Beta Patch Notes e1.7.1

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172 isn't coming this week either. I understand you are all eager to see the patch drop and I appreciate all of your interest but it just can't happen without the completed necessary steps. Every patch goes through a review and testing cycle for the purpose of quality assurance and we simply aren't done yet.
We couldn't be told earlier that it would be a hotfix instead of a patch, this was known more than a day ago and yet no communication, as I said TW #1 problem. Patch is coming, patch is coming and bam a hotfix, like I said this was known by the very least yesterday and yet nothing. I still don't get why communication is so terrible. Just come out at say we are almost done with the game so we can get it out by Q2 time frame.
 
Pepe cry
Pepe thinks he wants to die
Pepe had a thought
Turns out Pepe needs to be taught

Pepe stares in a trance
Pleading internally to the butter lord
Thirty minutes I will wait
For sure this time there will be an update

Bing! Here it is!
Oh no, this is sad...
Pepehands tremble as they reach for a flask.
Pepe tears up and contemplates

Pepe now bleeds internally
Pepe is no longer suffering to wait
 
Pepe cry
Pepe thinks he wants to die
Pepe had a thought
Turns out Pepe needs to be taught

Pepe stares in a trance
Pleading internally to the butter lord
Thirty minutes I will wait
For sure this time there will be an update

Bing! Here it is!
Oh no, this is sad...
Pepehands tremble as they reach for a flask.
Pepe tears up and contemplates

Pepe bleeds internally
Pepe no longer needs to wait
?
 

Hotfix 24/02/22

Singleplayer​

Crashes
  • Fixed a crash that occurred when the "Army of Poachers" quest timed out while waiting in the quest village. (Also in e1.7.0 hotfix.)
  • Fixed a crash that occurred upon completion of a stage of education. (Also in e1.7.0 hotfix.)
  • Fixed a crash that occurred after capturing a settlement that related to a bug that caused the player character to be duplicated. (Also in e1.7.0 hotfix.)
  • Fixed a crash that occurred when peace was declared while a siege involving the player was active. (Also in e1.7.0 hotfix.)
  • Fixed a crash that occurred after caravan battles. (Also in e1.7.0 hotfix.)
  • Fixed a crash that occurred when turning in the "Revenue Farming" quest while the quest giver was in the player's army.
  • Fixed a crash that occurred after the tournament match was completed.
  • Fixed a crash that occurred when a village notable was removed.

Fixes
  • Fixed a bug that generated crafting orders from the player character. (Also in e1.7.0 hotfix.)
  • Fixed a bug in the Kingdom screen that allowed the player to propose to expel the ruling clan. (Also in e1.7.0 hotfix.)
  • Fixed a bug that caused battle encounters to be incorrectly initiated with an ally quest giver lord after turning in the "Conquest of Settlement" quest. (Also in e1.7.0 hotfix.)
  • Fixed a freeze that occurred when the "Escort Merchant Caravan" quest caravan was defeated but the caravan was not destroyed and remained with 0 members. (Also in e1.7.0 hotfix.)
  • Fixed a bug that caused the Esc menu to close when the game window lost focus (Alt-Tab). (Also in e1.7.0 hotfix.)
  • Fixed a bug that allowed players to gain influence in the donation menu without actually donating any heroes. (Also in e1.7.0 hotfix.)
  • Fixed a bug that made the old player party remain visible after selecting an heir when the previous player character had died in prison. (Also in e1.7.0 hotfix.)
  • Fixed a bug that caused crafting orders to fail even though the requirements were met. (Also in e1.7.0 hotfix.)
  • Fixed a bug that prevented the main storyline executions from happening if death was disabled in the game options. (Also in e1.7.0 hotfix.)
  • Fixed a bug that caused crafting orders to be replaced when loading a save file. (Also in e1.7.0 hotfix.)
  • Fixed a bug that caused the encounter menu to open after making peace with a lord through dialogue. (Also in e1.7.0 hotfix.)

Changes
  • It is no longer possible to kill the family feud quest character in mission. (Also in e1.7.0 hotfix.)
  • Disabled playing board games with family members (this will be reintroduced in a future update). (Also in e1.7.0 hotfix.)
I don't get any charm sp when donating hero prisoners to towns and castles. Is it a bug or change that you didn't mention?
 
Pepe cry
Pepe thinks he wants to die
Pepe had a thought
Turns out Pepe needs to be taught

Pepe stares in a trance
Pleading internally to the butter lord
Thirty minutes I will wait
For sure this time there will be an update

Bing! Here it is!
Oh no, this is sad...
Pepehands tremble as they reach for a flask.
Pepe tears up and contemplates

Pepe now bleeds internally
Pepe is no longer suffering to wait
IKIFEEL.jpg
 
Obviously still testing the big one ?‍♂️
Guess nobody from TW ever played Bannerlord that long then in this "testing" phase. Maybe they´ll even notice the ****ed up late game and other annoying stuff that was mentioned here over and over again.

But I also guess it´s more like:

66nzve.jpg
 
Guess nobody from TW ever played Bannerlord that long then in this "testing" phase. Maybe they´ll even notice the ****ed up late game and other annoying stuff that was mentioned here over and over again.

But I also guess it´s more like:

66nzve.jpg

Pretty sure they know about the flaws of the game. Also pretty sure they dont know how to fix alot of them. Either way, I do belive this next update is gonna bring some goodies
 
Can us lowly paying customers please have some communication as to the reason for the long delay, and roughly how close we are to the patch being released?

E.g.
"The patch is currently held up due to (critical bugs found in testing which we are trying to fix/a major feature which we're attempting to implement/half our staff being sick with COVID/awaiting approval from Valve on Steam deck support/awaiting approval from Turkey's age ratings board), and we estimate, while stating that this is not a guarantee, that we are (very close to being ready to release the patch/about halfway to being ready to release the patch/still quite some time from being able to release the patch)".

Just take this post and take out all the wild guesses for the real reason for the delay that don't apply lol, would be nice to know anything after nearly three months of waiting for significant improvements to the game.
 
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