NEW version 3.2 OPEN BETA available

Vargur

Regular
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Captured Joe said:
...which reminds me, do these guys have unique facecodes alreadu? If not, I really should take a look at these. maybe.
Not sure, to be honest. Major Robert Rogers has a green uniform, but other than that most officers look pretty much the same. The ladies might also benefit from an overhaul since they retain their Native appearance. Things that would improve, but not vital if you are busy with other projects. :smile:
 

ALG

Sergeant
M&BWBWF&SVC
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Just opened a new thread about 1755 Old Frontier at MundusBellicus.fr :

http://www.mundusbellicus.fr/forum/showthread.php?7299-M-amp-B-Warband-Solo-amp-Multi-1755-Old-Frontier

Good mod !
 
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my god my last post was on the first page and since then this mod made ​​incredible advances.
My last version was 2.8, 3.2 and will test this soon I'll post some reports
 

baneofnewbs

Regular
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I want you to know I absolutely love this mod. Also the Revolution and 1860! These are seriously the mods that keep me coming back to M&B. Thank you so much Gab for these wonderful mods.
 

nacholoko16

Sergeant at Arms
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Ok got some problem to play this mod so i came here to help the ones who got the same problem. If you got a MEDIUM PC that runs BRYTENWALDA FINE, and crash on OLD FRONTIER OR AR 1776 on MIDDLE of BATTLE... Then follow this steps:
1-  Download this Version of the game. Wont overwrite your STEAM ATUALIZED VERSION... Just donwload it and install it on any place! 

http://download.taleworlds.com/mb_warband_setup_1143.exe
http://download2.taleworlds.com/mb_warband_setup_1143.exe

Both links works.

2- Put the AR 1776 and OLD FRONTIER on the MODULE FOLDER of that warband(OLD VERSION, NO STEAM).

3- Have fun baby, the game will run off steam. Your STEAM VERSION ACTUALIZED will work totally APART. ANDDDDDDDDDDDDD you can run amazing 200 vs 200 battles :smile:


LONG LIVE TO GABI!!!!
 

ptrells14

Veteran
WBWF&SNWVC
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The mod functions but there are a lot of bugs that have been introduced with the new version of Warband.
 

maverick515

Recruit
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Hi Gabby,

I am an Asian player and I really really enjoy all the mods you made, especially the 1755 old frontier. I really appreciate your efforts for making those 3 mods, and I hope that it there will be more coming in the future.
What I really want to say is, the 1755 mod is the one I enjoy the most so far, I like all 3 mods but 1755 is my favourite, it is more simple and relatively required less than other 2 mods. I saw a lots of comments and problems posted by a lot of different players, and same, you may feel annoyed, but I still want to say what I think about my favourite 1755 mod:
1. some of the staff are ridiculously heavy, like the bullets and the armor.
2. In some village defense battles, sometimes the AI soldier just stuck in the starting place and not advancing to the enemy.
These 2 are the thing I concern the most.

I have been playing this mod for more than 2 years and I still love it very much.
Is the 3.2 is the final version of the 1755 mod?
I love almost every part of this mod.
Again I really appreciate your effort. Thank you!
 

Captured Joe

Marquis
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Thanks for the nice words, Gabby will appreciate it!

1. Those are supposed to slow the player down significantly as a trade-off for the bonuses they give.
2. Could be a problem with the AI mesh/entry points not working properly after the latest WB updates. I've encountered it in other mods as well, unfortunately.
You can Ctrl+F4 the stuck enemies if nothing else works.

For now 3.2 is the latest version, maybe after updating his other two mods (which are in a less finished state than this one) he'll further update 1755.
 

maverick515

Recruit
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0
Ah I see, I guess I should try 3.2. And it will be great if there is a further improved version of 1755. I will keep waiting. It is my favourite :smile:
 

Moe

Recruit
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It's a great deal to be able fighting on the Natives side.
{I love fighting against Europeans invading this Continent and i am dreaming of avoiding all the insane Stories that have happened for real during the American claim for World-Supermacy(especially until NOW)  :ohdear:.}
I saw there was no one testing this (in the Schedule on first Page; but maybe its outdated anyways ?). I did, being Pirate supporting the Wild Frontier.  As an experienced long time Warband Player i also did Trade of course, sea battles and everything that could improve my character. Any informations necessary  :?: and what kind of reports do you need, maybe i can support giving feedback in the future cuz this stuff is amazing!?!. I can just say right now i am stuck, with a ransom prisoner Quest trying to rescue 2 Indian Warchiefs from Pensacola and i cannot find the door to the Dungeon maybe someone could check it if there are some active modders available recently ??! If i remember correctly i found it once in the Past but it was a hard challange maybe the activator is placed too low or too high or, as mentioned quite many times before, the new M&B engine is devastating this great Mod :shock:.

