1. PeasantOP

    Dynamic Clans, Relations(Discriminations), and Power Struggle

    Clans in warband and bannerlord are the same, stagnant. Makes it quite obvious for players to go for the higher tier clans, but if clans were to rise and fall in tiers, WELL THEN GOOD SIR! Investing in a low tier clan with friendlier(friendly because open to opportunities) and less...
  2. Lazregamesh

    Can clans expand besides marriages?

    Can they recruit companions? I have a 2 man clan that are not related. Curious to know if they would expand and become a bigger clan if i gave them care and love (Money and fiefs) Thanks!
  3. drakopirate

    [KSE] Knights of the Silver Eagle [NA]

    KNIGHTS OF THE SILVER EAGLE A mercenary clan operating out of NA. We will host NA native servers when possible. We are currently not recruiting. We look forward to seeing you on the battlefield. Contact
  4. Subversion

    Short War without battle, by attacking the secondary statistics of a empire. Long Every empire is made up of 3 levels the Nation, Clans, Settlement. These each have Resources that when accrued create a more effect piece in the structure, helping the other levels. Relying on the unused Roguery...
  5. Immersive Clans

    Couldn't think of a better name and decided to go the skyrim route. My idea is simple, currently there are 2 paths to victory 1. National Hero, you rise through the ranks and lead your people to victory 2. Unifyer, through dogged determination you bring the numerous lords under your control but...
  6. Userre

    My ideas on how to streamline the new kingdom process

    Right now, creating a new kingdom is really difficult in Bannerlord. This is to be expected; there should be a lot of preparing, planning, and investment in order to create a fully functioning effective kingdom that can ward off other kingdoms. However, I think that this difficulty should...
  7. Apocal

    Please adjust the name of legitimized rebelling clans.

    Right now, the names aren't just sorta lame ("Atrion's clan") but they also don't fit the existing naming theme for clans of a particular culture and have a mild chance of repeating in longer games. Would it be possible to leverage the existing themes? Maybe based on given name (Atrionos...
  8. Spyware

    Reusing "lost" noble children of extinct clans as companions when they turn 18-30.

    Wouldn't it be kinda cool if they come back as Companions trying to reclaim their birthright? I mean, I have an inkling they're going to re-add the ability to grant fiefs to Companions again, so it'd be cool if we have something like this anyway.
  9. How to recruit vassals ?

    Hello, I am looking for how to recruit vassals because when I succeed in persuading a chieftain he asks me for at least 400,000 denier and yet I have a good relationship with the kingdoms. Do you have a solution ? (I'm French so it's translated with Google translation sorry)
  10. [SAF] Svenska Adelskaps Förbundet

    [SAF] Svenska Adelskaps Förbundet

    SAF är en nyuppstartad Bannerlord clan, vi vill gärna börja köra Clan Matches när vi får tillräckligt med spelare. Just nu specialiserar vi oss på Captain Mode. Tanken är att vi kommer vara med på events senare när Battle mode kommer. För nuvarande är vi faktiskt den största (och nästan enda)...
  11. JarlRobert

    Finns det några svenskar som kör Bannerlord?

    Goddag, jag undrar om det finns några goa svenskar därute som känner för att spela lite multiplayer Bannerlord. I nuläget finns det inget svenskt community vilket är lite halvdant. Gå gärna med här vid intresse:
  12. NPC Clans caravans/workshops

    One of the basic design principals seems to be that the NPC lords have to follow the same rules as the player does (with a few cheats i.e. horses required for upgrades). So it seems like since the player can own caravans/workshops, the NPC clans should be owning caravans/workshops. Caravans...
  13. Recruiting lords to your kingdom.

    I am finding it difficult and near impossible to recruit lords to my kingdom. My character is charming enough and can easily persuade other lords to his cause, but then they want payment, and the payment is insanely high, I estimate that they want well over 200,000 gold maybe even 300,000 or...
  14. How is the factions unique identity development going?

    When the game was launched the races were totally flavorless. Culture wise, text options wise, lingo/speech wise, battle wise etc. Were there any efforts towards that direction?
  15. genrev0914

    SP Native Tetsojin - Mod inspired by samurai

    Start your conquest as a samurai-like faction, lead your newly founded faction with other clans inside your kingdom. Mod Link (Required Main File) Optional Files (Miscellaneous Files) Addons Installation: -Install Main Files first "Module" folder inside the compressed file goes...
  16. zaldir

    BL Coding Change settlement owner in a submodule

    Hey, Have anyone figured out a way to change settlement owners in a submodule and not directly in the sandbox file? This, along with changing super faction for clans are the only things stopping me from actually releasing my mod, as I don't really want to distribute the edited vanilla...
  17. Clans, wars, marriages, etc.

    I'm sure some of this was listed before, but looked through a few pages and couldn't find them. 1) Allow a clan to declare war at level 3. By waiting for level 4 the only thing you are doing is penalizing me for wanting to play a sandbox game and not following Neretzes Quest line (which...
  18. Sgtskywalk

    Enhanced Clans and Kingdoms

    My suggestions for Clans and Kingdoms: 1. Allow independent thought and actions within each Clan. Allow plots, overthrows, in-fightings, duels, trials, executions, feasts, organized marriages and betrothals, assassinations and splitting of the Clan into smaller Clans. Those things could be...
  19. Discord for MP Clans

    is there a official Discord or something where you can find Clans for the MP part of the game please?
  20. Sgtskywalk

    Vassal ranks

    Introduce vassal ranks, and give one to each faction leader and vassal. Current in-game vassals would probably be at 2, and faction leaders would be at 1. Introduce new vassals with lower ranks (3,4). Vassals with lower ranks are sworn to a vassal with a higher rank instead of the faction's...
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