siege ai

  1. Ananda_The_Destroyer

    Today I let the AI f6 a siege out of spite and disgust for the lack of being able to jus.... well ANYTHING

    I took razih of the Aserai faction, beautiful town, fully upgraded, 5k something prosperity, install full security garrison and a golden boy governor, continue irrigation, you know the pro plan to stabilize the town, nothing special. On to the next one. Everything's fine at first..... then it...
  2. Ananda_The_Destroyer

    SP - Battles & Sieges Siege Garrison infantry Opening the gate and rushing you when you retreat your party Should be Enhanced!

    Problem: When attacking in a siege if you press 0,f1,f7 and retreat your forces off the map, the infantry opens the gate and walks out in a conga line to 'get you'. If you're a good horse archer you can just kill them all, retreat and do it again and completely remove the infantry and have much...
  3. SP - General Friendly Siege Engines Blowing Up Allies

    During sieges, any allied AI using onagers in the field have the incredible tendency to fire on walls that friendly infantry are in the process of assaulting. Because their fire is so indiscriminate, they will often end up hitting friendly siege towers and eventually killing everyone on them...
  4. Hank_the_Tank

    In Progress Siege AI Defender Ladder Issue

    Summary: In many of the sieges I have defended, the AI only protects one of the two ladders or not at all. This allows troops to flow into the castle and usually open the gates. In some sieges there is an excess of troops standing in front of the gate while hardly any are on the walls...
  5. Haikon

    In Progress Pravend Siege AI Pathing Bug (Attackers)

    Summary: I used trebuchets to break both walls at Pravend and then initiate a siege battle. The enemy had 4 ballistas up, both walls were broken, and I had one trebuchet up. The majority of the soldiers in my army either pathed directly into walls outside of the settlement or stood around doing...
  6. isamurai

    Sieges got worst?

    So I've once more given a chance at the game after the new patch and everything was okay and all until i did a siege battle. Is it just me or the AI seems more confused than ever? My soldiers just running around when they climbed over the walls until they got killed. The archers in front of...
  7. Resolved Siege AI glitching out due to destruction of battering ram

    Summary: Siege AI for attacking party stops as soon as the battering ram is destroyed. How to Reproduce: Load into a siege where an AI party is sieging and join the battle. If battering ram gets destroyed the AI glitches out Have you used cheats and if so which: no Scene Name (if related): I...
  8. spacecaose

    Siege battle's

    There been a lot of the threads about this, but something needs to be done about how the Ai work's when it come's to siege battle's. My biggest problem with them are that when the ai armies are attacking a castle, and i'm not part of the siege the defenderss get such a huge bonus it's stupid...
  9. LyonExodus

    In Progress Reposting Of 1.5.9. Beta Milita and Gate Bug

    Summary: Original Post 1: https://forums.taleworlds.com/index.php?threads/1-5-9-beta-milita-not-fighting-bug.441389/ Original Post 2: https://forums.taleworlds.com/index.php?threads/main-gate-siege-bug-1-5-9-beta.441391/ How to Reproduce: Scene Name (if related): Media (Screenshots & Video)...
  10. Siege AI Idea

    I'm by no means a programmer, but I had an idea regarding siege AI that I think could simplify how the AI interact with ladders and siege towers. Basically, the way it is right now, AI will constantly interfere with one another when attempting to climb, leading to far fewer troops making it up...
  11. SP - General Maybe a simple fix for Ladder and Siege tower.

    First lets talk about the current issues of Ladder and Siege tower. Initially, we believe that unit collision causes this problem, however after a released patch to address this the issue still persist. Realistic Battle Mod has managed to improve the ladder mechanics by giving more space between...
  12. Consul_Kaiser

    It has been 355 days since the release of this game and Siege battles still do not work

    Since the launch of this game the siege battles have been on the back burner of the development process for this game. Siege towers are useless, defending AI just stand behind the gate and dont do anything, and archers cant stand where they are supposed to. Devs.....I'm begging you, please fix...
  13. Sieges don't work again

    Greetings dear developers and riders of Calradia. In patch 1.5.8, sieges are broken again - troops do not attack walls, do not climb ladders when losing a battering ram. They just stand there and do nothing. Screenshots are attached.
  14. In Progress 1.5.8 Siege Ai not fixed

    So i was defending a castle . I took 50 men destroyed their ram before they can get to the gates. This made all of then run towards the ladders and they were a huge crowd surrounding the ladders . Kept using one btw. Now this when it got funny. When the attacker ai go through the walls they...
  15. Resolved Dinar Castle

    Summary: I found two bugs while attacking / defending a siege in Dinar Castle (Khuzait Khanate). One appears to be an AI pathing bug onto a Tower, the other are messy stairs that the AI can sometimes not go up. How to Reproduce: Siege battle at Dinar Castle. Scene Name (if related): Dinar...
  16. Consul_Kaiser

    In Progress Even with the latest Beta Patch Siege Battles are still unplayable

    Its been almost 1 year since this game came out and one of the core features of this game; the siege battles are still unplayable due to the AI. Currently the AI still do not posses the intelligence to use the ladders on the siege towers and defenders swarm the ramp when the ramp is dropped...
  17. Ananda_The_Destroyer

    Super romantic adventure Bannerlord story! Very nice big succesful! (actually just my last hours gameplay)

    While looking for scale armor...er...female to buy for my brother is see this woman dealer... er I mean Clan leader has an interesting quest! I would love to kidnap Chambui and step on her and deny he bathing indefinitely.... oh or just give her to you okay. But it turns out I'm not qualified...
  18. Lychee Nut

    Resolved [1.5.7 Beta] AI prioritizes getting to a destination over killing passing enemies.

    This leads to things where an AI might try to pursue for a few steps and then change their mind, ignoring enemies entirely sometimes, getting killed because it only focuses on a single enemy as it passes by others, or just taking a swing or two on the way to their destination. as A suggestion...
  19. SP - Battles & Sieges enable Stalemates during a siege and improve sieges

    I recently had a sieg where all of the enemys siege equipment was destroyed (except their catapult but that one couldt hurt me) while my own troops didnt have any more amunition. so i couldnt hurt them and they couldnt hurt me. in reality now the i would have defended this attack on my castle...
  20. Consul_Kaiser

    Siege Battles and Siege AI

    I'm sorry for those who have seen my recent posts but holy crap do the siege battles need a massive re-work. AI troops are constantly getting stuck at the bottom of the siege towers, they refuse to climb up the regular ladders and the defending AI always gets on top of the towers (siege) and...
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