Dark Elf said:First impression about this mod 26 day plays,
whoever say money is hard to come by, surely never play native campaign before.
Even without trading at all, i manage to build 2 factory and 60 man army in 26 days, by doing collect taxes mission, destroying bandit lair, and attacking roaming bandit party.
I believe the money problem more or less the same with native, quite easy in my taste. Hard in the beginning, swimming money from day 200+ after building factory in each town.
So far the formation is good, no complaint in that direction
auto calculator is broken, using my low mid tier 60man army against 40 man unrights gang, my army destroyed while the gang win nearly unscathed.
Maybe they got very lucky...
My first siege is huge, i'm using 400 battlesizer. Usually in native that mean max 400 army in battlefield. In this mod i'm watching the defender deploy 300+ army, the attacker 400+ with addition my 60+ army.
The village and town production quite random. My best factory is grape press in snowy area. I tough grape need warm area?
A bit stuttering in campaign map, i believe it come from the huge number of kingdom and lord
The price of losing is harsh, i got -1 agi and -1 str for losing 1 battle!
Overall very good mod.
I can't click some troop to view their detail in the troop tree, bug or bad install?
Money isn't hard to come by, but when your trainer skill is high and you're trying to run a kingdom fighting single lords with 500+ man armies, you'll soon get *bored* having to CONSTANTLY grind for it in order to *upgrade* (note, upgrade not pay, not hire) your troops.
In my situation, it was my only activity, I didn't have time for jack all else.
In other news, I got my new computer setup and just did a siege with 880 men on screen at once, battlesizer is set for 1.000 but I haven't found a fight that big yet, 880 men went with zero lag.
Definately quite interesting