weapon

  1. Link69100

    New weapon is in the inventory but not visible in fight

    Hey Calradia , I work actually on the finalization of my mod and I encounter some problems , Like you can see , my new blade is here (and I'm dead so ?) But the blade just pop up on the ground when I died , it was invisible during the fight (in the right hand) : The blade just appear...
  2. Nonoloco

    New Combat Mechanic: Khuzait riders with whip

    I read once that the Mongols would use whips, and nets to ensnare and drag enemy soldiers from their lines. That seems like it would be really hard to implement, but could be super cool!!!
  3. BrokenOlive

    SP - General Additional weapon modes & possible gloved weapon. Plausible new unit designs.

    So lets start with weapon modes. To start we could simply make bladed weapons do blunt damage when you press X. To achieve that, and staying historically realistic, we can look at Medieval Europe where soldiers & most famously Zweihänder users would grab the blade of their weapon and use the...
  4. RichardtheCat

    One-Handed Swords, Two-Handed Swords, How about Double Handed Swords?

    In-game we've one-handed and two-handed swords/weapons but why we are not able to use two different one-handed swords at the same time? As I know this is historically acquired as well. One-handed and two-handed weapons have their separated skill tree and perks. So, as far as I understand devs...
  5. Question to disable the random variety of weapons on army

    Hello, this is one thing that I disliked the most on the new update. Before, It looked like an army, now just look like bunch of ppl who use whatever they get their hands on. That deeply frustrated me. So, my question for ppl who enjoy to mod, could you explain to me, how i can change this and...
  6. Kazet

    OSP Kit [Weapon] Siege fire pot as field battle weapon

    Hi there, Yesterday I was messing around with Stones and Fire Pots. Managed to end up with some pretty interesting stuff, as you can see on the following GIFs. Might be useful in a lot of settings (pyromancer / grenadier troops) so here is the XML for the weapon (improvable prototype). From...
  7. Gustafssonz

    [1.4.3] Polearm Fine Pike wrong info

    id: fine_pike_t4 Meanwhile the Tier is 1. Should be 4.
  8. Holy Shift

    Oh Wait. No Head Hit Bonus for One Handed Weapons?

    Am i wrong? I got a feeling that there is not head hit bonus specially for blunt weapons.
  9. MinhTien

    Can we get a hotfix for the broken high-level 1h and 2h perks please?

    Reddit video link It's ridiculous. I'm pretty sure this just need a value change, why is nothing being done about it?
  10. MP Suggestion: "X" changes melee weapon animations

    I like the idea of stances, and the variation they add to animations, and thus the physics-based combat system. A couple quick thoughts on current stance system before detailing my suggestion: I'm still not completely used to the way they are currently implemented; the way they affect attack...
  11. Adding new weapons, armor etc

    How easy is it to add new custom weapons, armor and so forth while still having good results in terms of how the soldiers use these new weapons? Combat AI is dependent on the exact usage of individual weapons - a long lance handles vastly differently than a knife - so I'm wondering what needs...
  12. SP - General Since we can now craft weapons, we should be able to improve existing weapons

    By which I mean use the crafting system to remove the negative 'cracked/rusty/bent' etc. modifiers from existing weapons, and even potentially add a positive 'balanced/tempered' etc. modifier.
  13. best short sword

    i have been avoiding shorter weapons thinking it was always better to have longer reaching weapons. however i have a character now that will be using mainly spear and a sword secondary. i need a weapon that can work close when the spear is down. im modeling everything on troy. but what is the...
  14. Holy Shift

    SP - Battles & Sieges A List of Small Issues

    We are able to take weapons in battlefield that we dont match the requirements at the campaign map. We are able to crouch after we start aiming with crossbow while we cannot keep crouching before aiming. Character is still calling cavalry group 'Infantry' after i transfer horse archers...
  15. Issue with Forging ID

    Ok, so I took a long time and eventually got both Master and Legendary Smith. Obviously, the economy is a breeze when you can forge weapons worth 100k+ denars, so I gather up a lot of materials to make a magnum opus. So I make the weapon I want, which of course has a certain configuration. Then...
  16. Ruler Ruler

    In Progress Two handed Cleaver's graphics are bugged

    Summary: How to Reproduce: Go into any combat encounter with the two handed cleaver equipped Quest/Settlement Name (if related): none Media (Screenshots & Video): One handed use, two handed use Version: [e1.2.0 Beta] Installed community-made modifications: GayMarriage, BuyPatrols Computer Specs...
  17. Holy Shift

    SP - Battles & Sieges One Handed/Two Handed Swords Doesnt Return to Two Handed Mode

    It doesnt return to two handed mode after i take out the shield even on foot.
  18. Jerezereh

    Modify weapon stats during mission

    I am trying to modify weapon stats (specifically SwingSpeed, ThrustSpeed, and whatever controls ranged weapons' draw/throw speed) for each Agent during a battle. I have found a way to access and set the stats I want, but they don't seem to change anything, except make melee weapons unable to hit...
  19. Changing shield texture

    Hello everyone, I'm trying to change the texture for the shield. So far I've been able to change the mesh. For example a square shield with an oval mesh will have the stats of the square shield but the look of an oval shield. I would like to have different texture on the wicker shield for my...
  20. Alternative weapon mode for custom weapons?

    In warband it was possible to create a weapon with alternative weapon mode with one simple flag. However, I don't see possibility for this in Bannerlord. How can I add alternative weapon mode for my custom weapon? I'm talking about uncrafted items, actually.
Back
Top Bottom