By the Way, whats the awesome French song called that occurs sometimes in taverns? It seems to be an old French War Song dedicated to the English "le rou" (the red's) and "angletèrre" what most likely means something with english ground. I would be glad to be able listening to this sound independently from Taverns xD

Greetings
Moe
 

GABRILDURO

Grandmaster Knight
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Thx for ur post, Moe...and I Always apreciate a lot ppl fighting for the American Natives, being myself on that side as well!
I am totally immersed in 1860s updates and to a very new project that I don t want to anticipate too much but that is sucking every single minute of my freetime (already very small)
This was an old version anyway, I am at 3.5 now but I had some ctd problems and other issues due to different things that still will need to be fixed...whenever I  ll be able to...
Thx again and stay tuned
Gab
 

Moe

Recruit
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0
You are cute Gabrilduro  :wink:

I see you have a life too aswell as i do so don't hurry. Guess until we will have Bannerlord released and a good Mod like this could take for years  :facepalm:
3.5 is not in open Beta i guess ? I stay tuned for sure just drop it when u are ready and i will be glad testing it.
I will also continue collecting informations and hand them over in the Tasks.
Never surrender
 

Ambrush

Veteran
M&BWF&SWBNW
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0
Hey Gab! I hope you're doing fine.

Quick question here, is there any plans for Old Frontier down the road? I ask because being honest this is my favourite mod from all three you've made and I'd like to see it get some love because currently is quite prone to crash and could use some of the cool smoke and proyectile impact features of recent years which would make it even better!

I hope you read this as I've seen the thread is not getting too much traffic as of late.  :sad:

EDIT: Oh well... So much for PR.
 

GABRILDURO

Grandmaster Knight
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0
Hallo there Ambrush.
Don t be childish (EDIT: Oh well... So much for PR.)
I am not paid to be on line every day and answer to the many ppl that play my mods, but still I m one of those modders that usually answers to everybody...and in the past I used to feedback every day to ALL comments, remember.?
At the moment things are very different and I honestly have to give priority to players that I have a long friendship with...
Anyway, here we are ...
I am almost done wit an update that my supporters will get within next week
http://www.moddb.com/mods/1860s-old-america/
...and soon after I was going to deliver for them the best updated version of 1755 and 1776, playable with 1.167/1.168.

But I will need time and motivation

Gab

Ambrush said:
Hey Gab! I hope you're doing fine.

Quick question here, is there any plans for Old Frontier down the road? I ask because being honest this is my favourite mod from all three you've made and I'd like to see it get some love because currently is quite prone to crash and could use some of the cool smoke and proyectile impact features of recent years which would make it even better!

I hope you read this as I've seen the thread is not getting too much traffic as of late.  :sad:

EDIT: Oh well... So much for PR.
 

Ambrush

Veteran
M&BWF&SWBNW
Best answers
0
GABRILDURO said:
Hallo there Ambrush.
Don t be childish (EDIT: Oh well... So much for PR.)
I am not paid to be on line every day and answer to the many ppl that play my mods, but still I m one of those modders that usually answers to everybody...and in the past I used to feedback every day to ALL comments, remember.?
At the moment things are very different and I honestly have to give priority to players that I have a long friendship with...
Anyway, here we are ...
I am almost done wit an update that my supporters will get within next week
http://www.moddb.com/mods/1860s-old-america/
...and soon after I was going to deliver for them the best updated version of 1755 and 1776, playable with 1.167/1.168.

But I will need time and motivation

Gab

Ambrush said:
Hey Gab! I hope you're doing fine.

Quick question here, is there any plans for Old Frontier down the road? I ask because being honest this is my favourite mod from all three you've made and I'd like to see it get some love because currently is quite prone to crash and could use some of the cool smoke and proyectile impact features of recent years which would make it even better!

I hope you read this as I've seen the thread is not getting too much traffic as of late.  :sad:

EDIT: Oh well... So much for PR.
Hello Gab, my apologies, thanks for answering.

Great news for Old America then, I shall be vigilant to try it out when its released, now on 1755 and 1766, good to see there is plans for them, hope you can get the motivation to spend time working on them again, for they're great mods.

One more question though, when you say you'll be releasing it to your supporters does that means it will be happening at a private scale? Or is it just a way of saying for people who actually love your mods like many of us here from the beggining?

Have a good one!
 

cwca

Recruit
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0
I didn't have time to read all of this(sorry!),so I must ask:
is there a module system released for this mod? or do you not use it?

And if you do not use it, how do you apply the different troops and map?? (I am very new to modding so please excuse!)
 

NickyJ

Knight
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0
The file you get is a .rar file. Open it, and copy-paste the folder that's inside the .rar and place it in your game's module folder. For example, if you're using Steam: SteamApps\common\MountBlade Warband\Modules
 

cwca

Recruit
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0
NickyJ said:
The file you get is a .rar file. Open it, and copy-paste the folder that's inside the .rar and place it in your game's module folder. For example, if you're using Steam: SteamApps\common\MountBlade Warband\Modules
Thank you for the help, but I was asking a different question!! :grin:

I was asking if there was a module system, which is basically a code to help with modding, that is for this mod?