Patch Notes v1.2.7

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I suspect it's due to over-production/not enough consumer demand, so hoarding 50% of the produce ought to curb this problem while allowing you a stockpile in the warehouse to pick up and sell abroad. It's worked very well for me with velvet in my recent playing, but I can't say if this is an effective substitute to workshops simply making passive income straightforwardly, especially for non-luxury items.

I don't know what variables there are from the game's end, but something that increases consumer demand might be a simple fix for this issue overall.

Afaik for luxury items you need high prosperity towns to sell well. Checking a towns daily consumption before decide on what workshop to have, and adjust ratio of how much goes to market and how much goes to warehouse is best way to keep them running. Flooding the market and tank prices isn't good business.
 
Afaik for luxury items you need high prosperity towns to sell well. Checking a towns daily consumption before decide on what workshop to have, and adjust ratio of how much goes to market and how much goes to warehouse is best way to keep them running. Flooding the market and tank prices isn't good business.
Yes. I'm discovering a good groove with Velvet and have begun buying out the competition (and converting it to some other nonsense like endless beer to flood those markets instead) and am seeing my workshops steadily making more and more money while also being able to sell my velvet for 300-400 in the regions that were 150-250 before I monopolized the supply.
 
Just SP for now.

Some Taunts are intentionally made non-cancelable - though are you able to cancel all Taunts by switching your weapon (and not with LBM and RBM)? And which specific taunts cast no sound that you think should?

Will bring up the friendly fire.
It's the regular cheering taunts that had sound before that doesn't seem to scream now "Hah! We won!" "We've been blessed" and such.
 
I took a long break waiting for this patch and it's nice to return. Enjoying the patch so far, feels overall a better game.

Was hoping there'd be more balance tweaks though, kind of seems like the usual no brainer strategies and cheese faction/troops persist.

Being able to target specific groups is great for utilizing infantry and especially cav, I feel like I'm crossing my fingers they don't do something stupid like scatter and chase a stray horse archer less often.

Not so great for archers, rather have them hold position and fire at targets if in range than chase them.

Weather is neat. Hoping I can weave it into my strategy, current still kind of habitually picking my targets without taking it into account.
 
Just checked here- with 1.2.7 one of my best beautiful flaming redhead (1.1.6 ) companions ( she is one of two Sturgians I carefully selected for their Red Sonja looks ) suddenly has long plain brown hair instead.
I am gutted.
Now I will have to retire her and search high and low ( again ! ) for a replacement hot ranga.
How could this happen, of all things?

( these days I am just sitting on an early - game old save, waiting for BL to get good - ? 1.3 - before getting stuck into the Campaign )
Not very pleasant situation when you are used to one. While the game gotten better overall, the New Items in particular give me more room to experiment.
 
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Workshops might be broken, they’re all getting halted.
I noticed that when I first bought a blacksmith, the default setting was for it to not purchase any supplies for itself...:roll: try checking that setting? Or... manually filling your workshops with raw materials?
I read the tool tip wrong :facepalm: The workshop defaults to the old behavior of not using the warehouse as a source for raw materials. My bad.

I was hoping for a way to limit which products it made :shifty:. The in-game tooltip lists quite a few categories of things that can be produced... but the warehouse was full of just tools :facepalm:
 
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Hi everyone, the v1.2.7 patch has been pushed to Xbox as well (Microsoft PC Store and Consoles). Enjoy!
Hi, please help me. I don't have cheat settings in the campaign options on my Xbox. can only be enabled by a keyboard shortcut on the gamepad (lb+rt+down). But this method opens only 12 cheats. This is mistake? also interested in how to enable cheats on Xbox using the keyboard.
 
Apparently friendly fire was switched off again. The most popular official servers are TDM and Siege, ff made them a bit more hardcore, avoiding those gang swing spam vs 1 enemy. Please consider doing something to have friendly fire back on.
I realise a few players seem more bothered by it, as new players keep hitting them. But fighting in a 1v3 when the enemies are hitting each others constantly and just swinging is as fun as pulling a teeth.
 
Lighting is still broken

Blacksmith ui on ps5 is still broken.

Been waiting a year for fixes. At least you can now defeat kingdoms properly.

But not worth my time to start a new campaign or custom game.

Any possibility to get mods on console? If not I believe it is dead on consoles sadly.
 
Hi everyone, the v1.2.7 patch has been pushed to Xbox as well (Microsoft PC Store and Consoles). Enjoy!
When is it going live for Region 3 on playstation? We haven't gotten the update. It just says I'm on the latest version(I'm on v1.1.6) And before anyone says it's already live for playstation, I assure you it's not yet live for our Region.
 
Thats pretty sweet - now how badass would it be if map campaign AI would actively seek or avoid a certain area of battle due to weather and their troop makeup -Battle of Agincourt
It'd be really cool, that's for sure.

I suspect this and the terrain affecting troop performance might shake up general trends you see among warring states, since I've seen Battania do far better (wrestling evenly with Vlandia in particular, who is losing/retaking Sargot and Charas with the Western Empire) in my current playthrough than ever and the Northern Empire is actually alive with some muscle by 1090. Could just be luck but I have a feeling the weather affecting battles both manual and overworld on top of the terrain modifiers will lead to some interesting shakeups between playthroughs.
 
Hallo!
Thank you for the release of 1.2.7 really glad you released it to live.
I have encountered a strange bug that I didn't see that it was here in the forum.
I can't choose the heroes I brought to the party for roles in the group.
Is there a way to upload a screenshot?
 
Apparently friendly fire was switched off again. The most popular official servers are TDM and Siege, ff made them a bit more hardcore, avoiding those gang swing spam vs 1 enemy. Please consider doing something to have friendly fire back on.
I realise a few players seem more bothered by it, as new players keep hitting them. But fighting in a 1v3 when the enemies are hitting each others constantly and just swinging is as fun as pulling a teeth.
We performed a short test (enabling it) - we're looking into enabling it again but not yet determined when it will go Live.
I don't have cheat settings in the campaign options on my Xbox.
Playing Campaign or Sandbox?
But this method opens only 12 cheats. This is mistake?
The number of cheats displayed depends on the context - if you're in the mission (combat) you'll just get two. If you're in the town menu you'll get X etc.
fix the UI issue on MP, thank you.
The UI issue is caused by a community-made mod, more specifically you likely have a .tpac file under your Modules/Native/AssetPackages called XCrosshair_1.tpac - Delete it. It may also be caused by another community-made .tpac so you can also delete the folder and verify the files again through Steam.
Blacksmith ui on ps5 is still broken.
Could you please expand on that?
Any possibility to get mods on console?
We currently don't have any plans for that. Even if we were to explore this in the future, there are requirements that make it quite difficult to achieve the same level of modding support as on the PC version.
Hallo!
Thank you for the release of 1.2.7 really glad you released it to live.
I have encountered a strange bug that I didn't see that it was here in the forum.
I can't choose the heroes I brought to the party for roles in the group.
Is there a way to upload a screenshot?
Could you please provide us with the save file where this is occurring? Located under \Documents\Mount and Blade II Bannerlord\Game Saves.
 
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