Ok. I run your save game again 3 years with realistic settings. 3 out of 7 caravans are destroyed in my 3 years of run. I will run more.
In anycase caravans are so profitable. So it is normal they are destroyed time to time. Caravans = high risk and high profit, workshops = low risk and low profit. If we increase caravan's party size to 40-50 they will not be destroyed. This is not case we want. Then caravans will be like smithing javelin mechanic. Maybe we can add new features in future you can talk with your caravan master and you can say do not go these areas this will reduce their profit but then they last more years. Maybe that kind of stuff can be ok or maybe one trade perk give +5 caravan party size.
Even in this scenario (3 caravans are destroyed) 3 year run ended with 1M money starting with 0.2M. So caravans are still OP. You invest each 20K and they return 120K in average in 3 years. I understand you want to have full ability to control your caravan but it will not end with fun game mechanic.Maybe current scenario is not fun too (each time finding your hero in a random settlement after it's caravan is destroyed is not a fun mechanic I accept) but at least it is balanced currently not so OP.
In anycase caravans are so profitable. So it is normal they are destroyed time to time. Caravans = high risk and high profit, workshops = low risk and low profit. If we increase caravan's party size to 40-50 they will not be destroyed. This is not case we want. Then caravans will be like smithing javelin mechanic. Maybe we can add new features in future you can talk with your caravan master and you can say do not go these areas this will reduce their profit but then they last more years. Maybe that kind of stuff can be ok or maybe one trade perk give +5 caravan party size.
Even in this scenario (3 caravans are destroyed) 3 year run ended with 1M money starting with 0.2M. So caravans are still OP. You invest each 20K and they return 120K in average in 3 years. I understand you want to have full ability to control your caravan but it will not end with fun game mechanic.Maybe current scenario is not fun too (each time finding your hero in a random settlement after it's caravan is destroyed is not a fun mechanic I accept) but at least it is balanced currently not so OP.