Is there, by any chance, a rework going on for reinforcement waves and AI regrouping during battles? Currently battles play well until AI receives first wave of reinforcements. Remaining troops retreat to regroup with fresh troops but since new wave spawns so far from them, they get slaughtered on the way... which causes another wave to spawn elsewhere, first wave trying to regroup with them and getting slaughtered themselves without even a proper action, and so on. It just becomes a catch and slice game until AI morale completely breaks off. IMO some tweaks are needed about where reinforcements spawn and where to regroup.