My surgeon companion died in battle (rip) and now it is impossible to reassign the surgeon role to any of my other teammates and impossible to remove the surgeon status from the dead character. If I try to assign it from the clan menu, the option is not available. I would assume this applies to...
Summary: The last companion to get a role replaces all roles for other companions.
How to Reproduce: Assign a companion, then go and assign another companion role and you will see the first one has overwritten all the options. Then when you assign the companion #2 a role, all other companions...
so when you die in a turny or just watch a turny your view is fixed or you can just click and see it from one of the fighters prespectives, for some reason you can't move cam freely which is not game breaking but it's annoying.
more urgent which for some reason havent got taken care of in the...
If a companion is assigned to a role, in my case quartermaster, and die, that role is forever locked out of the part screen and can never be assigned to someone else.
As the title says, my family members are only showing once but the companions are in there twice. I couldn't find my deceased companions either. Is that working as intended?
https://steamcommunity.com/sharedfiles/filedetails/?id=2216615531
Function:
Press tab to bring up the scoreboard, then select a companion or troop in the list while you are down in battle and camera will jump to follow them.
Could also work in multiplayer, selecting a player in tab will let you follow them.
Simple.
Will let us check how our companions...
How to Reproduce: Have a NPC have a Position in oyur Party example Scout. Create a new Party with this NPC or le him manage a castle. Now try to make another NPC Scout over the Clan Menu. You will not have the Scout Option.
Quest/Settlement Name (if related):
Media (Screenshots & Video)...
first of love the game and everything you done with it so far.
now my biggest issue isthat the wonderers make no sens, i have companion that have lot's ofriding skills and lance skill but most of their perks are for fighting on foot, the perk choices of companions make no sense whatsoever.
also...
I am far into my playthrough at the moment and can support three companion armies of ~140 soldiers. The problem is that during wartime they join other lords armies at the immediate outset of a war, often get captured and leave my fiefs open to constant raiding. This has the effect of ruining...
Hi,
Some others and me have encountered an issue, and don't know whether it was a wanted change or was done unintentionally.
So I run a selfmade mod of 48 Wanderers with backstories and such, and it worked just fine till 1.4.3.
On that gameversion the skills I have set for the wanderers are...
I am creating this new thread from my post in the Vassal ranks thread. It's a simpler solution and would be easier to implement. I believe this feature has a lot of potential, and I would love to read some feedback and have it hopefully incorporated into the game one day.
I would suggest a...
In 1.4.2, my companion parties would gain relation with town nobles I created their party near. They would hang around the town clearing the looters and brigands and gain me rep. Now in 1.4.3 (I didn't start over, just continued my game) they just want to go raiding my enemy's towns and they are...
I would like to see companions as spies in the SP.
They must have good Tactics, Roguery, Charm and they can do espionage missions or tell you what a special person plan to do next, like war declarations or something like this.
Introduce vassal ranks, and give one to each faction leader and vassal. Current in-game vassals would probably be at 2, and faction leaders would be at 1. Introduce new vassals with lower ranks (3,4). Vassals with lower ranks are sworn to a vassal with a higher rank instead of the faction's...
Is there a way to preserve my in a new campaign? I have used a mod that does this for the player character its a mod called "Character Export Import" but it doesn't do this for companions.
Alternatively is there a way to make the game generate more companions or even lords/ladies?
Does anyone know what factors decide which companion will accompany you in a city?
For me it is always the first companion I ever hired and nothing I have tried has changed that.
She used to be my quartermaster, removed that and no change, moved her down in the party panel so not next to me...
As the title says, 228 days into the game and the wanderers that appear on the encyclopedia are the same as on day 1. They are around if I visit the taverns, but they do not appear on the encyclopedia.
Don't think specs of my computer are related to this issue, so i'm skipping that part.
I find it at least odd the we as the player are the only ones allowed to have companions in our party.
The AI parties should also have companions within them.
If to avoid a depletion of companions the player can hire around the map, they could be spawned already as part of that AI party with...
Someone mentioned marrying companions in a Brazilian facebook group of M&B I'm a part of and I said they should make a suggestion here in the forums, but on the risk of them not being able to speak english, I decided I should make a suggestion on top of this and add quite a bit more content to...
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