AVRC
Sergeant at Arms
Nice list, covers most of the stuff we are already working on for the upcoming patch.
1. Nerf cav to the point of it being dnabraW of level op, not current broken ****.(remove WW/SS, nerf couch/reduce lance dmg). Nerfing horse hp is not needed. Make it like warband that if you stab cavalry with a spear, you also deal damage to rider, not just horse.
2. Make all movement speeds of troops the same, with only infanntry being slightly faster to the point when chasing kiting <say what now?> is acceptable.
3. One hands should start deal proper dmg to cav.
4. Give back chambers, proper holds, make kicks easier to punish. Complexity is what will save the inf, not throwings adjustments.
5. Remove throwing spears, only keep weak javs (not light javs tho).
6. Make armour mean something.
7. Possibly remove stances, they look cool and **** but add RNG and negate skill.
8. 2 hands from archers needs to be gone forever.
9. Make weapon proficiencies work, so inf swings faster.
10. Increase infantries hp.
@AVRC @NIN3
- WW/SS performance will be relative to how heavily armored and how fast the horse is moving.
- All *other* inf is getting slightly faster, both in max speed and acceleration, to match the standard set by skirmishers and Light inf.
- We are making some changes to the armor formula.
- We are making some adjustments to increase consistency of attacks. Missed kicks will have longer recovery.
- Throwing spears will replace default javelins in non-captain modes
- We are making some changes to the armor formula.
- Not in scope of this patch.
- They were heavily nerfed last patch.
- Not exactly this but some interesting changes will be coming.
- No
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