wildyracing
Sergeant
Hunterwolf said:Yes names of settlements will be replaced, it is simple during that moment wasn't made
Thank you!
Hunterwolf said:Yes names of settlements will be replaced, it is simple during that moment wasn't made
Nordmannen said:Othurin said:Oh I must have forgotten that.
My memory is ****
Doesn't help that adwd isnt in swedish yet so I have to read it in english
Only ADWD isnt in swedish? Only the two first books are in norwegian -.- but if A Storm of Swords is in swedish why the f**k am I reading it in english..?
And also two new scenes will come today! I'm not "inactive" ya know
Two spearmen had been posted at the Seal Gate, with the badge of House Manderly upon their breasts, but blalbalbalblablabla
Lord Manderly's household guard wore cloaks of blue-green wool and carried silver tridents in place of common spears.
Othurin said:On the thing I brought up earlier about the Manderly spearmen, it seems we thought of different chapters steffan. I just read the household guard one, but what I meant was the chapter before that.
This is the one I meant
Two spearmen had been posted at the Seal Gate, with the badge of House Manderly upon their breasts, but blalbalbalblablabla
The one you meant goes
Lord Manderly's household guard wore cloaks of blue-green wool and carried silver tridents in place of common spears.
Rigadoon said:Finally done with the Greyjoy helmet to go along with the armor!
I support these ideasVlkaFenryka said:You are doing phenomenal work! Just going to toss a few ideas around to be chewed up and possibly digested. The first is a no-brainer. It's important to remember house allies at the beginning of the game. I understand that you have no control of how it turns out down the road but in another mod The North went to war with The Riverlands and The Vale in the first few days. Historically the Vale would have stayed neutral until attacked, and it would take a huge amount of pressure for The Riverlands and The North to attack each other at this time. I don't know if it's possible to give an amount of cooperation to two territories, but if possible it would be great. Also, the other day I had an idea that may be close to impossible, or, in fact, impossible, but if completed would add a nice flair to the original game. I'm proposing armorers in cities. This would mean that for a hefty price, and depending on the set you wanted, you could design your own armor. It could be as simple as a color tool and putting your sigil on the front, to as in depth as different patterns chosen from an extensive list. I am not, by any means, a programmer so as I said it might very well be impossible. But tell me it wouldn't be cool to earn your sigil, pick it out, and then go have your own custom armor built with your crest worn on the front of your chest piece, and the armor dyed a deep color in certain areas (or all if you have a flair for fashion *ahem* Renly *ahem*).
Othurin said:Something I posted in Bryt a while back was Legendary weapons.
Not Ice, I already heard valyrian might be added later what I'm thinking is getting your own very strong sword and maybe naming it as befits a hero's sword?
Of course I understand if in this won't be in first version just a random idea I got some while back and Vlka's post reminded me off it.
Lord Arick Bren said:1 Question, These Armors will have female variants right?
Owen Wulfson said:@ Scarnfbi
We will not be able to kill Kings, just their Lords.
@ Gabrielrocha
Locations are approximated based on the interpretation of the world by the team and matters of convenience. In this case the map from the wiki was likely used, and since it didn't feature Raventree Hall the team just judged it's location based on what information was given.
Thus leading to said setup:
I for one do not believe this to be a tremendous error, especially since far greater distortions in the fabric of certain "realities" will be employed in order to make this mod a fun experience. It might help your case if you just posted this map you mentioned rather than just talking about it.
1. If you'd use search you'd see that all factions would start in lore-wise alliance, that will last for a month or two.VlkaFenryka said:You are doing phenomenal work! Just going to toss a few ideas around to be chewed up and possibly digested. The first is a no-brainer. It's important to remember house allies at the beginning of the game. I understand that you have no control of how it turns out down the road but in another mod The North went to war with The Riverlands and The Vale in the first few days. Historically the Vale would have stayed neutral until attacked, and it would take a huge amount of pressure for The Riverlands and The North to attack each other at this time. I don't know if it's possible to give an amount of cooperation to two territories, but if possible it would be great. Also, the other day I had an idea that may be close to impossible, or, in fact, impossible, but if completed would add a nice flair to the original game. I'm proposing armorers in cities. This would mean that for a hefty price, and depending on the set you wanted, you could design your own armor. It could be as simple as a color tool and putting your sigil on the front, to as in depth as different patterns chosen from an extensive list. I am not, by any means, a programmer so as I said it might very well be impossible. But tell me it wouldn't be cool to earn your sigil, pick it out, and then go have your own custom armor built with your crest worn on the front of your chest piece, and the armor dyed a deep color in certain areas (or all if you have a flair for fashion *ahem* Renly *ahem*).
You do realize that this means double work? If it will ever happen, it is a VERY long call.Lord Arick Bren said:1 Question, These Armors will have female variants right?
Photoshopgabrielrocha said:may i ask what program do u guys use for editing textures and stuff?
thank u for understanding