from each other.

Now, I don't see this anymore and it is a shame.
 
Honestly, the biggest thing that I miss from mods are a link to their source code repo.

When Beta started, it was common for modders to link their source code, so that we could all learn from each other.

Now, I don't see this anymore and it is a shame.
 
@JabdiMelborn , thank you! I was not aware of this thread.

I was basing by opinion on the fact that many newer mods on Nexus no longer link their source code.

Faith renewed, though.
 
I'm sorry, but I can't take you seriously when you ask dumb questions like this. Does Bethesda care for the modders because the game could be modded and they opened up their own official modding store page? I should hope your answer would be "No, of course not" but given that it is you, the answer would probably lean more towards the opposite of that statement.
With your attitude I do wonder what games you even consider moddable? You seem to be living in the cloud district with the expectations you have, no wonder Bannerlord was a disappointment to you.
Keep a more positive attitude my fellow, and you will see that things will be more rewarding.
 
I looked up some mods that I had in my favorites, almost all of them were outdated and abandoned.

Loved to have mods that increased the battle times, such as more health or less damage mods. Not personally interested in RBM since it changes too much for my liking.

Another mod was a raiding mod that provided more loot when raiding. And others.

What are your favorite mods that have now been abandoned?
I thought you didn't like or use mods?

Anyways for me it would be:
Train Your Clan

The problem with Bannerlord is it's basically going to be in Early Access forever, it will never be in a true finished state. Which is screwy, because if nothing else, this also hampers TW's ability to sell DLC/Expansions as well. Well Console Peasants don't have a choice, so if TW releases a Diplomacy DLC that's their only option. The real question is are there enough console players left to make that a viable business model?

The game has been out for 3 years now basically too. You can't expect people to stay interested in what's a mostly SP game for that long. No matter how dedicated.
 
With your attitude I do wonder what games you even consider moddable? You seem to be living in the cloud district with the expectations you have, no wonder Bannerlord was a disappointment to you.
Keep a more positive attitude my fellow, and you will see that things will be more rewarding.
What does that have to do with what I said? Just because Taleworlds allows modding doesn't mean they care, which you claimed they do simply because they "allow" for modding. What other games I consider moddable is irrelevant.

And Bannerlord is a disappointment because it's a disappointment. It's a below average game held up on the backs of skilled and dedicated modders and andies that can't be honest about the game's numerous faults even if it meant saving their life.
 
What does that have to do with what I said? Just because Taleworlds allows modding doesn't mean they care, which you claimed they do simply because they "allow" for modding. What other games I consider moddable is irrelevant.

And Bannerlord is a disappointment because it's a disappointment. It's a below average game held up on the backs of skilled and dedicated modders and andies that can't be honest about the game's numerous faults even if it meant saving their life.
Imho any game studio that release modding tools care about modding. However it's not the game studio's responsibility to juggle around with mods and ensure their game is compatible with them all and none of them will stop working with updates to the game. No more than demand of a modder that they need to ensure their mod is compatible with every other mod out there. Mods that conflict with each other and crash the game is a thing after all.

Someone who like the game and enjoy playing it can still be critical to the game. Someone that is critical to the game can still be vested into the game one way or the other. And neither of them need to get labelled an Andie or a Hater. Opinions, everyone got them and yours not any more worth than any other ones.

For a game that is supposed to be held up by skilled and dedicated modders the cries from players about mods stopped working and not being updated doesn't necessary reflect that though. Modders can add great value to a game but they are not end of all.
 
Imho any game studio that release modding tools care about modding. However it's not the game studio's responsibility to juggle around with mods and ensure their game is compatible with them all and none of them will stop working with updates to the game. No more than demand of a modder that they need to ensure their mod is compatible with every other mod out there. Mods that conflict with each other and crash the game is a thing after all.

Someone who like the game and enjoy playing it can still be critical to the game. Someone that is critical to the game can still be vested into the game one way or the other. And neither of them need to get labelled an Andie or a Hater. Opinions, everyone got them and yours not any more worth than any other ones.

For a game that is supposed to be held up by skilled and dedicated modders the cries from players about mods stopped working and not being updated doesn't necessary reflect that though. Modders can add great value to a game but they are not end of all.

That's not true at all. They just know mods will keep Bannerlord afloat, and that's why they consistently do the bare minimum—just like they do with every other part of the game. It's like saying Bethesda adores its modders just because they created the Mod Store and adopted some of them, but the action itself directly harmed modders. Hell, it's like saying just because they're updating the game, it means they care about the players. Which is complete nonsense.

Yes, they can still be critical. I never said they couldn't. Andies are not those people though. Andies are people who cannot be critical, but are in fact, so blindly biased they can't see reason. They are two completely different groups of fans. And opinions can be wrong, and certainly not worth a thought. You know, like those people whose opinion is that the world is flat, or that the Holocaust never happened.
 
That's not true at all. They just know mods will keep Bannerlord afloat, and that's why they consistently do the bare minimum—just like they do with every other part of the game. It's like saying Bethesda adores its modders just because they created the Mod Store and adopted some of them, but the action itself directly harmed modders. Hell, it's like saying just because they're updating the game, it means they care about the players. Which is complete nonsense.

Yes, they can still be critical. I never said they couldn't. Andies are not those people though. Andies are people who cannot be critical, but are in fact, so blindly biased they can't see reason. They are two completely different groups of fans. And opinions can be wrong, and certainly not worth a thought. You know, like those people whose opinion is that the world is flat, or that the Holocaust never happened.
Having different views/opinions about a game and claim the world is flat as a pancake quite different things. Bethseda doesn't adore their modders they wanted to monetize their work of which imho is far worse

People get labelled for their views on the game. If someone say something positive about the game or show they enjoy it they get the instant label of a fanboi or a white knight because they doesn't subscribe to your agenda. Meanwhile you get the label of being a hater and a troll. You can enjoy something and be critical to it, and you can critical to something and still be vested into it without the need for labels,
 
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