Rhetorical.No, he's just lucid. Many new AND old people say it, look at the previous posts.
I still don't understand this comparison, just because it's top of some chart on some platform =/= complete game.Not to mention the silent majority which allows Bannerlord to regularly be in the top 100 most played games on Steam.
Again, however many devs are on the game, whether it's 2 or 2000, =/= level of respect or expectations. It's earned and regarded by each individual. If I (and many others here) don't see it, we don't; you do. Both are valid.For a team 4 times smaller than the studios you like to mention, we are far from the disaster constantly reported, and the developers are far from deserving this ambient lack of respect.
The reason it's not a disaster is because, as you say, it's '4 times smaller' than other studios and all the politics/mess involved with that.
We give leeway because it's still a relatively niche genre. If this game, as it was and currently is, had Bethesda/EA/Blizzard on the splash screen vs Taleworlds, I can only imagine how ridiculously outrageous the feedback would be; far beyond this forum's 'disrespect'.
Again, these are always ridiculous fallbacks in this context. So if I don't code, I can't possibly understand the glaring mismanagement/development hell in the background of this game for the past ~4 years; or the hesitant anxiety of TW with their update info? Look at this second beta patch (as still TBD going live), constant bug/fix/crashes, stat adjustments reverting to patches from years ago then back again, new updates reintroducing 'resolved' bugs again, etc...it's been 1 step forward, 2 steps back.If you had coded just once in your life on a very large project you would understand. Unfortunately many here prefer the position of the king customer, it's so much easier to complain... It's sad but also in keeping with today's world.