Summary: when I search the weapon.xml in sandboxcore, I noticed there are two crossbow has a weapon flag called “CanPenetrateShield="true"”but seems like it didn't function at all, today a player told me this flag is missplaced, because wether the bolt can penetrate a shield is depend on bolt...
Summary: Multiplayer East NA/West NA siege or TDM keep crashing. It happens at any time during a game, regardless of the number of players and regardless of the factions playing. The server crashes, the chat goes down, we can still move a bit, but cannot hit/strike, chat or do anything...
Summary: While you are in a town scene in civilian outfit and access your inventory either via traders or by pressing I, both your character and companions draw their weapons afterwards.
How to Reproduce: walk in a town and press I
Have you used cheats and if so which: No. Vanilla game.
Scene...
Hi guys, I'm a complete newcomer when it comes to modding. I really just want to add a few weapons to one of the existing mods. The 3d model for the first one is almost done, but I don't want to overdo it. So my question is, how complex can a Warband weapon model get before it becomes too much...
I wonder if anyone knows how to make other lances to become couchable/braceable? The older mods such as "More Couch Spears" and "Couchable" were broken. The aforementioned mods used to add additional lines ( <PieceUsages unavailable_usages="Javelin" /> for "More Couch Spears" and <PieceUsages...
Summary: not sure if a bug or an oversight, but some nobles from rebel or companion clans spawn without armour and sometimes without weapons, so I've got someone running around the battlefield in a merchant coat, punching people. Is there a way to equip them? Or will you be implementing...
The system is already in the single-player, why not just limit that (so players could not modify weapon specs, just a look of it) and add it to the multi? It of course should go with change of prices or gains of loot.
Hello fellow modders and hopefully developers,
Currently I am sitting on basically learning every aspect of modding in Bannerlord.
I have already gotten into creating items, textures, meshes, cloth-sim properties, team-colours, weights and even creating custom item crafting templates/pieces...
Summary:In the recent 1.6.3 beta patch the pillum and other throwing spears get a fix which fix the error as many people mentioned before. and after some test I found tarkans now use their triangular correctly as javelins, but legionaries still don't throw their pillum. is that a bug? and if the...
I press x 1h/2h weapon doesn't switch but throwing weapons as javelin etc. switch. I tried both modded and non modded, i also completely uninstalled and installed the game, i wonder what is the problem.
Since Bannerlord has physiques its seems like the game engine can handle weapons like flails and whips. It seems like such weapons should exist in a late Roman-like setting. There are probably many weapons that fit into such a weapon class that have existed in real history it seems that could be...
Can somebody make a mod that includes modern weapons like ak-47, ar-15, hand bomb etc. It will be fun also you can make unit overhaul with modern weapons as a seperate mod. I want this for fun and I hope somebody makes this mod. And tbh even one weapon is enough for me if it is hard to do.
Just so you know fellow Lords: this post is still relevant in 1.6. & 1.6.1. as no much as happened to the units or AI. i will update this page when and if some changes happen, everything said below about weapons and Cavalry is still pretty much untouched.
Another reason is, at the time i made...
Summary: From my understanding it should not be possible to thrust with Rhomphaia but you still can do it even when it does nothing. Usually with most weapons if they do not have a "swing" or "thrust" option you cannot preform the movement at all.
How to Reproduce: Buy Rhomphaia from Battanian...
Sunucumda çift elli silahları engellemek ve birlik sınırı koymak istiyorum fakat sunucu dosyaları arasından neleri değiştirmem gerektiğini bilmiyorum. Sunucumda yalnızca "Adimi Tools" yüklüdür.
The "Gang leader needs weapons" quest seems to so far only ask for one-handed axes - however when i hand in the quest it takes swords/polearms/throwing knives/javelins and even bows and possibly other weapon types from my inventory instead of the actual axes.
I only noticed this after...
Units like Menavlions, for example don't use their polearms unless their fighting Cavalry, they'll use their inferior swords instead. This is still an issue from 1.5.4 nobody has been talking about! How is this not an easy fix?
This issue is present in Multiplayer as well, in Captain Mode...
Currently it can happen that you can win a sparing weapon as a tournament prize (something like the Norse Sparing Axe). Which has the same values as the normal version but has blunt damage instead. Is this intended?
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