Dev Blog 14/06/18

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[parsehtml]<p><img class="frame" src="https://www.taleworlds.com/Images/News/blog_post_44_taleworldswebsite.jpg" alt="" width="575" height="290" /></p> <p>Should you enter, let’s say, a castle for the first time, you would get lost in minutes. The debris of that ruined tower would not have fallen so handily as to be climbable to the top. The path to the Lord of the castle would not be perfectly illuminated with torches which leave empty, useless halls in darkness. And, should you enter a real battle, there wouldn’t be overturned carts conveniently distributed so you can move from one cover to the next. This is because there is a big (and obvious) difference between real life and video games: life doesn’t have to be fun. A level designer’s work is to create these set pieces where you live your great adventures: places and landscapes that present just the right amount of challenge, which, at times, guides you like an invisible, subtle hand, and evens the scales so that every fighter on the battlefield has a fair chance. In this week’s blog, we talk with Gökçen “Cuce” Karaagaç, one of our level designers, who will explain more about his job and what he is doing for Mount & Blade II: Bannerlord.</p></br> [/parsehtml]Read more at: http://www.taleworlds.com/en/Games/Bannerlord/Blog/64
 
kalarhan said:
Age of Empires II: The Densetsu said:
This is turning out to be the worst game ever made in the history of the human race.

cant possible be worse than Age of Empires  :razz:
Somewhere in the world, the AOE community just readied their weapons but what they don't know is...

WE HAVE QUAD DIRECTIONAL COMBAT AND 3D CHARACTERS, oh, and a great game unlike AOE
 
in the Sturgian city what a brown mash - can be add an ornament?"We think the motifs and styles of Sturgian equipment – gilded and peaked helmets, furs and gold brocade, runes and gripping beasts and folk embroidery and Arabesques "or is it just for equipment but not buildings?
 
KhergitLancer80 said:
SE4 R@1DER said:
Innocent Flower said:
From a cultural perspective. Taleworlds are really going all-out when it comes to Khurgit, aserai or imperial look, but everything I've seen of Sturgia/Vlandia has been quite bland, I guess perhaps because of the popular perception of the european medieval. It's all grey stone walls, drab colours and sturgian fur hats. I can see why they're never the favourite faction, but it's not like they have a real reason to be.

The Inhabited lands of Northern europe aren't some kind of wasteland  (eh, parts of russia and lithuania gives that vibe, I find something hideous about so much flatland) there's so much variety and culture here, and there was so much variety and culture here.

It is a turkish made game after all, so it is only logical that they have the most focus on their "favorite" nations (Khuzait, Aserai and Empire)

Would be nice to see some foreign mercenaries tough (geroian/balionian etc)

Why would Aserai and Empire be among our favourite factions ?

  You are in dangerous seas  :lol:

Please, talk for yourself!
 
Bjorn The Raider said:
KhergitLancer80 said:
SE4 R@1DER said:
Innocent Flower said:
From a cultural perspective. Taleworlds are really going all-out when it comes to Khurgit, aserai or imperial look, but everything I've seen of Sturgia/Vlandia has been quite bland, I guess perhaps because of the popular perception of the european medieval. It's all grey stone walls, drab colours and sturgian fur hats. I can see why they're never the favourite faction, but it's not like they have a real reason to be.

The Inhabited lands of Northern europe aren't some kind of wasteland  (eh, parts of russia and lithuania gives that vibe, I find something hideous about so much flatland) there's so much variety and culture here, and there was so much variety and culture here.

It is a turkish made game after all, so it is only logical that they have the most focus on their "favorite" nations (Khuzait, Aserai and Empire)

Would be nice to see some foreign mercenaries tough (geroian/balionian etc)

Why would Aserai and Empire be among our favourite factions ?

  You are in dangerous seas  :lol:

Please, talk for yourself!
No  :razz:
https://forums.taleworlds.com/index.php/topic,369208.0.html
Vlandia has the second largest fanbase in our forum.
 
Let's get back to topic.

With hand made battle scenes, maybe we're going to be able to fight on the outskirts of large towns, and even nearby a village or castle. Imagine how cool it would be to see the garrison sallying out to help mid battle!
 
So I’m not sure if anyone noticed but on the site “Fanatical” (which is a site you can buy games on) it has December 30, 2018 as a release date for Bannerlord  :neutral:
 
Dano044 said:
So I’m not sure if anyone noticed but on the site “Fanatical” (which is a site you can buy games on) it has December 30, 2018 as a release date for Bannerlord  :neutral:
As much as I would love for this to be accurate, my guess would be they put up 2016 when the dev's said they wanted to release (in some form) by the end of the year, changed it to '17 when it was clear that wasn't happening, and now they've changed it to '18 rather than put it with no release date, as that can (as we've all seen) cause people to think the game is never being released. However, if they've got some info we don't, then maybe (just maybe) it's party time :party: :party: :party:
 
Bjorn The Raider said:
Innocent Flower said:
vlandians and sturgians console eachother, they're just there for that northern audience. Did Taleworlds want a game closer to home? (battania's a bit of an outlier here, but I think there's something still said for it)

I feel like Vlandians/sturgians are going to end up bland. The Vlandians are the familiar people for most and we already know the sturgians are getting watered down. Just seems like a shame, really. 

I guess Battania is to appeal to welsh and south western English (Cornwall and Devon were some of the last Britonic places in England) audiences
 
Orion said:
The Battanians appeal to anyone that likes Gaelic & Celtic culture, not just the Scots, Welsh, and Irish. :lol:
+1 Don't forget the Celts in the Isles were the last holdouts of a culture thousands of years old that spanned most of Europe, made incursions into Rome and Greece, enough that they were considered a major threat, and, IIRC, even made it to the Anatolian penninsula
 
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This easter egg is a must.
 
Roccoflipside said:
Orion said:
The Battanians appeal to anyone that likes Gaelic & Celtic culture, not just the Scots, Welsh, and Irish. :lol:
+1 Don't forget the Celts in the Isles were the last holdouts of a culture thousands of years old that spanned most of Europe, made incursions into Rome and Greece, enough that they were considered a major threat, and, IIRC, even made it to the Anatolian penninsula

I may have been seduced into the ranks of the Aserai by the prospect of camel riding, but I still want to defend or assault Battanian ring forts.  :grin:
 
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