@Piconi @Dejan please note:
1. city consumption does not work correctly, only grain works. The impression is that it does not change, that at 2000 prosperity or at 6000 prosperity, only the grain changes, consumption should increase by 3 times. When you create consumption, it doesn't work?
2. Fireplaces in the village do not work after 600, everything that no longer makes sense. When will you fix this? 600 village hearths give 18 food and no longer grow, even though there will be 10,000 hearths there will still be 18, is this normal, is it supposed to be like this? Can you fix this in the next patch? At least make sure that 800 hearths provide 24 food for the city, it won’t be difficult for you, I think.
3. Please note that a city with 6500 enlightenment consumes 2 beers, this is not normal. That’s why the workshops don’t work as they should, who should sell the products if there is no demand, or rather, it’s locked up and doesn’t work and you haven’t done anything about it for 2 years.
4. Give players the opportunity to develop villages and cities, expand this direction in the game. At least make it possible to choose which products the village will produce, or make it possible to produce several or more products in the same village. Right now only grain is working.