Children should be useable at 14 or sooner. This is more historically accurate as daughters would be married off young and boys would be squires so it makes sense to be able to have them in your party at this age. This would also remove the issue of having to wait real time hours for your...
I was scrolling trough discord and i have seen this suggestion by a player by the name of Sylver.
He suggested to prioritize companions and Lords to have a priority on the use of siege weapons in order to increase the Engineering skill.
I think it's a pretty good one and would also mitigate...
Summary: If a companion who is leading a caravan dies of old age, then the caravan will keep working.
How to Reproduce: Assign an old aged companion as a caravan leader and wait until they die of old age. The caravan will keep moving around map and passive income from caravan will keep being...
Summary: Assigned 2 governors as companions, one in Thractorae Castle the other in Charas. The one in Charas is never in town except in the very first days of their assignment, this happened before to the previous governor whom I had to chase after to get back. It is notable that they are in the...
I'm playing the second run on 1.7.2. and there seem to be no new spawn of wanderers as time goes by.
In former versions I saw new and young wanderers appearing after some years - but atm the youngest is 29.
Is this just me or is it a known issue?
Summary: Companions left in town will start to teleport after a week or two a few days. You can not use them as emissaries in desired town because they will move to a different settlement.
How to Reproduce: Leave any companion in town and wait 2 weeks a few days.
This strange behaviour came...
Warband style: A set of pre-built undying companions with non-RNG starting stats
Bannerlord style: A set of RNG companions that can die with RNG starting stats.
Why is using the system for the former bad for the latter? Well ...
If the RNG Gods don't favor you, you have a bunch of companions...
Recently I hired a companion with "lucky" prefix and found that all of his attribute/focus points are unspent. I boosted his int to 10 and gave him 5 focus on engineering. He is my super engineer now.
Is this a bug? Is this a rare thing to happen?
More important question is : How can I detect...
Hello,
It Will be a strategical and tactical element of gameplay to have agents. "Total War" like.
Recruitable special companion or real companion in taverns, towns or villages :
Spy, to sent to check cities troops etc
Assassin, to kill or wound lords etc
Saboter, to slow down armies, break...
I just hired another companion to my party and I noticed his perks, attributes and focus points need allocating. I did not notice it being this way when I first hired him although he has not been in my party long. Is this a new feature or a weird glitch? Maybe I accidentally implemented a...
So, I believe I understand the perks and roles of how companions operate as governors. What of the player? I don't know how to assign myself as governor to a settlement. Am I the governor of all the settlements that are not assigned to a companion? Or am I only the governor of a settlement that...
The arrival of the new automatic troop assignments has marked a large uptick in complaints from the playerbase. As it turns out, people used manual division assignments to accomplish 2 main tasks:
Targeted training of certain units: I do not share the concern regarding this one, as there is an...
When forming a new party you should be able to transfer companions the same way you can transfer troops. You can assign roles for the party so why not allow the ability to give the new party a dedicated companion for each role on top of the new leader? They would still take companion slots in...
Summary: Dialogue freezes and can't be continued or exited when promoting a companion in party to nobility.
The freeze or softlock occurs when during the fief selection after selecting "I am thinking of a different location".
Clicking to continue no longer works and the only way to escape is...
Summary:
How to Reproduce: Capture a settlement, grant it to vassal. Fief Election will still start with different vassals, ignoring the ownership of the promoted vassal.
Have you used cheats and if so which: No
Scene Name (if related): Varcheg
Media (Screenshots & Video): I can provide a save...
Party member, companions and clan member could suddenly remind the player that they are are eager for a level up as a way to create immersion. Something like how companions interacted with the player about their views on things and each dialogue would be unique based on traits.
Hey guys!
I've created quite a few clans out of companions, with some of them being a few years old now. However, they're still their original size, of about 2-4 members. Is there a way to get more members into these clans?
Any info would be sincerely appreciated, cheers!
Summary: I used the new feature to grant peerage to my companion "Vivein the Wronged," and have experienced a slew of errors since. Vivein travelled around the map normally, until she arrived at the fief I granted her, Pen Cannoc. Since that time, she has not left the keep in Pen Cannoc. It has...
Could there be tavern backgrounds for the quick talk screens for companions in taverns instead of the background being the castle interior background?
Its not very immersive to see the companion in the castle interior instead of the tavern especially when they would not be welcomed in the castle...
I know that campaign multiplayer is not on the table right now, which is understandable. Having two separate parties on the map would be complex and difficult. What about adding the ability for multiplayer in the same party by having a friend join as a companion in your own party? It could work...
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