xdj1nn said:
viperswhip said:
Are the White Walkers in the show really immune to all steel, like if Gregor got in a clean full force hit with his huge sword it wouldn't do anything? That feels wrong but you can be immune to non magic weapons in D&D as well, so whatever.
But yes the zpmbie dudes should be killable by all soldiers.
As to Cozur, I wouldn't blame him if he has stepped away, Bannerlord is imminent, and soon we will all move to that game.
The sword would shatter to pieces... Simple as that... White Walker would just stare at his face like he was a scenario tree, then proceed to kill him with his ice weapon... In the show you can clearly see that in Thenn... Most of the fighting is between undead and free folk, but once a White Walker get's in everybody dies to that guy until Jon Snow uses Longclaw... If I'm not mistaken some fool shatters his sword on the White Walker too... In the books the paramount difference is that White Walkers are like shadows, so I wouldn't be surprised if common steel would pass through them doing NADA...
There can be different approaches, I suppose. White walkers may be not "immune" to steel weapons, it is just that steel weapons break before they can do any harm to them. Maybe one can shoot a white walker with an arrow (notice - no arrows were fired onto the white walkers in the show), and that arrow, despite being fractured, could harm it, or, maybe, one could smash a white walker with a heavy stone club, and cave its skull (no heavy blunt weapons were used against white walkers).
Even if one thinks about it - if white walkers are immune to everything but very rare stuff, they would not need to be necromancers with zombie hordes. But, if they are only protected from steel weapons due to beig magically cold, and thus stones, wood, mammoth stomp can harm them - then they do need zombie hordes, right?
EDIT:
So,
it seems, some metals are prone to fracture when supercooled due to their crystalline structure type - a-iron/steel, chrome, molybdenum, tantalum, wolfram; and some retain their plasticity - copper, aluminium, silver, b-nickel, gold, platinum (and some of their alloys).
Hence, if white walker's protection is indeed due to 'cold shield'-type magic, then silver, copper, gold, platinum weapons could harm them, as well as glass shards and special, even steel-based, ultra-pure alloys (which valyrian steel might be one of, or, actually, valyrian steel may be not steel at all!).