Hello there,
This is an issue I have only on the pre-siege scene, when the attacking army and the defending town/castle hurl boulders at each other.
I think that the strength of the trebuchets against other siege machines is far too OP. They literally one shot enemy catapults and that makes the...
It seems the game crashes about halfway through defending varcheg from a Battanian siege. It also seem like the AI had a hard time scaling siege towers and using ladders. They seem to just blob up and send one guy up the tower at a time.
I had high graphics and 1000 enemies. Varcheg at a...
During a siege I think it would make more sense for the attacking side to have to carry the ladder to the wall rather than the ladders already being at the foot of the wall. I understand it might be a little late to include this and get it working and animated but I think it would be nice if...
I see this game have exactly the same problem like total war. The ai always fight only on the walls or directly before the gate.
Sieges would be so much harder, if the ai would use the full options for defending a castle or city.
We have Towers, we have second Walls, we have Buildings with...
Summary: First, I apologize for spamming on the AI Decision making bug thing today. But I noticed another one. I took Jamayah Castle. After I took it, my Army cohesion reached critical-nada and my army dispersed. So, I was left with my own party of 147 people. I took my party of 147 and marched...
I watched a besieging Amy of over 900 troops bs defenders of just over 300 with battering ram and 2 siege towers built run out of food and then continue to maintain the siege not attacking until they were down to 300 before abandoning it to head to the nearest town to buy some, they were down to...
So I'm playing on 1.4.2.
Whenever I do a siege (not defending), and try to give orders to a specific group (like key 5, skirmishers that I have made my companions), I notice that a bunch of my soldiers start dying because for a few seconds they do the same command. If I tell a single group...
After hundreds of sieges it seems to me like every attacking siege i'm involved in ends up with a hundred man dense colony of militia spearmen posted behind the gatehouse all facing towards the gate with their shields raised and refusing to lower them or attack and continue to only block. Most...
While I really like Bannerlord's battles and sieges, there are some issues with the AI (and some other small things) that keep occuring that I find somewhat annoying. Understandably for Early Access of course - so I thought I'd put together a small collection here for the devs to fix (or...
Currently at the start of a siege, the AI commander will automatically take command. That's fine, I can manually retake command with F6.
HOWEVER, AI commander also like to mess with your troop assignment, mixing all the troops together, so your command ability is greatly affected.
I don't...
Since we all know that siege and formation AI is kinda broken and incredibly frustrating in 1.4 and no idea when they are going to fix it, how about reverting that part to 1.3 for now.
Not like you have anything else to do in the game other than battle and siege, might as well make it more...
The AI in siege battles is absolutely ridiculous. The battering ram and ladder mechanics in particular are bad, but the catapults and balistas aren't great either.
Firstly, battering rams half the time are completely abandoned once the men take down the main gate, and they proceed to rush the...
If you have more food than the settlement you can siege until they run out, and the garisson will begin to desert or starve and become wounded. Initially this works very well, you can wait out and reduce garissons of 700+ down to under 100 pretty reasonably, but they don't ever seem to...
I have no mod.
Deployment phase, you can move the camera all the way inside the town and deploy your troops there.
Troops AI appeared a bit bugged when they start inside town, they can't make their way to the gate or the wall. When I see the kill-feed slowed down and stopped, I climbed the...
Since AI refuse to climb ladders now, I have been manually command my sieges more. Then AI commander proceed to do this, mixing everyone together and make a mess of my command ability. This is the siege on Car Banseth for reference.
If I split the group, then they are still mixed melee and...
A khuzait army was in the process of attacking kaysar castle (after the initial siege). I move in to help them with my army and click on the khuzait army where the ui opens up with option to attack, send troops or leave. I decided my odd was not good enought and decided to leave. When I was...
As of 1.4 I am running into an issue where I am besieging a town and or castle that has no food supply. Their garrison keeps increasing no matter how many days pass. Just out of curiosity I wanted to see if it ever went down. It did not kept rising past 1000. I can't get it to stop and it is...
Summary: AI seems to have taken a step back in 1.4.1, troops move to the base of the ladders, raise them then fail to push the attack. They mostly only climb up one, and just stand there doing nothing. No other siege equipment, assault as soon as the siege camp finished. Thought that it would be...
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