siege ai

  1. In Progress 1.5.8 Siege Ai not fixed

    So i was defending a castle . I took 50 men destroyed their ram before they can get to the gates. This made all of then run towards the ladders and they were a huge crowd surrounding the ladders . Kept using one btw. Now this when it got funny. When the attacker ai go through the walls they...
  2. Resolved Dinar Castle

    Summary: I found two bugs while attacking / defending a siege in Dinar Castle (Khuzait Khanate). One appears to be an AI pathing bug onto a Tower, the other are messy stairs that the AI can sometimes not go up. How to Reproduce: Siege battle at Dinar Castle. Scene Name (if related): Dinar...
  3. Consul_Kaiser

    In Progress Even with the latest Beta Patch Siege Battles are still unplayable

    Its been almost 1 year since this game came out and one of the core features of this game; the siege battles are still unplayable due to the AI. Currently the AI still do not posses the intelligence to use the ladders on the siege towers and defenders swarm the ramp when the ramp is dropped...
  4. Ananda_The_Destroyer

    Super romantic adventure Bannerlord story! Very nice big succesful! (actually just my last hours gameplay)

    While looking for scale armor...er...female to buy for my brother is see this woman dealer... er I mean Clan leader has an interesting quest! I would love to kidnap Chambui and step on her and deny he bathing indefinitely.... oh or just give her to you okay. But it turns out I'm not qualified...
  5. Lychee Nut

    Resolved [1.5.7 Beta] AI prioritizes getting to a destination over killing passing enemies.

    This leads to things where an AI might try to pursue for a few steps and then change their mind, ignoring enemies entirely sometimes, getting killed because it only focuses on a single enemy as it passes by others, or just taking a swing or two on the way to their destination. as A suggestion...
  6. enable Stalemates during a siege and improve sieges

    I recently had a sieg where all of the enemys siege equipment was destroyed (except their catapult but that one couldt hurt me) while my own troops didnt have any more amunition. so i couldnt hurt them and they couldnt hurt me. in reality now the i would have defended this attack on my castle...
  7. Consul_Kaiser

    Siege Battles and Siege AI

    I'm sorry for those who have seen my recent posts but holy crap do the siege battles need a massive re-work. AI troops are constantly getting stuck at the bottom of the siege towers, they refuse to climb up the regular ladders and the defending AI always gets on top of the towers (siege) and...
  8. Trebuchets are far too strong

    Hello there, This is an issue I have only on the pre-siege scene, when the attacking army and the defending town/castle hurl boulders at each other. I think that the strength of the trebuchets against other siege machines is far too OP. They literally one shot enemy catapults and that makes the...
  9. Kribble118

    Need More Info Game crashes while defending Varcheg, Siege AI still acting strange.

    It seems the game crashes about halfway through defending varcheg from a Battanian siege. It also seem like the AI had a hard time scaling siege towers and using ladders. They seem to just blob up and send one guy up the tower at a time. I had high graphics and 1000 enemies. Varcheg at a...
  10. At the beginning of a siege battle, the attacking side should have to move siege ladders to the wall

    During a siege I think it would make more sense for the attacking side to have to carry the ladder to the wall rather than the ladders already being at the foot of the wall. I understand it might be a little late to include this and get it working and animated but I think it would be nice if...
  11. Viranto

    Why does AI not fight tactical in defending sieges?

    I see this game have exactly the same problem like total war. The ai always fight only on the walls or directly before the gate. Sieges would be so much harder, if the ai would use the full options for defending a castle or city. We have Towers, we have second Walls, we have Buildings with...
  12. vth_Musketeer

    AI Decision Making Bug Part Deux

    Summary: First, I apologize for spamming on the AI Decision making bug thing today. But I noticed another one. I took Jamayah Castle. After I took it, my Army cohesion reached critical-nada and my army dispersed. So, I was left with my own party of 147 people. I took my party of 147 and marched...
  13. simxd

    Need More Info Siege towers broken

    troops only use the middle ladder and never use all 3 had this problem since launch
  14. Need More Info Besieging army running out of food

    I watched a besieging Amy of over 900 troops bs defenders of just over 300 with battering ram and 2 siege towers built run out of food and then continue to maintain the siege not attacking until they were down to 300 before abandoning it to head to the nearest town to buy some, they were down to...
  15. Resolved 1.4.2 Siege Individual Commands/Orders Bug

    So I'm playing on 1.4.2. Whenever I do a siege (not defending), and try to give orders to a specific group (like key 5, skirmishers that I have made my companions), I notice that a bunch of my soldiers start dying because for a few seconds they do the same command. If I tell a single group...
  16. Siege Defense AI Excessive blocking and Attacking AI Pathfinding

    After hundreds of sieges it seems to me like every attacking siege i'm involved in ends up with a hundred man dense colony of militia spearmen posted behind the gatehouse all facing towards the gate with their shields raised and refusing to lower them or attack and continue to only block. Most...
  17. Battle and Siege AI issues

    While I really like Bannerlord's battles and sieges, there are some issues with the AI (and some other small things) that keep occuring that I find somewhat annoying. Understandably for Early Access of course - so I thought I'd put together a small collection here for the devs to fix (or...
  18. MinhTien

    Tone down AI commander messing with player's troops order in siege and improve Formation command.

    Currently at the start of a siege, the AI commander will automatically take command. That's fine, I can manually retake command with F6. HOWEVER, AI commander also like to mess with your troop assignment, mixing all the troops together, so your command ability is greatly affected. I don't...
  19. MinhTien

    I think siege and battle would feel a lot better if the AI is reverted to 1.3 for now

    Since we all know that siege and formation AI is kinda broken and incredibly frustrating in 1.4 and no idea when they are going to fix it, how about reverting that part to 1.3 for now. Not like you have anything else to do in the game other than battle and siege, might as well make it more...
  20. Siege AI needs serious rework.

    The AI in siege battles is absolutely ridiculous. The battering ram and ladder mechanics in particular are bad, but the catapults and balistas aren't great either. Firstly, battering rams half the time are completely abandoned once the men take down the main gate, and they proceed to rush the...
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