clans

  1. Sgtskywalk

    SP - Player, NPCs & Troops Vassal ranks

    Introduce vassal ranks, and give one to each faction leader and vassal. Current in-game vassals would probably be at 2, and faction leaders would be at 1. Introduce new vassals with lower ranks (3,4). Vassals with lower ranks are sworn to a vassal with a higher rank instead of the faction's...
  2. FearSpear

    The 2 greatest teams from NA/EU square off; Unknown vs. Risen Manifest where mechanic use collides for the first 2020 cross-continent champion! Fun!

    North America; a land with a much smaller yet vocal player-base than the oft ignored continent of Europe. Throughout the history of Warband, many believed that the supremacy of European players and clans were absolute. After all, with a much larger talent pool to draw from, it is statistically...
  3. BUG WITH RELATIONSHIP SYSTEM?

    its annoying. i achieve convince a noble to join me and then i give him TWO fiefs wich i conquer after the join. He still hates me and the relation is -12 as always. At the end he betrayed me and go with vladia kingdom. F*** ungratefull. Idk why but i cant get new clans joining my kingdom and...
  4. Custom Username and Banner in Bannerlord Multiplayer!!

    Hi, so I'm asking for the custom name and banner like we had in warband, in Bannerlord we have just the character creation but I would love to see other names like Houses names or clan names and a lot of house banners too or whatever you call them, since we have that in warband I don't think any...
  5. Clans banners: my XML is overridden

    Hi, I'm trying to make a mod that modify clans banners. So i have created a submodule with a 'XmlName' tag with an id 'Factions' to override the 'Mount & Blade II Bannerlord\Modules\SandBox\ModuleData\spclans.xml': I've also created 'bannersclans.xml' (in a 'ModuleData' folder in my module...
  6. Bxnny

    Liga Argentina competitiva de Warband. [Argentinian Competitive League]

    Nunca había hecho un post en este apartado porque lo considero muerto y sin ningún ápice de competitivo, pero acá voy, ya que me enteré que hay algunos que desconocen el foro apartado que nosotros los Argentinos utilizamos, más que nada Brasileros y gente de otros países. Liga Argentina...
  7. Nawki

    [Beta 1.4.0] Ai influence steamroll

    Hello, I run one 10 year simulation Bonus: colors shows clans changing sides -In late game almost every clan can make and disband (few times) very large "army group" with this amount of influence -Ai never rollback polices only add new ones and other 3 random simulations Mod used: Dev...
  8. House Brightfyre

    House Brightfyre

    House Brightfyre is officially recruiting! We are a fun, casual Game of Thrones themed clan that is focused on enjoying the Mount and Blade experience. We are always looking for new faces to join us! ---Why You Should Join--- >We have a fun and interesting rank structure. We also have multiple...
  9. Sasete

    How to intrigue?

    I've married with daughter of Lucon in my gameplay. I was regular trader who had lucky to get some money to afford it, and am skillfull to convince her and her father. I also bought a workshop in Diathma (1 of Lucon's citiy) and worked around there a lot. Trader notables in there likes me a lot...
  10. Moncho

    Strange Lord and Kingdom's total strength issue

    Summary: I was in the "Eliminate the Empire" stage of the campaign, I was fighting against the Southern Empire, I saw that they had a Total Strength of about 58000 in the diplomacy screen, weird thing. Sudddenly we make peace, so I decided to make some nobles of the Southern Empire join my...
  11. GG Cannon

    SP - General Please, stop making clans quit the kingdom at random. It is infuriating.

    The current mechanic where clans in the player created empire suddenly quit the kingdom at random is really, REALLY infuriating and ruins the fun completely. It makes literally no sense why the Dey Arromanc would suddenly just up and quit my kingdom and rejoin with the Vladians when they have a...
  12. IndexTM

    Schwierigkeitsgrad, Auto Allocate Member Perks, Skills, Clan Kosten, Cohesion, Stop Conspiracy und Istiana's Plan

    Ich habe 6 Themen, die mich stören und wo ich wissen wollte, ob es da Abhilfe gibt oder wer Tipps hat? 1) Dass man im Spiel nicht mehr die Schwierigkeit verändern kann. Mir ist das alles zu einfach in den Schlachten 2) Ich nicht mehr weiß, ob ich die "Automatische Attributsverteilung für...
  13. GG Cannon

    SP - Player, NPCs & Troops Duels, Wars, Strife and Rivalries

    This is a follow up on another feedback of mine, more precisely, the idea of splitting the current "Relation" system between "Clan Affinity" and "Personal Affinity". It strikes me weird that your relationship to NPCs is only to their clans and not to the individuals, which creates situations...
  14. GG Cannon

    SP - General Fiefs

    I have been pretty bothered right now by only ever being allowed to award a fief is reward to the same 3 clans. They are already within the clans that possess more fiefs out of my whole kingdom, with 5, 5 and 4 fiefs each. I spent about 1000 influence to test if removing fiefs from them and...
  15. GG Cannon

    SP - General Why do they hate me?... :( Hatred and love relations.

    It doesn't make much sense to me why my allies in my kingdom start to hate me so much, so fast because my enemies took their settlements and I don't even get a warning about any of that. Specially so because giving them settlements does not raise our relations and them happily having a...
  16. Joja

    MP Multiplayer suggestions - Equipment system, Banners, Battle mode, Character names, Camera

    Please change equipment selection (at least for battle mode) similar to Warband and With Fire and Sword When I was playing Warband or With Fire and Sword in online mode I never knew how brilliant the equipment system is, and now it's missing - it is always like that, you recognize what you...
  17. wherearewee

    SP - General Defecting Clans should receive a relations penalty with most members of the new Faction

    Clans that join a Faction they were previously at war with (basically Clans that defect to the enemy during a losing war) should start off with a relations penalty. There is no way that recently defected lords should be receiving fiefs within the first year of their defection. I think they...
  18. Clans steal garrison and prisoners <- please no longer!!!

    So happy was I in getting a castle of my own, thinking of mass piling my catch, until I figured what prisoners I wanted to pick from the lot to hire on... Having over limit troops from protecting my castle in the fields before it, filling my garrison, so that soon it will be a force to...
  19. The Byzantine Empire

    The Byzantine Empire

    The Byzantine Empire Forum The Byzantine Empire, often called the Eastern Roman Empire or simply Byzantium, existed from 330 to 1453 CE. With its capital founded at Calradia. Hello and welcome to The Byzantine Empire Group. I am the Emperor formerly known as...
  20. SP - General Friendly enemies, Unfriendly allies

    Keep your friends close, your enemies closer. This is a common phrase, but at the moment Bannerlord takes this to the extreme. My relations with enemy kingdoms is drastically higher than with my own. Why is that? It's simple. Whenever you engage in combat with enemy lords, you can release them...
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