eardstapa
it's look like nothing
am i have to update all of my mod for this?
am i have to update all of my mod for this?
New patch in half an hour
I meant a half-hour from nowNew patch in half an hour
I meant a half-hour from the time of this edit
I meant a half-hour from the time of this edit
bro im so bored and i dont even really love any of the mods out atm....
It´s thursday, chances are high that we´ll be informed today that there will be no patch this week.@Dejan can we an update on what's going, something a little more informative than just its delayed or coming soon. Its been over 2 weeks since a hotfix and almost 2 months since a patch with any substance,
They already took 2 months?!take your time to deliver a meaningful bug free patch at the end of Feb/early march
It's not quiet there anymoreSteamdb has been quiet
The heard my cryIt's not quiet there anymore
I cried louderThe heard my cry
Hotfix 03/02/22
Singleplayer
Crashes
- Fixed a crash that occurred while attempting to loot during the "Disrupt Supply Lines" quest if another party had joined to help the raider party. (Also in e1.7.0 hotfix)
- Fixed a crash that occurred when the dragon banner was offered to a kingdom leader that was in the same army as the player. (Also in e1.7.0 hotfix)
- Fixed a crash that occurred when joining a siege against a rebelling settlement during the preparation phase. (Also in e1.7.0 hotfix)
- Fixed a crash that occurred when a mounted agent was dismounted by an enemy attack. (Also in e1.7.0 hotfix)
- Fixed a crash that occurred when executing a lord during an ongoing battle. (Also in e1.7.0 hotfix)
- Fixed a crash that occurred just before entering a fight in a common area. (Also in e1.7.0 hotfix)
- Fixed a crash that occurred when playing a board game with non-companion clan members (siblings, spouse, children, etc.) (Also in e1.7.0 hotfix)
Fixes
- Fixed a bug that made heroes disappear when sent on an issue which was then cancelled.
Fixed an issue where players can't use certain actions in kingdom and clan screens while in an encounter. (Also in e1.7.0 hotfix)- Fixed a bug that prevented certain actions from being used in the Kingdom and Clan screens while in an encounter. (Also in e1.7.0 hotfix)
- Fixed a bug that toggled castle rebellious state making them unable to recruit and spawn new recruitable troops in bounded villages.
- Fixed the bug that made the main party disappear after the main hero was defeated but released right after the battle.
Multiplayer
Fixes
- Fixed a bug that caused clan match results not to be tracked. (Also in e1.7.0 hotfix)
Changes
Added a Death counter to the scoreboard. (Also in e1.7.0 hotfix)