MrProBono
Recruit
I am far into my playthrough at the moment and can support three companion armies of ~140 soldiers. The problem is that during wartime they join other lords armies at the immediate outset of a war, often get captured and leave my fiefs open to constant raiding. This has the effect of ruining prosperity which leads to starvation as well as wasting quality troops that I assign them.
I have been thinking of ways in which companion armies can be controlled. I was thinking of something like a set of options/commands that can be on the clan party screen that determines the freedoms the parties should have. Options such as "Raid enemy villages", "Can join the army of other lords", "Engage enemy armies", "Engage bandits only". Being able to set parameters on what your companion armies can do I think will allow for greater strategic play and improve prosperity of lands you own, which in most playthroughs will always be on borderlands with rival kingdoms.
What do you think?
note: I am not a developer so while these changes are conceivable on the interface whether or not it can be done on the back-end is another thing entirely.
I have been thinking of ways in which companion armies can be controlled. I was thinking of something like a set of options/commands that can be on the clan party screen that determines the freedoms the parties should have. Options such as "Raid enemy villages", "Can join the army of other lords", "Engage enemy armies", "Engage bandits only". Being able to set parameters on what your companion armies can do I think will allow for greater strategic play and improve prosperity of lands you own, which in most playthroughs will always be on borderlands with rival kingdoms.
What do you think?
note: I am not a developer so while these changes are conceivable on the interface whether or not it can be done on the back-end is another thing entirely.