Is anyone else with an all cavalry/horse archer party starting each battle in disarray with the troops in one big bunch?
yepIs anyone else with an all cavalry/horse archer party starting each battle in disarray with the troops in one big bunch?
no, hotfixIs 1.5.5 official now?
ThanksHotfix 04/12/20
- Fixed a crash that occurred on game close. (Also in main hotfix.)
- Fixed a crash that occurred when clicking on a garrison or a caravan's portrait on the settlement overlay menu.
- Fixed a crash that occurred due to town security calculations.
- Fixed an issue that caused companions to teleport when they were going to travel to a settlement. (Also in main hotfix.)
- Fixed an issue with the Escort Merchant Caravan quest not being marked as failed when the gold or goods were taken. (Also in main hotfix.)
- Fixed an issue that caused the Menu to disappear, locking the player between siege and campaign modes after clicking the 'continue siege preparations' option.
- Fixed an issue that prevented castle governors from gaining Steward XP.
- Fixed an issue that caused the Escort Merchant Caravan quest to fail when the player traded with the caravan they are escorting.
- Player crafted items are no longer be given as tournament prizes. (Also in main hotfix.)
- Vlandian Footman's athleticism skill has improved. (Also in main hotfix.)
- Added missing Khuzait cavalry bonus information to relevant tooltips.
- Marauders no longer spawn with longbows.
- New Perks: Medicine skill Veterinarian and Fortitude Tonic perks primary effects are implemented.
- New Captain Mode Map: Ebereth Hillfort
Love those bugs, it´s like the game saying:Hotfix 04/12/20
- Fixed a crash that occurred on game close. (Also in main hotfix.)
thanksHotfix 04/12/20
- Fixed a crash that occurred on game close. (Also in main hotfix.)
- Fixed a crash that occurred when clicking on a garrison or a caravan's portrait on the settlement overlay menu.
- Fixed a crash that occurred due to town security calculations.
- Fixed an issue that caused companions to teleport when they were going to travel to a settlement. (Also in main hotfix.)
- Fixed an issue with the Escort Merchant Caravan quest not being marked as failed when the gold or goods were taken. (Also in main hotfix.)
- Fixed an issue that caused the Menu to disappear, locking the player between siege and campaign modes after clicking the 'continue siege preparations' option.
- Fixed an issue that prevented castle governors from gaining Steward XP.
- Fixed an issue that caused the Escort Merchant Caravan quest to fail when the player traded with the caravan they are escorting.
- Player crafted items are no longer be given as tournament prizes. (Also in main hotfix.)
- Vlandian Footman's athleticism skill has improved. (Also in main hotfix.)
- Added missing Khuzait cavalry bonus information to relevant tooltips.
- Marauders no longer spawn with longbows.
- New Perks: Medicine skill Veterinarian and Fortitude Tonic perks primary effects are implemented.
- New Captain Mode Map: Ebereth Hillfort
finally
- Player crafted items are no longer be given as tournament prizes. (Also in main hotfix.)
Oh niceSorry, missed one:
Added an option to change the order visual system between Radial and Bar.
YESSorry, missed one:
Added an option to change the order visual system between Radial and Bar.
YES!Sorry, missed one:
Added an option to change the order visual system between Radial and Bar.