And the cheats? When are they going to be released on consoles?Apenas no caso - observe a Edith no final do meu post anterior. Acabei de voltar de um período de folga, então estou me atualizando com alguns deles incluídos.
When will be the next beta branch released?
Choose no test.
I don't understand japanese but if the translation is right you should choose this.日本語で「なし」と書かれている項目もあります。
any word on the economy fixes? Workshops are making half of what they did in 1.0.3 and still the prices of shops remain double since full release making them almost worthless. So any word on the workshops being fixed, and I have to ask for the 10th time, can we please get shops reduced back down to their pre full release prices.Just in case - please note the Edith at the end of my previous post. I just came back from an off-period, so catching up with some of these topics myself.
Try again...Fixed a set of bugs that prevented renown and influence from being gained in battles.
There is an issue with smithed weapons not having the effect modifiers when you reload a save. For example, if you craft a legendary sword, it's only going to be legendary until you reload the save unfortunately. Not worth getting 275 Smithing now...
I reported this bug when it was in BETA. No reactions... :\well **** can confirm this is happening.
seriolusly TW wtf...
100% right, The start of EA access we would get weekly patches. Now we wait weeks for a branch that is a total mess, and I mean 1.1.0 is a total mess and one of the worst ever.Horrible ****show this has become. Always one step forward and two steps back with these updates
100% right, The start of EA access we would get weekly patches. Now we wait weeks for a branch that is a total mess, and I mean 1.1.0 is a total mess and one of the worst ever.
The website, forums and steam forums provide this information. More specifically, you are looking for the post-release section of the "Release Plans" blog. 1.1 includes a number of the items discussed there, future patches will cover the rest. You will typically see new goals discussed once the current ones are completed / close to completion.Is there a discord group or something where all the information is being put on from TW/Dejan about what's coming up next/being worked on?
Hey, I know that devs don't like to share information like when a patch will come out and what the patch might contain due to several valid reasons, but would it be possible for you to share which remaining mechanics are confirmed internally to be in the next major patch. There currently remains 6 features that have been announced (replay editor, claimant quests, MP spectator mode, targeting enemy formations, weather system/more weather conditions in scenes and pushing down siege ladders while units are climbing), which are confirmed to be in the next major patch?The website, forums and steam forums provide this information. More specifically, you are looking for the post-release section of the "Release Plans" blog. 1.1 includes a number of the items discussed there, future patches will cover the rest. You will typically see new goals discussed once the current ones are completed / close to completion.
My bad, I read through this already and should have elaborated further. That post you linked to gives a broad goal for the game which is great. But I'm curious about the ongoing development such as whats being worked on now for the next hotfix/patch. If not, could you consider making a list of these items and share them? Similar to what KSP2 is planning on doing, and what Stellaris [developer diaries] and other games do. No timeframe per se, but it definitely mitigates any disappointment and may even bring excitement when a patch/hotfix does drop. - Edit: on this I just saw you say you don't like doing this either because the community gets mad when the item doesn't make it in the end to the patch, but honestly, I don't think that is a valid excuse, and if someone does get pissed, just mute them. The broader community would appreciate it.The website, forums and steam forums provide this information. More specifically, you are looking for the post-release section of the "Release Plans" blog. 1.1 includes a number of the items discussed there, future patches will cover the rest. You will typically see new goals discussed once the current ones are completed / close to completion.
No. I can confirm that all of the items you listed are being worked on though.but would it be possible for you to share which remaining mechanics are confirmed to be in the next major patch
Right now, the priority is with responding to notable issues raised with 1.1.0 - especially the save-load issues that some users are experiencing. Some time after that I would expect the next beta release. Similarly, I would not expect the discussion of new content, be it DLC or otherwise, before the current goals (or the new content itself) are completed / closer to completion.On a broader note, if you're able to respond, what else new is planned for the game, however minor or major?
Depends on the trait, but traits in general have a broad application in the game ranging from NPC relationship generation over execution consequences to various decision making (voting (policies, war/peace, etc), sacking a city or not) etc.Also traits? What are they for exactly? Seems all they do is make your companion 'tut tut' at you for raiding a village.
100% right, The start of EA access we would get weekly patches. Now we wait weeks for a branch that is a total mess, and I mean 1.1.0 is a total mess and one of the worst ever.