settlements

  1. How to add settlement

    hi i'm trying to add settlement to my world. I see many modding tutorial and tried a lot of ways, but it didn't work out. Could you tell me in detail how to add a settlement? i'm sorry i can't english well
  2. Lesbosisles

    In Progress [Beta 1.1.0] Projects seem to have no effects on the settlement's stats

    Summary: It seems that projets, such as Housing, Irrigation etc., have absolutely no effect on the settlement's stats, such as Loyalty, Prosperity and so on - they all remain unaffected. How to Reproduce: Try switching the projects and see if it has any effect on at least one of the settlement's...
  3. Resolved Free cam limited in siege scenes

    Summary: Multiple castle and town scenes have issue where the camera limitations are way too low and does not cover entire battle map meaning can't see what's happening after one dies. How to Reproduce: Die on siege and try to move the camera up Scene Name (if related): Tubilis Castle, just an...
  4. HalfMetalJacket

    The Untapped Potential of the Notables system

    Made this suggestion a while ago and its been about two years. Its not getting traction though, so I'm going to try revive it here. I think TW has something very interesting going on with the notables system... and yet they don't quite realise the actual potential of it. You want to keep a...
  5. Need More Info caladog doesn't pay.

    hi guys, caladog of the battanians does not pay the 20000 he promises for taking a settlement. i have done it twice, 2 different settlements, one in the sturgians and one vladian. they were castles, i took them but he didn't pay. the quest closed, and the debrief in the quest tab says i got...
  6. How hard is it to add 4 candidatures?

    As a ruler of a kingdom, I cant even have mine as a candidature and keep the settlement for myself even if I do the siege on my own with my companions. Now I only have 4 settlements but some of my vassals even have 6-7. I have to vote for them because I can't vote for myself as a ruler of the...
  7. LioneI

    Campaign map - suggestions

    Good evening, This post is about settlements in the campaign map and how to improve them. I will try to keep it short Castles, cities and villages have some great modeling in the campaign map and I really appreciate that. However, there are some little details missing or lazily done, which in...
  8. SP - Scenes Custom maps for each settlement

    Right now this is a query. Like the battlefield terrain map system that will be implemented later, is there a plan to make each town/castle's sieges unique to the settlement? I think there already is some difference based on the settlement's wall levels as well as culture. My question is whether...
  9. Premackattack

    SP - General Engaging and player-driven village, city, castle, and keep scenes: Your ideas?

    Reposting from this thread in general discussions. Posting here to see if other people have similar ideas we can compile here. Villages, cities, castles, and keeps are beautiful. Unfortunately however, there isn't much reason to go in and appreciate all that apart from some quests for very...
  10. SP - Player, NPCs & Troops add cultural integration into the game

    I would like the game to have the cities I conquered slowly (like in 5-10 in-game years) become the same culture as my faction. whenever you enter a city there can be a meter that tells you the main culture of the city and how much of other cultures' influence it as well. it will determine what...
  11. DeFlunt

    SP - World Map Adding real fast forwarding, A Bridge to far?

    This maybe is a long shot but it's on my mind for a while now. The idea is quite simple, there should be an option to fast forward time. Not like it's now but with (for example) 10 years at the time. Having this feature opens a lot more possibilities and I will try to explain what I mean. 1...
  12. 84Slashes

    SP - Player, NPCs & Troops Let town owners build ethnic enclaves that unlock different culture troops and trade goods

    Cross-posting from another thread since I haven't seen this specific idea mentioned anywhere and am curious to hear thoughts... Town owners should be able to build ethnic enclaves that unlock troop recruitment from different cultures than the settlement, and provide trade goods from that...
  13. zaldir

    Change settlement owner in a submodule

    Hey, Have anyone figured out a way to change settlement owners in a submodule and not directly in the sandbox file? This, along with changing super faction for clans are the only things stopping me from actually releasing my mod, as I don't really want to distribute the edited vanilla...
  14. SP - Economy Village expansion

    It would be great if there was a feature to allow villages to be expanded & grown into town settpements to keep up with the game progression. Once u take over the campaign map there isn't much left to do. But expanding villages could allow for my heir's to grow the empire I've conquered after my...
  15. SP - General Getting listed for settlements

    In all patches before 1.4 i have been able to get on the list the get an settlement. But since the new patch went up always the same 4 lords get listed for every town or caste (even dehert himself never gets listed anymore). this is incredibly frustrating. I really dont mind if allies take a...
  16. Barnick

    How can I add new Kingdoms?

    My ultimate goal is to change the names and owners existing towns and castles to give them to new kingdoms. Step one (rename some settlements) was easy and successful. I followed the steps outlined in this github repo. I renamed two towns and their related villages. I loaded the game, created...
  17. GG Cannon

    SP - General - Where doest thy Loyalty lie?

    One aspect of settlement statistic that confuses me to the meaning the devs wanted to convey is "Loyalty". Took me a while to understand that "Prosperity" was "population density" and not "profitability and production", but I still do not understand what "Loyalty" means to represent in the...
  18. Changing native Bannerlord settlement ownership

    I'm on the lookout for any code that will allow us to change native settlement ownership in a Submodule in Bannerlord. I've created a fantasy mod that takes over the existing native map, but settlement ownership won't budge. I've obviously changed the owner value in the default code for each...
  19. Resolved [Beta 1.3.0][Exploit] Give settlements to your spouse through barter

    Summary: give conquered settlement to yourself, effectively disabling the kingdom vote (ruler). How to Reproduce: As a ruler,when you or a vassal conquer a city or a castle, you need to vote for who you gets it, BUT if you have the "settlement barter perk" you can shortcut the vote and just...
  20. SP - General Vassals don't give troops to the garrison of a settlement you keep for yourself.

    Why lords give troops to the garrison if the owner is anybody but you ? It's not because I'm their king that I don't need help to defend my settlement for a few days after taking it ! Lords shoudl give troops anyway, whoever is the owner of the settlement...
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